| Title: |
One man army |
| Filename: |
levels/doom2/m-o/oman.zip |
| Size: |
198 KB
|
| Date: |
11/20/98 |
| Author: |
stian skjondal |
| E-mail: |
spinecore@hotmail.com |
| Description: |
a five-level mission, varied design, designed with single player in mind, but modified later for deathmach play, with choke points in each level |
| Credits: |
|
| Base: |
from scratch |
| Build time: |
about a day on each level |
| Editor(s) used: |
Deep97, Wintex |
| Bugs: |
haven't seen one |
| Rating: |
    (4 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| He's a one man army! NOWHERE to run! NOWHERE to hide! And NO WAY OUT! The adventure begins THIS SUMMER! In a land beyond your imagination... a time of heroes! And so on. I cannot believe that there is a level called "One Man Army" and that it hasn't been reviewed yet. It's actually very, very good. The levels are short and sweet - like a baby's bum - and there's no shortage of action. Simple puzzles, clean detail, an overlooked mini-classic. | x | | Not bad. Decent action. | x | | These are 5 small maps with a nice gameplay, not too hard though. The maps aren't too complex but they're done quite well and they don't even look too old-schoolish or ninteennintyfivesque at all. A real jewel from the rudiments of Doom editing! 4/5 -Milian | x | | Great little maps. If you liked Demonfear, then you're bound to like these. | x |
View oman.txt
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