| Title: |
sleepy.wad |
| Filename: |
levels/doom2/s-u/sagerwad.zip |
| Size: |
82 KB
|
| Date: |
04/24/97 |
| Author: |
Michael Sager |
| E-mail: |
msager@eden.rutgers.edu |
| Description: |
See below |
| Credits: |
Dave Tomik - for the surprise right in the beginning of the level. |
| Base: |
New level from scratch |
| Build time: |
Too long |
| Editor(s) used: |
Windeu, DCK v2.2 |
| Bugs: |
see below |
| Rating: |
     (5 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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|
Reviews:
| worst shit ever | x | | It's good, apart from a few crappy sound effects. | x | | It's not that bad, actually. It's a little strange that most of the buttons actually opened up other traps, but it wasn't that hard. Good entertainment for about 10 minutes of your time, although the sound effect was kinda unnecessary. | x | | Bad sounds. A what-the-fuck-how-di d-I-die type of opening. 3. | x |
View sagerwad.txt
|