| Title: |
WSARENA |
| Filename: |
levels/doom/v-z/wsarena.zip |
| Size: |
46 KB
|
| Date: |
09/07/96 |
| Author: |
Walter Sanz |
| E-mail: |
wxs85004@Bayou.UH.EDU |
| Description: |
Well it's taken me a week but I have finally finished |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Deu 5.21 GCC |
| Bugs: |
None |
| Rating: |
    (1 vote)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Some good ideas, implemented poorly. It has many of the sins of early mapping, but they're mostly on the visual end. It's somewhat redeemed by being more fun/interesting than much of the drivel of the time; play wise it is no masterpiece, but breaks average, occasionally interesting or challenging, rooms have different looks and shapes from each other, and a rather satisfying setup near the beginning where you can, with good timing, nuke a cluster of zombies with a well-placed shot to some barrels. | x |
View wsarena.txt
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