Title: Killer Day at the UAC Archology
Filename: levels/doom2/j-l/kilday.zip
Size: 126 KB
Date: 07/19/96
Author: Matt Holmes
E-mail: nethervoid@juno.com
Description: Even after your heroic defeat of the HellSpawn, UAC still
Credits:
Base: New level from scratch.
Build time:
Editor(s) used: Waded 1.07, DCK 2.2, WinTex (Not sure what version).
Bugs: None as far as I could tell... (I Hope!!)
Rating: (6 votes)
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Reviews:
Poor; and impossible to finish, because the author forgot to assign a linedef action to an early door, thus making it a wall with a door texture. The design is large and blocky and I gave up hope in the very first room - which naturally leads you on a wild goose chase, if you go around clockwise and start at the top. Has some backwards speech, the author saying "surrender to the spell" with an echo. There's a reason why Don LaFontaine gets so much work - only a few people sound imposing.x
^ not sure what he's talking about, finished fine for mex
The map works fine, but it's just way too easy (and rather bland). The only way I could find to make it interesting was to play it pacifist-style, and even that isn't hard.x
The WAD in general is okay, for it's time. But, it being too easy, and showing a lack of true thought. 2/5 -Darknight98xx

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