| Title: |
Meeting |
| Filename: |
levels/doom2/m-o/meeting.zip |
| Size: |
58 KB
|
| Date: |
05/22/97 |
| Author: |
Kurt V. Hindenburg |
| E-mail: |
hindenb@mama.indstate.edu |
| Description: |
|
| Credits: |
Id Software for DOOM. Also authors of Wintex. |
| Base: |
Created from scratch. |
| Build time: |
No comment. |
| Editor(s) used: |
|
| Bugs: |
None. Let me know if you find any. |
| Rating: |
    (2 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| wtf | x | | This is dated May 1997. The author's name is Kurt Hindenburg; and judging by Google that's his real name. It's a shame that the level is awful. It starts off with a series of narrow corridors that have completely unguessable secrets, and proceeds to an unentertaining battle where you fight a bunch of lost souls. It's an aggravating level with a weirdly over-literal, autistic feel to it. I hated it. | x |
View meeting.txt
|