| Title: |
peta |
| Filename: |
levels/doom2/p-r/peta.zip |
| Size: |
84 KB
|
| Date: |
05/14/98 |
| Author: |
Petr Bartos |
| E-mail: |
bartos@risc.upol.cz |
| Description: |
|
| Credits: |
R.R. Allen Jr. and B.J. McClendon for The Unofficial Wad Designers' Handbook DEU team M.S. Fell - unofficial DOOM specs M. Rousseau, author of ZenNode - node & reject map builder |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
WinDEU32 v5.24, ZenNode v0.98a |
| Bugs: |
none |
| Rating: |
    (3 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| An excellent map - large and moderately challenging. Slightly reminiscent of the Blind Alley maps. | x | | Nothing to do with PETA, as far as I can tell. It would be ironic if it was, given that you spend the whole map killing animals, albeit that they are from hell rather than Devon or Cornwall. This is a good fun old map from a fallow period of Doom level making. It starts off a bit pokey and dark, but quickly opens up and becomes a big old free-for-all. It's not very hard and the detailing etc looks even older than 1998, but I liked it. | x | | liked | x |
View peta.txt
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