| Title: |
kboom series |
| Filename: |
levels/doom2/Ports/j-l/kboom_6.zip |
| Size: |
124 KB
|
| Date: |
05/24/98 |
| Author: |
Kurt Kesler |
| E-mail: |
kesler@fidnet.com |
| Description: |
The Castle theme is my favorite. I like this style, but its hard to do. |
| Credits: |
id-software, anyone who still plays DOOM! |
| Base: |
none |
| Build time: |
A while. |
| Editor(s) used: |
Wauthor, Wintex4.3, Warm. |
| Bugs: |
None known. DO NOT USE THIS WAD WITH DOOM2.EXE, IT WILL CRASH!! |
| Rating: |
    (4 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
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Reviews:
| An early source port map from May '98. It's a dark valley-style map with a couple of small castles and a walkway; there's a nice effect with burning lava. Suffers from a linear layout that requires a bit of looping, and the red key should have been easier to find (the readme mentions this, but why not just put it in the open?). Decent action, although you get tonnes of rockets and lots of space, so it's never very hard. The expected archvile assault never came. | x | | liked | x |
View kboom_6.txt
|