| Title: |
Holiday Inn (DOOM II Deathmatch PWAD) |
| Filename: |
levels/doom2/deathmatch/g-i/holidayn.zip |
| Size: |
308 KB
|
| Date: |
07/31/96 |
| Author: |
Kevin (MEGA_LUMP) Chulski |
| E-mail: |
kdc@monroe.lib.mi.us |
| Description: |
Well, what do you expect?! I went to pains-taking process on my FIRST wad to create a close copy of a hotel. It has A foutain, a pool, several rooms, an elevator, a restaurant, a check-in counter, and a parking lot. Enjoy! |
| Credits: |
ID software, the people who want to turn your brains to mush... slowly Swit, Who gave me some Advice :( & Playtesting Gerbil, Playtesting & Assistance (This spot could be yours) |
| Base: |
None, made from scratch |
| Build time: |
A Millenia - February 1996 to July 25, 1996 (Darn! this thing is complex!!) |
| Editor(s) used: |
WinDeu 5.23, WinTex 4.0, Midi2Mus |
| Bugs: |
|
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Personally, it could be better yet the sounds are real immature especially when quitting Doom. | x |
View holidayn.txt
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