| Title: |
Hell's Games Music |
| Filename: |
music/hg_music.zip |
| Size: |
123 KB
|
| Date: |
07/14/97 |
| Author: |
Joe Veldhuis |
| E-mail: |
joevld@iserv.net |
| Description: |
O.k., Hell's Games sucked. But the music was great! Probably because of the GENMIDI resource. Well, here's the music-only version of it. |
| Credits: |
Lots of ppl. |
| Base: |
MIDI Files, other WADs, etc. |
| Build time: |
4 minutes |
| Editor(s) used: |
NWT v1.3 |
| Bugs: |
DOOM 1 Score Screen name *might* be wrong. I haven't tested it. |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is just another music WAD, but with an unusual twist: it also carries a GENMIDI lump that alters the OPL2 timbres. In other words, all of Doom's music instruments will sound different just by having loaded this WAD). You can only hear the difference with vanilla Doom + AdLib/SB or ZDoom with OPL2 emulation. The new timbres may be the intended ones for Hell's Games, but they sound too bland compared to Doom's default ones. 4/5 -Maes | x |
View hg_music.txt
|