| Title: |
ARMAGEDN |
| Filename: |
levels/doom2/a-c/armagedn.zip |
| Size: |
671 KB
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| Date: |
10/30/96 |
| Author: |
DON RANDALL |
| E-mail: |
drandall@IslandNet.com |
| Description: |
Just play it |
| Credits: |
ID OF COURSE ROD APELDOORN |
| Base: |
New levels from scratch |
| Build time: |
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| Editor(s) used: |
deu5.21 deu5.23b9 |
| Bugs: |
Just monsters |
| Rating: |
     (8 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| (this is a megawad and should be in the megawad section)some of theze levels are bloody mizrible and uthers are qite fun thair dusint seem to be eny real problems with the texturing and the monster plasemint is fair but the main problem is the overall desine of the levels at times i felt asif i was just playing a big dethmach level with some monsters in it but ocashinaly that was qite intertaining... im torn over this wad so i will just give it a 3 out of 5 -simon cowel
| x | | Mostly unsophisticated slaughter, but it's certainly very playable. | x | | Not very good now, but this was one of the first wads I ever played, so it holds a special place. *** -Bashe | x | | weak. | x | | riveting; a must-read! | x | | Although the first few levels are garbage, they generally improve in quality as the wad goes on. The most common gripe with this wad is the constant switch hunting. Good if you want to kill time, but there are MANY better megawads out there for you. | x | | Haha, someone's PC clock was wrong! Apparently, this was dumped in 1980. | x |
View armagedn.txt
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