| Title: |
Hell's Core |
| Filename: |
levels/doom2/g-i/hellcore.zip |
| Size: |
105 KB
|
| Date: |
08/16/98 |
| Author: |
(\/)&(\/) |\/|/\|\| Software |
| E-mail: |
reka@ptialaska.net |
| Description: |
A very fun and very large level in Hell. In Hell's Core it's all out Hell! |
| Credits: |
id Software, DCK 3.2, PSP, NWTPRO (tic) |
| Base: |
New WAD from scratch |
| Build time: |
|
| Editor(s) used: |
DCK 3.2, NWTPRO, PSP 3.0 and MIDI2MUS |
| Bugs: |
If you use IDCLIP and walk out of the tower without opening the door first, then there'll be enough HOM's to bring you to Hell! Don't cheat! |
| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Not a good map but I'll give it *** just for the interesting start. -sargebaldy | x | | The start is distinctive but tedious - you go up a large spiral staircase, flick a button, and then the staircase collapses down - but it's so slow and pointless that I hated it. After that, the level resembles E1M8 but it's larger, with more monsters. Like all giant arenas you can prevail by running in circles, but you don't have to bother, because you can just run to the exit switch and end the level. | x | | good | x |
View hellcore.txt
|