| Title: |
Pepsi Doom 2.0 |
| Filename: |
graphics/pepsi2.zip |
| Size: |
53 KB
|
| Date: |
07/28/96 |
| Author: |
Colin Wyers |
| E-mail: |
gamepal@gate.net |
| Description: |
Pepsi Doom changes the blue health viles into ice cans of Pepsi, changes item pickup, and a few opening sprites. |
| Credits: |
|
| Base: |
Graphics and sounds from internet |
| Build time: |
I dunno |
| Editor(s) used: |
DEUSF, NWT, DMAUD, DMGRAPH, PSP |
| Bugs: |
None |
| Rating: |
     (10 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| It's Pepsi - so it's shite. What else did you expect? | x | | Looks poor, judging by XWE, and as far as I can tell it doesn't actually work. I say this as a Pepsi enthusiast. There is also a licking sound that plays whenever you pick up bullets etc. It's not even of historical interest as an early example of in-game advertising, because it's a fan creation. | x | | I like the sound. 3/5 | x | | Coke is better. anyone with a brain would know that. 0/0 | x | | pepsi is better assface shut the fuck up. 5/5 | x | | STFU N00B COKE 4 TEH WIN | x | | Coke & Pepsi are both good, I just like Coke better. 3/5 4 + 3 = 7! Spambot check. | x |
View pepsi2.txt
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