| Title: |
UAC Headquarters |
| Filename: |
levels/doom2/s-u/tqmap02.zip |
| Size: |
78 KB
|
| Date: |
11/07/97 |
| Author: |
Tommie Quick |
| E-mail: |
Haypups@AOL.COM |
| Description: |
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| Credits: |
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| Base: |
New level from scratch |
| Build time: |
1 - 2 weeks (node building took 20 minutes on my old machine!!!!) |
| Editor(s) used: |
DCK v 2.2 |
| Bugs: |
No major bugs. There are a few texture alignment problems, but nothing that will effect game play. |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is a castle-style map, although the castle in this case is a big black square. The level isn't bad, although it's undetailed and old-fashioned; the gameplay is decent, and there's one of those long corridors where there are no baddies until you reach the far end, and then it goes dark etc. As the author admits, three-quarters of the castle are blank, so it's fairly small. About 130-ish mostly medium monsters. | x | | liked | x |
View tqmap02.txt
|