| Title: |
Grace Under Pressure for Doom II |
| Filename: |
levels/doom2/g-i/gup.zip |
| Size: |
75 KB
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| Date: |
09/30/96 |
| Author: |
Mr Scary (Joel Ansier) |
| E-mail: |
jansier@sun.iwu.edu |
| Description: |
Medium-sized level, built with single- player and co-op in mind. This level features a 95% linear design, challanging gameplay, and good texture alignment. I've tried to make it live up to the high standards set by the kings of wad design - the Memento Mori crew, and the authors of the Master Levels. This is a quality level.
Average completion time: @16 minutes |
| Credits: |
my friend Lord Beer, for multiplayer testing. my brother, for playtesting Jim Flynn and Michael Reed, for inspiration George Lynch, for burning guitar solos |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
WinDEU 5.23 (majority of editing) DCK 3.61 (here and there at the end) WARM 1.6 Wintex 4.2 XMUS 0.5 |
| Bugs: |
Well . . . if you get killed on the second elevator while it's going up, you might see a small HOM - only happened once though, and was due largely to the extraordinarily complex architecture. :) No bugs. |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| thair are some texturs that dont realy fit in but the battles are prity good 3/5 | x | | yea cool map | x |
View gup.txt
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