| Title: |
madness4.zip |
| Filename: |
levels/doom2/m-o/madness4.zip |
| Size: |
78 KB
|
| Date: |
06/10/98 |
| Author: |
Gaurav Bedi |
| E-mail: |
bedigk@juno.com |
| Description: |
This level is the conclusion to the first three madness levels, with my architectural detail and skill becoming better and better. I know I said that before about madness3, but this time I really mean it. I think I've made my last doom2 wad but rest assured.....this wad is a worthy ending to the series (I promise that this is the final one unless I get some sudden inspiration...which is unlikely). Don't be afraid to play through this without cheating, but make sure you save often. I don't want any emails saying it is impossible w/o cheating, because it's been tested and beaten (with as many as 30 saves). I promise you that you'll enjoy this level and I hope to hear some feedback. |
| Credits: |
ID Software, creators of Doom, and Raven Software, creators of Heretic |
| Base: |
|
| Build time: |
|
| Editor(s) used: |
DCK 3.x by Ben Morris |
| Bugs: |
|
| Rating: |
    (3 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is from April 1998. I haven't played the first three levels in the series, but this one gets off to a hideously ugly start, and continues to be ugly; an awful random mess of textures akin to something from 1994. It's basically an Etch-a-Sketch dungeon. 600+ baddies, but after killing the first hundred I had no desire to continue, in fact I had no desire left at all; my penis had become completely flaccid. | x | | lol this was cool. It's like a giant ugly randomly generated map. It's fun if you get the weapons in the right order. | x |
View madness4.txt
|