| Title: |
ZOMBIES |
| Filename: |
levels/doom2/v-z/zombies.zip |
| Size: |
2267 KB
|
| Date: |
06/16/97 |
| Author: |
T.C.H.G. |
| E-mail: |
alving888@aol.com |
| Description: |
The levels follows George A. Romero's great movies "Dawn of the Dead" & "Day of the Dead", known to as "ZOMBIE 1 & 2" |
| Credits: |
The guys at ID Makers of DEU, Deutex, DeuSF, DeHackEd, Wad1to2, MapEd, EnDoomer;
DO NOT DISTRIBUTE THE FILES ONCE INSTALLED type deusf -restore zombie.wad first |
| Base: |
New levels from scratch (exept Map 10) |
| Build time: |
|
| Editor(s) used: |
DEU 5.21 GCC; BSP12x; MAPED; DMAUD; DeuTex; DeuSF; DeHackEd; Endoomer; |
| Bugs: |
HOM`s in Map03, & Map06; game will crush sometimes,seems that we hit some limitations of the DOOM 3D engine. |
| Rating: |
    (47 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View zombies.txt
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