| Title: |
chaos |
| Filename: |
levels/doom2/a-c/chaos.zip |
| Size: |
158 KB
|
| Date: |
02/21/98 |
| Author: |
Raymond Schmitz |
| E-mail: |
Ray@worldnet.att.net |
| Description: |
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| Credits: |
|
| Base: |
New levels from scratch. |
| Build time: |
|
| Editor(s) used: |
DCK ver.1.2, Wintex ver.4.3 |
| Bugs: |
None |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated May 1997, although the .bat file is dated 31 March 2094(!). It's a pretty good level, and I'm surprised that no-one has reviewed it before now; it's a compact, close-quarters dungeon-style map with a good mix of weak and strong baddies, and lots of traps. It starts to fall apart towards the end - the rigmarole with the yellow key, and the puzzles thereafter, are fiddly and irritating, and I got stuck in what must have been the last room. | x | | two fuckin cool puzzly '97 maps. there's a bug in the first map that can stop you from teleporting to the exit room, idclip to get there (it's a damaging exit sector) | x |
View chaos.txt
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