| Title: |
LONGWAD |
| Filename: |
levels/doom2/j-l/longwad.zip |
| Size: |
1179 KB
|
| Date: |
09/30/96 |
| Author: |
Steve W. Long |
| E-mail: |
slong@skipjack.bluecrab.org |
| Description: |
22 new levels, taking you through train stations, hotels, training facilities, factories, re-fueling base, a small city street, apt. complexes, a citadel, and many more, ending up in a graveyard and mortuary, to an optical illusion..a level on top of itself. |
| Credits: |
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| Base: |
All New Levels from scratch |
| Build time: |
|
| Editor(s) used: |
Waded (THANKS Matthew Ayers) |
| Bugs: |
Some wads maxed line defs..can't get in to editor (levels 12, 19, 20) to fix texture flaws. In the last three months, havn't found anyone around here with Doom ][ , so levels have NOT been tested. Also, heavy detail on some large rooms, very jerky on slower machines..kill some sprites! |
| Rating: |
    (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| ...
Nice-- **** | x | | Excellent Old School Wad. I have played it hundreds of times in the last ten years. | x | | Lovely ^^ | x | | longwad is looooooooooooooooooo oong | x | | liked | x |
View longwad.txt
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