| Title: |
WATCH OUT |
| Filename: |
levels/doom/v-z/watch51.zip |
| Size: |
65 KB
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| Date: |
08/18/94 |
| Author: |
ANDREW GILL |
| E-mail: |
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| Description: |
This is my first DOOM level (but don't let you put that off) This level started off as a small level but continued to grow as I got new ideas for rooms. |
| Credits: |
The creator of DOOMED THE REAL THING (PROBABLY THE BEST DOOM EDITOR IN THE WORLD) And to the creator of WADED and also thanks to Jonathan Hastings for play testing and giving me ideas for my level. |
| Base: |
This level is based on mine1.wad (the level that came with DOOMED) although it has alot more. the file increased from 40,846 bytes to 192,961 bytes |
| Build time: |
|
| Editor(s) used: |
DOOMED THE REAL THING and WADED |
| Bugs: |
When crossing some of the sectors to screen flickers for extremely minute ammount of time not really important but just generally just irritating for me as I do not know how to get rid of it |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Average. | x | | This is a dull, uninteresting level from 1994. It has a certain amount of sophistication - I have played worse - but it's unexceptional for the period, not much fun to play. Every room has a different texture, the layout is angular, there are missing textures. There's a completely incongruous multi-cyberdemon fight that goes nowhere, and an anti-climactic final room, where it looks as if monsters should emerge and attack you, but nothing happens. | x |
View watch51.txt
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