| Title: |
THINGIES.WAD |
| Filename: |
levels/doom2/s-u/thingies.zip |
| Size: |
25 KB
|
| Date: |
01/01/97 |
| Author: |
Mike Bowers |
| E-mail: |
mike.bowers@co.hennepin.mn.us |
| Description: |
|
| Credits: |
No One |
| Base: |
New level from scratch |
| Build time: |
Classified |
| Editor(s) used: |
DoomCad 6.1 |
| Bugs: |
None |
| Rating: |
     (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| I wasn't expecting greatness, and I wasn't disappointed. This is a large but undetailed medieval-style level. It's very simplistic. The gameplay is surprisingly okay, but that's just because you can run through it quickly. Nonetheless it's very old-fashioned even for 1997. 115 monsters, mostly weak ones; there's only one tricky bit, but you get an invulnerability sphere. | x |
View thingies.txt
|