| Title: |
JOUST1 |
| Filename: |
levels/doom/j-l/joust1.zip |
| Size: |
45 KB
|
| Date: |
03/04/97 |
| Author: |
Rick Kautz |
| E-mail: |
bossman@penn.com |
| Description: |
all made from scratch many hours in building, also alot of test playing. I hope you enjoy playing this one! |
| Credits: |
Alfred Svoboda for his base frame. |
| Base: |
Started from scratch |
| Build time: |
|
| Editor(s) used: |
Waded and Wad Author |
| Bugs: |
None that I know of. |
| Rating: |
     (3 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Decent, but no sign of cyberdemons. At least on HMP -- Brun Ohn | x | | This is the Doom I version of id=7715. It feels like a deathmatch level - small and four-way symmetrical. It's dull to play because everything is duplicated four times, and there aren't many monsters. Fiddly layout. Identical to the Doom II version as far as I can see. The readme mentions Cyberdemons, but there aren't any, anywhere, on any difficulty level (there wouldn't be any space for them anyway). | x |
View joust1.txt
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