| Title: |
Evilness Unleashed |
| Filename: |
utils/exe_edit/patches/evilness.zip |
| Size: |
3 KB
|
| Date: |
11/10/96 |
| Author: |
Chris Reynolds |
| E-mail: |
mreynolds@flash.net |
| Description: |
This is a collection of things I made and found on the internet. You have a grenade launcher, and monsters are, uh, surprising. Don't antagonize the Cacodemons, they have enough trouble with turning into lamps, and they will retalliate. Also, you've recently started taking a drug that makes you poisonous to demons. There was recently a nuclear meltdown in a nearby power plant so everyone's blood glows in the dark now. The shotgun doesn't take QUITE as long to reload. |
| Credits: |
The maker of DeHackEd, the maker of the DeHackEd Grab Bag, and everyone else except lawyers and polititions. |
| Base: |
Doom2.exe |
| Build time: |
|
| Editor(s) used: |
DeHackEd 3.0a |
| Bugs: |
None I hope (c8 |
| Rating: |
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
View evilness.txt
|