| Title: |
FATE.WAD |
| Filename: |
levels/doom2/d-f/fate.zip |
| Size: |
188 KB
|
| Date: |
09/13/97 |
| Author: |
Bjorn Hallberg |
| E-mail: |
ulfh316@algonet.se |
| Description: |
No description, just play it! |
| Credits: |
ID Software, Carlsberg Beer |
| Base: |
New levels from scratch |
| Build time: |
6 months |
| Editor(s) used: |
DCK 3.62 |
| Bugs: |
none |
| Rating: |
    (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| It's ok, could have been better. | x | | Seven levels from May 1997, although Map07 is just a repeat of Map03. Map01 is a poorly-designed, randomly-textured mazey maze that might have been acceptable in mid-1994. Map02 feels like a retextured variation of Map01. They both rely on you flicking switches and then running back to see if a key has become accessible. Map03 feels the same again, so I skipped to Map06, which bored me so I gave up. | x |
View fate.txt
|