| Title: |
Caldera ... 6 level adventure for Hexen |
| Filename: |
levels/hexen/a-c/caldera.zip |
| Size: |
1234 KB
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| Date: |
06/29/97 |
| Author: |
Chet Walters / WizWorks! |
| E-mail: |
mtz@cris.com |
| Description: |
Vaults was only a test. Now for the real thing. When you killed D'Sparil |
| Credits: |
John Williston for WAD Author. of course, ID and Raven |
| Base: |
From scratch by yours truly |
| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (14 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| WOW, awesome level, very very nice
5/5 | x | | Wolfen aside, this is the best level pack for Hexen. -N | x | | the first 2 levels were kinda bland but the last 3 were incredible. | x | | Exelent MOD =) | x | | 1234 kb :) | x | | I don't get it - great maps and all - but I actually didn't have to either the clock puzzle nor the planet puzzle at all? Nor find the library books?
I'm not sure if Zedek is in this, but I got to the final map with Korax before killing Traductus. Lovely maps, great challenge - but more the half the puzzles I didn't even have to do to reach Korax. WTF? | x |
View caldera.txt
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