| Title: |
KV5.WAD |
| Filename: |
levels/doom2/j-l/kv5.zip |
| Size: |
45 KB
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| Date: |
12/15/97 |
| Author: |
William C Drummond, II |
| E-mail: |
clisair@bellsouth.net |
| Description: |
This level was inspired by the recent digs in the Valley of the Kings in Egypt. It is bassed on the layout of KV5 which is currently being escivated. |
| Credits: |
ID software, and my wife for being so supportive and my love for arcades. |
| Base: |
New level from scratch |
| Build time: |
About 20 hours |
| Editor(s) used: |
DMapEdit v4.0.14 (beta) - A map editor for Doom! by Copyright (C) 1994 Jason Hoffoss |
| Bugs: |
Haven't fonund them yet |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| to short and easy | x | | This is dated December 1997, although it feels much older. It has the same problem as most other Egyptian-themed levels, in that it's a dull-looking sand-coloured grid with lots of pillars and little rooms. It's structured so that there's an obvious secret exit directly forward from the start location - with a bit of practice I could run straight through in 18 seconds. | x | | Overammoed and repetitive, and very easy/trivial. I wouldn't have known it was meant to be Egyptian-themed if the text-file hadn't said so. | x |
View kv5.txt
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