m2all       | Filename: | m2all.zip | | Just that "old feel" DOOM levels.... | Date: | 10/30/95 | | Size: | 762 KB | | Author: | MV |
Madlab      | Filename: | madlab.zip | | A moderately-sized techbase heavily inspired by Ultimate Doom episode 2 (especially Deimos Lab). The difficulty is easy/medium, and is a 5-10 minute play. This is designed for single player, but functions well in cooperative too. As this is my firs... | Date: | 03/15/06 | | Size: | 86 KB | | Author: | Ryan Barreras (DomRem) |
madness.zip      | Filename: | madness.zip | | ... | Date: | 03/10/03 | | Size: | 327 KB | | Author: | |
MAKMYDAY.WAD       | Filename: | makmyday.zip | | This is really good stuff for all those, who love playing DOOM just because it's fun! I put in some nice things to get and its a full level with all keys. Since this is my first level, i'm expecting some bugs, although i'd only found one. So, if you ... | Date: | 02/14/95 | | Size: | 366 KB | | Author: | DiD 1995 |
Maledictio       | Filename: | maledict.zip | | Episode 2 themed techbase level and 5th of a series of 9 maps, harder than Centrum and level name can mean curse, condemnation or slander. Finding any secrets with the higher tier weapons will greatly help you with the final battle at the end of the ... | Date: | 08/06/09 | | Size: | 132 KB | | Author: | Mr. Chris |
MANDIX11.WAD       | Filename: | mandix11.zip | | Replaces e1m1. Not much harder than the original. This is the first level of what I hope to be a complete episode when I'm done.... | Date: | 05/25/94 | | Size: | 34 KB | | Author: | K. Mandix |
MANIC WAD FILE       | Filename: | manic.zip | | This picture was created using 3d Studio V3. It used 27 procedural textures and took 28 weeks to render on a Pentium 100 PC with 640k. It has over 200000000 faces and 30000000000000 vertices. It was scaled down from 100000 by 2000000 pixels to 50 by ... | Date: | 05/26/05 | | Size: | 67 KB | | Author: | Andrew Harbour |
The Manor      | Filename: | manor.zip | | A castle with moats firplaces gaurds secret passage ways and a dungeon but if you really want more of a description play it!... | Date: | 08/24/97 | | Size: | 99 KB | | Author: | Michael-Paul Jakovlevski (don't try to pronunce it!) |
manse11.wad      | Filename: | manse11.zip | | This was my first wad, designed six months ago. It is not a huge level; I intended it to be map 1 of a full episode, but I haven't had the free time to finish (what with DOOM2, Descent, RotT, Dark Forces, Heretic, and Magic Carpet :)). It is, IMHO, a... | Date: | 01/24/95 | | Size: | 55 KB | | Author: | Jason Scanlin |
Mansion       | Filename: | mansion5.zip | | The government has of late taken a certain interest in a wealthy socialite whom they believe is dabbling in the black arts. You have been chosen to investigate his dealings. The door closes behind you... This is a big level. It is my first level an... | Date: | 08/09/95 | | Size: | 51 KB | | Author: | Hans Scheithauer |
Man Trap Ver. #2 All bugs fixed      | Filename: | mantrap2.zip | | Watch where you step...it may be your last. You find yourself in a training facility where all good soldiers go...to die? To escape, you will need your wits and strength (plus good shooting) to live to tell about it. There are teleporters, secret pas... | Date: | 02/23/96 | | Size: | 54 KB | | Author: | Chris Espinosa |
MAP3.WAD      | Filename: | map3.zip | | This level is rather small, but nevertheless fun. The first room is inspired by Doom II map 01. To get the red key, you must do some running. BTW: I'm not very creative in naming my levels... :-)... | Date: | 06/10/06 | | Size: | 22 KB | | Author: | TobyM |
Marine Base E1M1       | Filename: | marbas11.zip | | A Marine Base on a distant outpost, taken over by the Hordes of Hell. Although saved as E1M1, it is probably a better replacement for E1M4 or E2M2. It includes an exit to the secret level, but it's tough to find. The regular exit takes a bit of fan... | Date: | 07/24/94 | | Size: | 60 KB | | Author: | Chris Boote |
Marque of the Beast      | Filename: | marbeast.zip | | You have been assigned to investigate a distress call from the UAC experimental weapons lab in the mountians of Peru. Upon arrving, you find a bloodbath; the bodies of your comrades lie strewn everywhere, and the base is deathly quiet. The enitre lab... | Date: | 07/27/04 | | Size: | 65 KB | | Author: | Sam K. Ellis III |
Hall of Marble 1.1       | Filename: | marble1.zip | | Mostly a single player or cooperative level, but can also make a good deathmatch. I have spent most of the time trying to make it look good rather than make it difficult to complete, but don't expect it to be to easy ;-). Version 1.1 has a few chan... | Date: | 01/02/96 | | Size: | 102 KB | | Author: | Markus Wahl‚n |
The Marble Maze - Doom I version      | Filename: | marbmaz1.zip | | Oh, about the level--it's very big but it should be fast even on slower computers. I designed it more for style than difficulty, so you hardened DOOMers may be able to do this in your sleep. But watch out, there are a few unkind surprises! All weap... | Date: | 11/27/00 | | Size: | 40 KB | | Author: | Scott Earnest |
My House and then some      | Filename: | marc1_1.zip | | This is basically my house with the pool (grin) and an extra bit, there are no fancy trimmings to this level, just a shit load of bad guys in my house for those trigger happy maniacs. Blow them away !! Version 1.1, fixed some textures!... | Date: | 06/12/94 | | Size: | 30 KB | | Author: | Jean-Marc Lalouette |
Supermarket      | Filename: | market.zip | | There isn't much of a story, but here goes. Your at the UAC supermaket, (Voted best market by 3 out of 4 space marines!) and people start coming in left and right. Then you remember there was a sale today. Once you were shoulder to shoulder with peop... | Date: | 07/11/96 | | Size: | 74 KB | | Author: | Mike Bedwell |
MARS       | Filename: | mars.zip | | A Very unique Level for DOOM.... | Date: | 02/03/98 | | Size: | 123 KB | | Author: | William Green |
Maruta 731      | Filename: | maruta.zip | | Maruta 731 for doom. Eliminate the Japanese army and witness the horror at Unit 731. This mod was loosely based on true events involving Unit 731, and is extremely graphic. It is a combination of Doom and Wolfenstein in style. It was first released d... | Date: | 11/21/12 | | Size: | 4766 KB | | Author: | Proktor87 |
marx1_1.zip       | Filename: | marx1_1.zip | | ... | Date: | 05/12/94 | | Size: | 10 KB | | Author: | |
marx1_2.zip       | Filename: | marx1_2.zip | | ... | Date: | 05/12/94 | | Size: | 30 KB | | Author: | |
Massacre on Deimos      | Filename: | massacre.zip | | As you kill the last of the Barons on Phobos, you hear a crackle over your communicator. It's information (and of course, orders) from Earth. The General informs you that the invasion was not limited to the Phobos facility, but that Deimos was also i... | Date: | 05/29/96 | | Size: | 80 KB | | Author: | Jason Lewis |
Matt's House V2.1      | Filename: | mathse21.zip | | They laughed when you said the world was going to be overrun with monsters. Now they're dead. And you're not...Yet. Race through a 3-level house, trying to stay alive. No one said it was going to be easy.... | Date: | 03/06/96 | | Size: | 84 KB | | Author: | "Kamikazi" Chris Niggel |
maulhigh.zip      | Filename: | maulhigh.zip | | Take on hell spawn in a highschool setting you could only find in DOOM. The level is fully equiped with lockers (with strange contents), teachers (Ha! take THIS Mrs. Bolton! BOOM!), students (poor saps, put them out of their misery), a floating princ... | Date: | 03/19/95 | | Size: | 136 KB | | Author: | Jason Franklin |
Maximum Baddies Mission 1-1      | Filename: | maxbad11.zip | | LARGE wad with several MEAN battlefields one of which is appropriately coffin shaped. Even on skill 1 you won't get lonely for baddies!... | Date: | 09/03/94 | | Size: | 47 KB | | Author: | Jeff Kendall |
Maxcastl: The Most Massive Wad       | Filename: | maxcastl.zip | | Inspired by NJ_CASTL.WAD, much of the integrity of the original level has been maintained, except that it is HUGE. I opened up many of the void spaces on the map to make passages and secret rooms. ... There are many ways to approach certain areas, an... | Date: | 05/12/06 | | Size: | 187 KB | | Author: | Max Thrott (based on Nigel Rowand's work) |
Mayan Temple       | Filename: | mayan667.zip | | This is an upgraded version of Mayan666. Mayan667 is based on the architecture of the ancient Mayan civilization. There is a large open area containing four buildings, three of which are pyramids. In the center is a sunken court where a kind of soc... | Date: | 12/13/94 | | Size: | 271 KB | | Author: | Paul Turnbull |
MAYHEM.WAD       | Filename: | mayhem.zip | | Needless to say, this is my first level. I think I did a pretty good job but if I were able to force myself to look at the DEU screen again and make another level it would be way better. The best thing about my level is that the secrets aren't all co... | Date: | 04/01/97 | | Size: | 63 KB | | Author: | Tovi Grossman |
Mark & Dave are sad lonly individuals       | Filename: | mb_dtsad.zip | | The single player version of the beginnings of a DeathMatch episode designed for 2 player DeathMatch. (As these are DeathMatch levels originaly they have no flow, or general feel to them. They are just a fun blast)... | Date: | 08/16/99 | | Size: | 108 KB | | Author: | Mark Burlison |
MDL.WAD       | Filename: | mdl.zip | | VERY old doom1 episode that I made some time in 95 (I think)... | Date: | 12/17/98 | | Size: | 611 KB | | Author: | mystican |
Meat.WAD      | Filename: | meat.zip | | It's a fast moving adventure with lots of monsters, hidden goodies, secret rooms, and a few traps. Many hours were spent creating and playtesting. It's an E3M5 substitution. Supports single and multiplayer or Deathmatch mode. Difficulty settings are ... | Date: | 05/23/05 | | Size: | 41 KB | | Author: | Carolyn Schulenburg |
Medicine Man (MEDMAN27.WAD)      | Filename: | medman27.zip | | Not much to say. Second WAD I've done. BADBLU34 was the first--nothing but a carnagefest. This one was a try at the special effects; if you love teleporters you'll like it. As you play, watch the map develop... Hence, the name.... | Date: | 06/08/05 | | Size: | 65 KB | | Author: | Kim Markworth |
The Mega Maze      | Filename: | megamaze.zip | | One day you were put in charge of a top secret government base. You went to the security room. Security cameras were setup all over the area. You got a can of Mountain Dew from the machine. As you began to put the first quarter in the machine, you he... | Date: | 04/08/96 | | Size: | 325 KB | | Author: | Jeremy Wagner |
MELANGE.WAD      | Filename: | melange.zip | | A fairly simple level with a couple of tricks in it, good for all modes of gameplay. Watch out for the Spectres in the darker areas...... | Date: | 05/12/94 | | Size: | 26 KB | | Author: | Kenneth S. Forte |
Memphis.wad      | Filename: | memphis.zip | | Having just discovered the secret entrance to the long lost unholy temple of Memphis you must proceed to infiltrate and destroy the remaining unholy hosts, then escape with your life. The authors recommend playing ultra violence, unless yer a fucking... | Date: | 05/22/94 | | Size: | 72 KB | | Author: | David Mansfield and Karl LaRocca |
MESH.WAD       | Filename: | mesh.zip | | Larger than average WAD set in Sci-Lab Environment. Fighting is tempered with a few puzzles..... | Date: | 12/02/05 | | Size: | 65 KB | | Author: | Jon Saloga |
MEV2_i.WAD (DOOM I -- E1M2) MEV2_ii.WAD (DOOM II -- Map2)      | Filename: | mev2i.zip | | This wad is designed for the BEST use with DEATHMATCH 2.0 (it's great, but not required...) This is the 2nd DEATHMATCH WAD in the MEV series. (The DOOM II version is recommended, as it has the SSGun! ...and is a bit more refined...zzz) This level... | Date: | 01/31/95 | | Size: | 135 KB | | Author: | Michael E. Videki |
| MEV1i.WAD | Filename: | mevi.zip | | These are the DEATHMATCH wads for the first two levels in the MEV series, for both DOOM I and II. (The D2 version is recommended, as it has the Super Shotgun! Oh...and is a bit more refined.) These levels are designed for BEST play with DEATHMATCH ... | Date: | 03/20/95 | | Size: | 147 KB | | Author: | Michael E. Videki |
MHACKER1.WAD      | Filename: | mhacker1.zip | | A rather simple level for killing fun. I has some cool up-and-down moving floors.... | Date: | 04/13/07 | | Size: | 23 KB | | Author: | Unknown |
miawad.zip       | Filename: | miawad.zip | | ... | Date: | 07/05/94 | | Size: | 62 KB | | Author: | |
MICK.WAD      | Filename: | mick.zip | | Set the mood here.... | Date: | 06/24/94 | | Size: | 43 KB | | Author: | Mick Fink |
MIKE8.WAD      | Filename: | mike8.zip | | [BBS file description:] MIKE8.ARJ 17300 07-07-94 DOOM Wad file created using DEU 5.0 & 5.1. Has few enemies or bonus items but could be used as the start of a good deathmatch level Files: 1 Oldest: 5/9/94 Newest: 5/9/94... | Date: | 04/13/07 | | Size: | 16 KB | | Author: | Unknown |
MINECORE       | Filename: | minecore.zip | | Visit http://home.inreach.com/ascott/Doom/DoomDesign/Main.html Follow the links to "The MINECORE Story"... | Date: | 11/20/97 | | Size: | 248 KB | | Author: | ALAN E. SCOTT |
MINES.WAD      | Filename: | mines.zip | | Imagine you come across a mine shaft. A well guarded mine shaft at that. Are you brave enough to venture in? Lots of hidden doors, traps, and teleports. BIG HINT: You need both keys to get out of this level, and they aren't easy to find! GOOD LUC... | Date: | 04/13/07 | | Size: | 28 KB | | Author: | Michael C.J. Hannon (-==-) M06C29H94 |
Mk-noname       | Filename: | mknoname.zip | | A very complicated DOOM map with many secret areas, and much more. You can see the demo, which demonstrates strategy on how to survive and shows one secret area.... | Date: | 01/03/05 | | Size: | 102 KB | | Author: | Matej Kurpel |
MooN's Land       | Filename: | moon.zip | | This file was created in my spare time for fun.... | Date: | 07/06/94 | | Size: | 28 KB | | Author: | Jason Lewis |
Moonbase      | Filename: | moonbas2.zip | | Kills you faston U.V., but not by overwhelming you by enemies. You'll see. I'm working on an entire episode, so I would apreciate some feedback on this level, what you liked, what you didn't like, you know stuff like that.... | Date: | 07/02/00 | | Size: | 58 KB | | Author: | Orin Flaharty |
morehell.WAD      | Filename: | morehell.zip | | This level is the revision of 11inhell.wad. If you are a fan of that one, then delete it and use this instead. This level was built _just_ for deathmatches. It has several _main_ rooms with numerous sniper spots, teleports, and visial effects. It tak... | Date: | 05/12/94 | | Size: | 54 KB | | Author: | Josh Fallon a.k.a. Phallus |
morgana.zip       | Filename: | morgana.zip | | ... | Date: | 09/29/96 | | Size: | 37 KB | | Author: | |
POST MORTEM      | Filename: | mortem.zip | | Stepping into the elevator after a hard days work at the widget factory, you suddenly find yourself magically transported to the magical land of DOOM, where, greeted by the local denizens, you set off on a mystical journey down the yellow brick road.... | Date: | 06/28/96 | | Size: | 43 KB | | Author: | STEVE STANG |
MOTION.WAD       | Filename: | motion.zip | | A large level with graphics added, pause to look at the scenery or stare at the clouds. No hurry, you have a long way to go. Developed for Single play. Difficulty settings control enemy encounters. At all skill levels the same puzzles exist. No ... | Date: | 07/29/95 | | Size: | 124 KB | | Author: | Larry Ludwick |
MOTION2.WAD      | Filename: | motion2.zip | | A sequel and tribute to an ancient wad called 'Motion'. I tried to keep the same theme and style, and feel i succeeded. This is NOT meant as a jokewad, I only tried to create as accurate a sequel as I could. Of course this means the map is ugly, but ... | Date: | 09/22/03 | | Size: | 96 KB | | Author: | Owen "Sarge Baldy" Lloyd |
Summit of Oblivion      | Filename: | mountain.zip | | You find yourself in a hellish valley with a pulsating red sky..the only way to go is in. You find yourself in a computer control center that's infested with creatures that could only have come from Hell itself. You must fight your way to the summit ... | Date: | 07/27/94 | | Size: | 130 KB | | Author: | Eric Aamodt and Dave Crampton |
Mountain of the Cannibal God       | Filename: | mountgod.zip | | This is my first ever WAD, built over the course of three days while learning the various principles. Overall i dont think it turned out too badly; and you'll be pleased to know that despite the fact that its my first WAD, it does not contain a cyber... | Date: | 01/08/04 | | Size: | 66 KB | | Author: | Duncan Rule |
MRDM2701.WAD      | Filename: | mrdm2701.zip | | None, I use a mission based on the music to set the mood... | Date: | 02/08/05 | | Size: | 33 KB | | Author: | Michael Rapp |
Mt Doom Wad      | Filename: | mtdoom.zip | | [BBS file description:] MTDOOM.ZIP 76,251 08-16-94 Mt Doom Wad, Nice Music, Good Layout.... | Date: | 04/13/07 | | Size: | 73 KB | | Author: | Unknown |
mtfire09.zip       | Filename: | mtfire09.zip | | ... | Date: | 05/25/94 | | Size: | 95 KB | | Author: | |
mud3.zip      | Filename: | mud3.zip | | Modified specifically for the co-op game!... | Date: | 12/27/94 | | Size: | 390 KB | | Author: | Dave Swift |
mudram.zip      | Filename: | mudram.zip | | This one is set up for a quick moving marine, Co-Op is Definately an advantage here. Set Up For 1 - 4 Players. I've been working towards making the Mud levels, which are all really full of monsters, run faster on your machine through creative monster... | Date: | 12/31/94 | | Size: | 44 KB | | Author: | Dave Swift |
Multigon       | Filename: | multigon.zip | | This my first attempt at building my own level, and I think it came out pretty well. Let me know what you think. Too easy? Too hard? Cool? Uncool?... | Date: | 02/04/95 | | Size: | 40 KB | | Author: | Dexter Gresh |
murderus.zip      | Filename: | murderus.zip | | Monsters that appear out of nowhere, transporters that get you so disoriented you don't know which way is up. More beasts than you can shake a stick at. Have Fun!!!... | Date: | 07/26/98 | | Size: | 24 KB | | Author: | Robert Larkin |
Museum I       | Filename: | museum1.zip | | Welcome to the first WAD in the museum series. You must search for the exit, while paying particular attention to the exhibits and the guards who are trying to blow your head off. Have a nice day.... | Date: | 08/25/12 | | Size: | 25 KB | | Author: | Midnight Blue |
My World      | Filename: | myworld.zip | | Replaces E1M1;written for single player but there are deathmatch/multi-player slots.... | Date: | 07/25/95 | | Size: | 45 KB | | Author: | Brian Campbell |
MY_SECND.WAD      | Filename: | my_second.zip | | Here is my second WAD for DOOM (tm)1. Scroll down for more DIZ... | Date: | 03/21/95 | | Size: | 162 KB | | Author: | OverFLO |
Mies van der Rohe's Barcelona Paviljon       | Filename: | m_rohe2.zip | | Walk-through (too young to die) of replica of real place design by famous architect. If you don't know the place, you rather shoot some sergants (hurt me plenty) or some cacode- mons (ultra-violence) !!!!... | Date: | 09/11/94 | | Size: | 28 KB | | Author: | Jussi Karjalainen |
Nasty11.wad      | Filename: | nasty11.zip | | A nice/nasty deathmatch with the big weapons (rocket/plasma) being easy to get to, but *VERY* hard to use to any effect (ie. you can't see where you're shooting). Lots of frags, lots of shooting people in the back. There isn't a level exit, so don'... | Date: | 05/27/94 | | Size: | 4 KB | | Author: | James Ojaste |
Neck-Deep In The Dead       | Filename: | nditd.zip | | I was going to make some 9 maps for the E1 in E1 theme, but I only made one.... | Date: | 10/15/04 | | Size: | 46 KB | | Author: | Jimi |
Neith      | Filename: | neith.zip | | A um.. I don't know, I suck at describing stuff. My best map yet though, hope you enjoy. I recommend you run it on something compatible with doom.exe demos, as stx-Vile made a very nice maxrun.... | Date: | 01/03/04 | | Size: | 332 KB | | Author: | Owen "Sarge Baldy" Lloyd |
Under Neith       | Filename: | neith2.zip | | A sequel to Neith.wad. The title was suggested by NiGHTMARE. The theme kind of goes all over the place. I spent over a year on this map so maybe it isn't all that consistent. It's kind of an experimental design, and maybe it's ugly. I've spent too lo... | Date: | 01/24/05 | | Size: | 685 KB | | Author: | Owen "Sarge Baldy" Lloyd |
NEMO.WAD      | Filename: | nemo.zip | | My first attempt at creating a level. Basically an exercise in trying new things, but there are some interesting areas. This is the first of a continuing series, and in it, the player gains access for the first time to the subterranean boatyard. Try ... | Date: | 07/18/94 | | Size: | 47 KB | | Author: | Bill "Datasquid" Bessette (7/94) |
Nerves Of Steel (DOOM 1 Version)      | Filename: | nerves1.zip | | Doom 1 Version of Nerves Of Steel. This is your basic computer station with CRAY supercomputers, and various other control centers.... | Date: | 09/24/95 | | Size: | 78 KB | | Author: | Larry Rhodes |
NEVER.WAD      | Filename: | never.zip | | A really cool castle wad. NEVER is a REAL challenge in UV. There are some tough secrets to find, and there are tons of baddies. Death matchers should have a blast as well as singles. So what's the description? Get the wad and check it out! Compared t... | Date: | 12/04/94 | | Size: | 209 KB | | Author: | Brian Martin |
NEWBONUS.WAD      | Filename: | newbonus.zip | | This WAD replaces the existing E1 secret level with a more bonus type level.... | Date: | 05/23/05 | | Size: | 4 KB | | Author: | Dominic Anello |
NEWCASTLE BROWN       | Filename: | newcaslb.zip | | blah blah blah... PLAY THIS WAD!!!!!!!!! Oh yeah, this is names after my favorite ale... | Date: | 03/03/96 | | Size: | 17 KB | | Author: | T J Lucas |
NewCity       | Filename: | newcity.zip | | A large single level cityscape for single or multi-player games.... | Date: | 03/25/96 | | Size: | 201 KB | | Author: | Chris Spain |
New Day      | Filename: | newday.zip | | This is far from my first wad and my testers have told me that this is my best. It's pretty big with both big open areas and a few cramped rooms. It was designed with DEATHMATCH in mind from the beginning and features light switches in some rooms mak... | Date: | 09/09/94 | | Size: | 50 KB | | Author: | Jason Whittington |
Sci-Tech Fortress      | Filename: | newfort.zip | | Okay, so your military outpost has lost contact with the sci-lab on a nearby planet. You are sent to investigate. Generally this level have very little ammo and you will most definately have to take some time to find the hidden doors to get to it! HI... | Date: | 05/13/96 | | Size: | 41 KB | | Author: | Chris Pascal |
NEW.WAD / HALL5.WAD / WELL.WAD      | Filename: | newlev.zip | | Hey I hope you like this new Doom level I created using Doomed V 2.6b. I hope you have as much fun playing it as I did making it. If you have any comments, questions, or suggestions, feel free to email me at mic@nando.net Have fun!!... | Date: | 01/17/05 | | Size: | 42 KB | | Author: | mic@nando.net |
Doom Press Release v2.0       | Filename: | newpress.zip | | A remake of the Doom Press Release. I have converted the maps from the Doom Press Release version to work with vanilla doom. I have also included the original unfinishable version of the Unholy Cathedral. The map from the Doom Press release. E1M2 -... | Date: | 04/11/06 | | Size: | 144 KB | | Author: | John Cartwright |
New Doom Level: Episode 2 Level 1       | Filename: | newsr21.zip | | Here is yet another new level for DOOM. If you're like me there can never be enough new levels. It is a brand new level that I made with DEU 5.0 which is a fantastic editor. This is the second distribution of this level. The first one had a few bugs ... | Date: | 02/04/05 | | Size: | 22 KB | | Author: | Steve Rountree |
NGS1.WAD       | Filename: | ngs1.zip | | My first try, so please be jentle. If you have any suggestions or comments please let me know.... | Date: | 05/18/94 | | Size: | 52 KB | | Author: | Erik Badger |
Death by shotgun wound...      | Filename: | nick.zip | | As you and your friends are preparing for the drop to the planet your scanners keep repeating Mwa HaHaHaHaHaHaHa!!!!! Then your comunications and radar officer yells "The OutPost is Gone!! There is only a Space Station!!!" Your commander tells you an... | Date: | 12/14/95 | | Size: | 21 KB | | Author: | Nicholas "shotgunnin" Burr |
"Nick Doom, Secret Agent" -- NICKDOOM.WAD      | Filename: | nickdoom.zip | | You are Nick Doom, former Space Marine and one of the few live veterans of the Hellspawn War, now a crack Corporate Security Operative for good old UAC. The trail of some stolen high- tech equipment and rumors of a zombie-run scientific lab lead you ... | Date: | 08/27/98 | | Size: | 61 KB | | Author: | David M. Chess |
Death Night      | Filename: | night2-0.zip | | **** Optimised for DEATHMATCH 2.0 **** This wad is designed for three to four player deathmatch. This Wad has been extensively play tested, and has proven to remain interesting over long periods of play. It is also in strong contention for inclusion ... | Date: | 09/21/94 | | Size: | 52 KB | | Author: | Andrew Scarvell |
NIGHTFALL!!!! nightfal.wad      | Filename: | nightfal.zip | | Night has finally fallen, and all Hell has broken loose! You wake up in a pool of blood watching your buddy get tortured... You'll put an end to that! Watch out as you go outside, and collect everything needed to open the last door that leads to a sa... | Date: | 06/14/94 | | Size: | 186 KB | | Author: | Josh Fallon aka "Phallus" |
NIMBLE.WAD      | Filename: | nimble.zip | | Not my first level, but the first one that I consider playable enough to release. It's a smallish outdoor level with lots of catwalks.... | Date: | 06/16/94 | | Size: | 34 KB | | Author: | Myles Williams |
NITRO1.WAD      | Filename: | nitro1.zip | | My first WAD. Designed for single player, multiple player or Deathmatch modes (has 5 start points). All creatures appear in all dificulty levels. It's map size is limited due to it's construction being done with the Shareware Version of DMapedit.... | Date: | 05/23/94 | | Size: | 7 KB | | Author: | Nigel Wright (alias NiTrO) |
NITRO2.WAD      | Filename: | nitro2.zip | | My Second WAD. Designed for single player, multiple player or Deathmatch modes (has 5 start points). All creatures appear in all dificulty levels.... | Date: | 06/11/94 | | Size: | 29 KB | | Author: | Nigel Wright (alias NiTrO) |
NJ Castle       | Filename: | nj_castl.zip | | Olde level made quite quickly with Deathmatch play in mind but bears little resemblance to modern DM levels. Released purely because of interest in old, cheesy 1994 WADS. The file date may or may not be accurate. This file was originally uploaded t... | Date: | 04/05/06 | | Size: | 95 KB | | Author: | Nigel "Enjay" Rowand |
NJ Shores of Hell       | Filename: | nj_soh1.zip | | Olde replacement for The Shores of Hell - my first "Mega-ish" WAD. Released purely because of interest in old, cheesy 1994 WADS. This is probably not the first version of this file, but an early revision. I no longer have the original which I think... | Date: | 04/05/06 | | Size: | 330 KB | | Author: | Nigel "Enjay" Rowand |
NJ Original WADs      | Filename: | nj_wads.zip | | Olde levels made many years ago. My first 2 WADs. Released purely because of interest in old, cheesy 1994 WADS. The file date may or may not be accurate. This file was originally uploaded to the Compuserve action games forum in 1994. There may ha... | Date: | 04/05/06 | | Size: | 99 KB | | Author: | Nigel "Enjay" Rowand |
The Bridge of Death      | Filename: | nm0001.zip | | Cross that bridge, and die! Better take :a moment and think before you assault that :bridge, or it may be your last moment.... | Date: | 05/17/94 | | Size: | 26 KB | | Author: | Patrick Wickwire |
DOOM NIGHTMARES II      | Filename: | nmare2.zip | | ALL NEW LEVELS WITH NONE OF THE SAME FORMAT. A LOT OF TIME WAS SPENT ON EACH LEVEL ON EPISODES 2 & 3. SOME LEVELS ON EPISODE 1 ALSO TOOK A LITTLE EXTRA TIME THAN I EXPECTED. MORE WORK WENT INTO THIS PWAD THAT ANY ONE YET. EVEN BETTER THAN CHAMBERS OF... | Date: | 06/03/96 | | Size: | 503 KB | | Author: | JERRY LEHR, JR |
Needs More Detail      | Filename: | nmd.zip | | A deliberately underdetailed E1-styled episode made for playing.... | Date: | 04/11/08 | | Size: | 272 KB | | Author: | Fiend |
Needs More Detail II      | Filename: | nmd2.zip | | A deliberately underdetailed episode 2 replacement with short to medium sized levels.... | Date: | 05/11/08 | | Size: | 306 KB | | Author: | Fiend |
Journey of No Hope      | Filename: | nohope.zip | | "Instead of being victorious over the rampaging armies of Hell, you find yourself once again wandering the wastelands, in search of a way out." Designed as if the first level of an entire episode, I instead scrapped the idea of continuing this in f... | Date: | 07/06/04 | | Size: | 57 KB | | Author: | CodenniumRed |
DON'T PANIC!      | Filename: | nopanic.zip | | Hi! My name is Håkan "Zap" Andersson, from the icy Sweden. DONT PANIC is my first attempt at making a DOOM level. This is NOT a deathmatch or even a multiplayer level! It is a puzzle-solving thinking level with a minimum of monster bashing (minimum... | Date: | 05/15/05 | | Size: | 26 KB | | Author: | Håkan "Zap" Andersson |
No Relief       | Filename: | norelief.zip | | A little getaway trip gone wrong...... | Date: | 12/28/07 | | Size: | 269 KB | | Author: | Pat Tyson |
NOVA.WAD      | Filename: | nova.zip | | Nova started out as a test platform to experiment with cut'n'paste ops and rotation in DEU 5.1, and somehow grew into a deathmatch level. Dark and ominous. And no STARTAN3!... | Date: | 05/17/94 | | Size: | 29 KB | | Author: | Bob Lange |
"No Rest For The Wicked"      | Filename: | no_rest.zip | | Seems that the R and R facility on Deimos has been overrun by those nasty critters from Hell. Your mission is simple: if it moves, kill it!... | Date: | 08/15/94 | | Size: | 64 KB | | Author: | Boomer T |
NUCLEAR2.WAD      | Filename: | nuclear2.zip | | This level has a little bit of everything to it. Wide-open cavernous areas, hidden corridors, good observation/sniper spots, numerous nooks and crannies to ambush/be ambushed in, and a river of poisoned water. The level is built around a nuclear reac... | Date: | 05/30/94 | | Size: | 105 KB | | Author: | Brant M. Sweeny-Katkansky |
Nukage base       | Filename: | nukebase.zip | | Short, action-packed map. Vanilla compatible. Please play with jumping DISABLED. Enjoy!... | Date: | 03/12/11 | | Size: | 26 KB | | Author: | Jacek Nowak |
Nukage Dump      | Filename: | nukedump.zip | | Techbase map replacing E1M3.... | Date: | 01/24/11 | | Size: | 49 KB | | Author: | Mr. Chris |
Nuke Mine (Come Get Some)      | Filename: | nukemine.zip | | It appears that there has been an incident on Nexus 14. Nexus 14 is a mining planet, which basically means its a rock floating in some shitty solar system. Nexus 14 is known across the universe for its rich content of Nuke, a green substance that mak... | Date: | 08/20/94 | | Size: | 710 KB | | Author: | Jason Hargreaves |
nukerain.zip      | Filename: | nukerain.zip | | ... | Date: | 12/24/94 | | Size: | 79 KB | | Author: | |
nuts.zip       | Filename: | nuts.zip | | ... | Date: | 05/31/95 | | Size: | 1 KB | | Author: | |
OBSESSED      | Filename: | obsessed.zip | | Two levels designed for single player and Deathmatch. As you will soon find out, I love levels that are difficult with lots of the tough guys. In fact, you could say I'm obsessed with the idea. The levels have been made small and compact for non-stop... | Date: | 07/27/95 | | Size: | 51 KB | | Author: | Craig Webb |
OFFICE.WAD       | Filename: | office.zip | | What makes this level so interesting is it's 'office'-building highrise design (thus the name). There are 5 floors that are nearly identical. Each floor has an up and down 'elevator' which is actually a teleporter. If you didn't know that doom doesn'... | Date: | 05/25/94 | | Size: | 45 KB | | Author: | Joe Kontrad |
Invasion       | Filename: | oggi.zip | | A horde of monsters has infested the moonbase... ... however - fight back ! There is only one difficulty level but I think it's not too hard to get through this one. Don't be afraid of running out of ammo - there are at least enough shotgun shells to... | Date: | 02/16/99 | | Size: | 69 KB | | Author: | Oliver Nowak |
Hard times      | Filename: | oggi2.zip | | A tiny little level with a fine layout. Mail me, if you like this wad (or not).... | Date: | 02/16/99 | | Size: | 16 KB | | Author: | Oliver Nowak |
Oh, Man!       | Filename: | ohman.zip | | E2M1 :- Oh, Man! This level is pretty difficult. I made it and I can't even get straight through it! Don't give up! It's tough from the very first room, but there IS help nearby. This is my FIRST try at making a WAD and I learned alot doing it.... | Date: | 10/08/94 | | Size: | 32 KB | | Author: | Marius |
Oh my!       | Filename: | oh_my.zip | | Ha, ha, ha. You've just been traped in a room full of monsters. One... | Date: | 05/06/98 | | Size: | 3 KB | | Author: | Patrick M. Weber |
The Omen      | Filename: | omen.zip | | A dark haunting WAD. With much emphasis on horror and the macabre. We tried to make it as gruesome as we could without overdoing it. I think. I've made this WAD file a little less difficult. No hidden exit this time. All the weapons are in plain sigh... | Date: | 12/28/02 | | Size: | 46 KB | | Author: | David & Kathy Bruni |
ONE      | Filename: | one.zip | | A long wad with a cool ending! All automatic doors!... | Date: | 11/14/95 | | Size: | 55 KB | | Author: | Brad Bournival |
OPEN.WAD      | Filename: | open.zip | | I've tried many a deathmatch level, and for the most part, I've been dissatisfied. Many of the levels I've seen seem too much like 'novelty' levels, not of the quality or style of id's original maps. When I set out to make this level, I tried to ke... | Date: | 12/04/94 | | Size: | 15 KB | | Author: | Chris Carollo |
openplan.wad      | Filename: | openplan.zip | | This is an attempt to recreate the building where I work as a WAD file - some liberties have been taken with the layout, but it's basically correct. If you came to visit you'd recognise it. This also replaces the first attempt at uploading this wad... | Date: | 12/06/96 | | Size: | 58 KB | | Author: | Dave Patrick |
OPOST21.WAD      | Filename: | opost21.zip | | The government boasts that Outpost 21 is the home of scientific research that will benefit all humanity. On the surface, Outpost 21 appears to be a peaceful complex that provides its small team of dedicated scientists with living quarters, research l... | Date: | 05/10/94 | | Size: | 59 KB | | Author: | Scott Amspoker |
| Orpheus' descent into hell | Filename: | orpheus.zip | | 3 levels of descent into hell, It starts off fairly nice, and gets more and more sick (so I am told). Featuring: Ambushes The lair of the darkness beast The circle of death The abatoir (now you know why all those chainsaws are lying around in hel... | Date: | 06/06/94 | | Size: | 64 KB | | Author: | Shane |
A New Nightmare      | Filename: | oskyrt.zip | | This wad replaces episode1 of the ultimate doom. And just for it to be clear: These are very oldscoolish wads with decent 1994 detail. They have nothing new in terms of gameplay. And The hole episode ONLY uses 4 monsters ruling out the barons in the ... | Date: | 06/29/07 | | Size: | 382 KB | | Author: | Hardcore_gamer |
THE OTHER SIDE OF PHOBOS       | Filename: | osp.zip | | An Episode 1-inspired map, set on a lonely moonbase on Phobos. This is not a "pure" Knee-Deep style map though.... | Date: | 03/12/02 | | Size: | 72 KB | | Author: | Karthik Abhiram |
OUTLAND.WAD (IMPROVISE, ADAPT, OVERCOME)      | Filename: | outland.zip | | Your squad is to beam down to the surface and investigate the sudden loss of communication lines between UAC and a remote command center on the moon Deimos, Enemy activity is suspected. Your squad will eliminate any enemy activity with extreme predju... | Date: | 05/14/94 | | Size: | 43 KB | | Author: | Russell Gruber |
Oxygen v0.9b       | Filename: | oxygen.zip | | Being the contest-hungry soul that I am, I polished up this beta for a contest going on over at doomcenter.com for the best level that's done in the E1 style. I still have to do a little more testing with enemies and objects and all, but it should gi... | Date: | 07/22/01 | | Size: | 23 KB | | Author: | Jordan Buck |
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