| Title: |
SCOTDOC2.WAD |
| Filename: |
levels/doom/s-u/scotdoc2.zip |
| Size: |
34 KB
|
| Date: |
09/23/94 |
| Author: |
Scott Dougherty |
| E-mail: |
swd2@cornell.edu |
| Description: |
My second wad. This is smaller than my first one, SCOTDOC1.wad. Have fun. |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
2 weeks? |
| Editor(s) used: |
deu 5.1, bsp 1.0 |
| Bugs: |
no substantial errors known |
| Rating: |
    (1 vote)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is dated September 1994. It's the sequel of id=806, which was awful. This level has a promising start that looks a little bit slick, but it immediately pissed me off with an impenetrable switch puzzle. I had to open the level in Doombuilder - in order to open an early door you need to shoot an anonymous piece of wall. The whole level is a mess of switches and trigger lines and I hated it. | x |
View scotdoc2.txt
|