| Title: |
Goingup.wad |
| Filename: |
levels/doom2/d-f/etpt10.zip |
| Size: |
115 KB
|
| Date: |
01/25/97 |
| Author: |
Dave Johnson |
| E-mail: |
ETPT@fidnet.com |
| Description: |
My ususal type wad with 3 key solution and traditional style. Medium size level. Very playable wad built in the classic DoomII mode with attention to detail and design. Comments welcomed to Email address. |
| Credits: |
Id Software for DOOM. Also authors of DCK, Waded & Wintex, WADCAT and RMB. And Eric Johnson in MT. for play testing. |
| Base: |
Created from scratch. |
| Build time: |
Didn't keep track. 10 hours or so? |
| Editor(s) used: |
|
| Bugs: |
None. |
| Rating: |
     (3 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
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Reviews:
| This is so old that the author actively encourages people to email him. That doesn't happen nowadays. The map is tedious but not bad enough to make me angry; it's just very dull. It starts off with a winding maze, which is followed by the best bit - a large stone cavern, and there's also a short bit with some lava, and then you go back to the cavern and get the yellow key and that's it. Nothing stands out. I will now pad the review out with an extra sentence. | x | | Good map; play it. Gameplay is entertaining enough. | x | | liked, Dave Johnson maps are always fun | x |
View etpt10.txt
|