ALPHA: One Nerd And His Doom       | Filename: | a-onahd.zip | | This wad is the prequel to GAMMA. I implied that the story would make sense once you played the prequel, so here's the story: Colonel Burlap, Linguica's commanding officer and long time friend has asked him to reclaim the denture factory that has bee... | Date: | 04/19/03 | | Size: | 2745 KB | | Author: | Hyena |
A Marine's Last Stance...      | Filename: | a8marine.zip | | The legend of the Gold storyline continues after you find out your girlfriend has tried to kill you back in Desert Paradise. Moving forward you go towards a castle located in the desert and you enter the place. Now in order to escape this place you m... | Date: | 11/17/12 | | Size: | 11694 KB | | Author: | Doomguy 2000 |
The Abaddon      | Filename: | abaddon.zip | | This is one of the first few map I made for Doom 2 back in 2010. It's a medium sized, hellish themed map which shouldn't be too difficult to beat. This was originally supposed to be part of a PWAD that I am currently working on; but it isn't on par w... | Date: | 01/02/13 | | Size: | 143 KB | | Author: | Deepak Dhillon [richter3456] |
Aberration Caves.       | Filename: | aberratn.zip | | Set in underground caves - this map uses Quake1 textures with a tech base theme with some temple thrown in. There is only one skill level as per usual with all my levels, but it should be do-able in the first attempt. Remember this is set in a cave... | Date: | 05/20/08 | | Size: | 328 KB | | Author: | Kenny "KennyJC" Coughlan. |
Action Boom      | Filename: | aboomy.zip | | OH MY GOD ITS JULY FORTH NOW LETS PARTAY!!!!... | Date: | 07/02/04 | | Size: | 470 KB | | Author: | BlackFish |
Abyss      | Filename: | abyss.zip | | Kickass Doom2 Map!... | Date: | 01/19/04 | | Size: | 34 KB | | Author: | Craq Addict |
The Academy      | Filename: | acad-xae.zip | | A map vaguely inspired by Evilution's MAP21 - Administration centre.... | Date: | 07/02/09 | | Size: | 95 KB | | Author: | Xaechireon |
Purged      | Filename: | ack.zip | | Takes place after the events of Doom 64, assuming Doom 3's story takes place instead of original Doom's, as well as RoE, Doom 2, Final Doom, and Doom 64. Please note that many objects in the map can be examined. I'll make it easy for you and tell you... | Date: | 10/13/06 | | Size: | 348 KB | | Author: | Parapsyche |
Achluophobia.wad      | Filename: | aclup.zip | | OK, I have been working on this wad for about 3-4... | Date: | 06/12/06 | | Size: | 3082 KB | | Author: | Th0r |
ACS Arcade      | Filename: | acsrcade.zip | | A bunch of ACS minigames cramed into one room.... | Date: | 08/27/07 | | Size: | 635 KB | | Author: | Isle |
Actinium      | Filename: | actinium.zip | | Two short maps with emphasis on intense action from the very beginning. Rather hard on UV - if they are too tough for you, try playing on HMP. The maps are designed to be played in sequence but the second map is playable from pistol start as well (it... | Date: | 04/06/12 | | Size: | 42 KB | | Author: | Jacek Nowak |
Scuba Steve's: Action DooM      | Filename: | action.zip | | Action Doom is meant to try and bring back the run and gun feeling from the old 2D shooters like Contra and Metal Slug. In the tradition of such games there are no bullet weapons, only projectiles. And just like Contra every enemy and subsequently yo... | Date: | 07/03/04 | | Size: | 14699 KB | | Author: | "Scuba" Stephen Browning |
Urban Brawl: Action DooM 2      | Filename: | action2.zip | | Urban Brawl is the prequel to Scuba Steve's: Action Doom, telling your character's history before those events. Urban Brawl embodies a comic book look and feel with cell shaded graphics and story sequences. All of this is fused with a gameplay that i... | Date: | 09/08/08 | | Size: | 56559 KB | | Author: | "Scuba" Stephen Browning |
Adessa      | Filename: | adessa.zip | | The bioship Adessa has become infected with Leviathons, and is stranded in subspace. You must cleanse the ship before it to is turned into a Leviathon. My monsters didn't work with the map so I cancled the project.... | Date: | 04/02/06 | | Size: | 1560 KB | | Author: | Mouse, a.k.a. LilWhiteMouse, a.k.a. LWM |
Administration Center       | Filename: | admsm.zip | | An underground administration center. Small map to test my speedmaping skills. Expected resistance: 100 monsters.... | Date: | 11/10/12 | | Size: | 3504 KB | | Author: | Sergeant_Mark_IV |
AFTERDOOM 2: Deep Space Pirsuit (PRE-release)      | Filename: | adspp.zip | | Another megawad from me. Same features as Afterdoom, except the levels, graphics, and music are new and different (Well, DUUH!!!). You are not, I repeat NOT a Doom God if you cannot finish these levels on Ultra Violence, starting at each with only a ... | Date: | 04/03/01 | | Size: | 1336 KB | | Author: | Virgil the Doom Poet |
Aeternum       | Filename: | aeternum.zip | | 3 action packed levels of varying size. Few puzzles. Built after playing (and loving every second of) Alien Vendetta. Difficulty is intentionally set somewhat high.... | Date: | 11/28/07 | | Size: | 4949 KB | | Author: | Paul DeBruyne (Skillsaw / Scissors) |
Forest of Agony      | Filename: | aforest.zip | | This wad is easily the most frightening thing I have ever made. On that note, it's also the most frightening thing you will ever play. It's not just some ghoul rip-off. No, it's much more than that. The excellent use of ambience and map effects used ... | Date: | 01/03/09 | | Size: | 1412 KB | | Author: | Terry |
Simple Hellgate       | Filename: | ahell.zip | | A small but challenging map for Gzdoom using Dynamic lights. Make sure your dynamic lights type is set to legacy type to play this map.... | Date: | 11/11/09 | | Size: | 125 KB | | Author: | John Cartwright |
ASSHOLE!!!      | Filename: | ahole_x.zip | | OMGWTF? IT;S A JJOKEMAP!!! No, seriously. I went and created a stupid map just for the heck of it. It's actually pretty tough, especially because of the Dehacked Patch present in the wad. All the weapons (and some of the monsters) are changed to act ... | Date: | 02/28/04 | | Size: | 41 KB | | Author: | Xaser |
aimt       | Filename: | aimt.zip | | A simple map for aim training. It is not so hard, at least if the player use the difficulty "hurt me plenty", eventually the player will use all ammo and will die. There are enemy waves, and the player should manage to resist to these waves. The ... | Date: | 04/08/13 | | Size: | 4 KB | | Author: | pierQR |
airbase (unfinished)       | Filename: | airbse.zip | | your job is to aid the marines through the UAC compound to halt the demon assault.... | Date: | 01/26/13 | | Size: | 15 KB | | Author: | mrthejoshmon |
All i want is hate TNT       | Filename: | allwhtnt.zip | | A HR-style map, designed for TNT: evilution, and sets in the most classical of uac bases... Have fun, i hope you like it... this map is based upon one my old coop project...... | Date: | 01/30/07 | | Size: | 308 KB | | Author: | Walter "Daimon" Confalonieri |
A lost soul      | Filename: | alstsoul.zip | | Somehow for some weird reason you find yourself in the main hall of what seems to be a demonic castle, or temple, that doesn't really matter. What matters is that you have to find a way out of there, fast, or you'll end up like that dead marine befor... | Date: | 12/17/06 | | Size: | 94 KB | | Author: | Jodwin |
Altar of Evil      | Filename: | altar666.zip | | An rather large hellish themed map, with new textures, sounds, monsters. Pretty hard from start to finish, only hellish creatures are used here no zombies. An decent ammount of secrets to be found, great detail but not overdone. Have fun :)... | Date: | 07/07/05 | | Size: | 2967 KB | | Author: | Dutch Devil |
Amazing      | Filename: | amazing.zip | | AT TEH UAC COMPLEHX, YOU MARINES DEAD, SOH THEIY SENTIFICATED YOU TO KILL STUFF.... | Date: | 11/16/11 | | Size: | 12808 KB | | Author: | The not-so-great Programmer |
ArmageDoom       | Filename: | amgdom8.zip | | My very first wad. A partial TC for Zdoom inspired... | Date: | 09/15/12 | | Size: | 20116 KB | | Author: | Sergeant_Mark_IV |
American Idol      | Filename: | amidol.zip | | This is actually based on a little story my friend and I came up with. More of a joke story than anything. Unfortunately, there's not much to the level. Sorry.... | Date: | 01/14/04 | | Size: | 11 KB | | Author: | Zany McSteve |
Amnesia       | Filename: | amnesia.zip | | A map with monsters.... | Date: | 06/12/06 | | Size: | 176 KB | | Author: | Aluqah |
Ancient Mountain Temple       | Filename: | amt.zip | | Story: A few years after the events of Doom 2, the UAC, still not having learned their lesson, began experimenting with teleporter technology again. After successfully developing a functional teleporter, the UAC sent in a team of marines and scientis... | Date: | 01/09/13 | | Size: | 230 KB | | Author: | Jones Wilson |
A N D Y D M 1      | Filename: | andydm1.zip | | A small urban style level which I have tried to make look like Edinburgh, Scotland. There are some real 3D features which need Doom Legacy to work. Designed mainly for Deathmatch, but as usual I put some monsters in for for target practice, and to pr... | Date: | 07/24/01 | | Size: | 157 KB | | Author: | ANDY MCKIE |
WET PHANNYS      | Filename: | andydm7.zip | | Seven levels with a hi-tec look. There are some real 3D features which need Doom Legacy to work. Designed mainly for Deathmatch, but as usual I put some monsters in for for target practice, and to provide fun during testing. Some new graphics.... | Date: | 07/24/01 | | Size: | 360 KB | | Author: | ANDY MCKIE |
A New Hellspawn      | Filename: | anhs.zip | | A UAC research facility has gone silent. See notes below for extra information.... | Date: | 07/25/06 | | Size: | 9674 KB | | Author: | Mouse |
Apocalypse      | Filename: | apclypse.zip | | CDoomedit, CDoombsp test map. History: Jesus Christ returned to the Earth and taked out the all people that believed in Him, you are a unbelief man that stayed on the Earth and you must kill the all angels that rebealed against Jesus Christ.... | Date: | 04/23/07 | | Size: | 398 KB | | Author: | Carlos |
Apprehension       | Filename: | aprhnsn.zip | | Enemy forces have in their possession a new weapon capable of explosions twenty times more powerful than a standard nuclear warhead. Codenamed the Black Death II for the widespread fear and destruction, you were sent in to steal the information and k... | Date: | 11/23/04 | | Size: | 72 KB | | Author: | Jay Reichard (Silent Zorah) |
World's End      | Filename: | ap_001.zip | | Part one in a series of levels to be individually released and then eventually combined to form a final compilation. World's End is a barren and perilous place. A hive for imps and other creatures who will likely take interest in your abrupt intrusio... | Date: | 05/15/02 | | Size: | 43 KB | | Author: | Alex Parsons |
The Underground      | Filename: | ap_002.zip | | Part two in a series of levels to be individually released and then eventually combined to form a final compilation. The Underground takes you into the depths of the hellspawn's rank, poisonous lair. Navigate the twisted confines of this place and ov... | Date: | 05/20/02 | | Size: | 47 KB | | Author: | Alex Parsons |
The Outlands       | Filename: | ap_003.zip | | Part three in a series of levels to be individually released and then eventually combined to form a final compilation. The Outlands border World's End and The Foul Ruin, a region densely populated by demons. Ammo may not be an issue throughout your t... | Date: | 05/27/02 | | Size: | 60 KB | | Author: | Alex Parsons |
Foul Ruin      | Filename: | ap_004.zip | | Part four in a series of levels to be individually released and then eventually combined to form a final compilation. The Foul Ruin is a long abandoned labyrinth, a complex and tortuous arrangement of caves, fortifications and mineshafts. Be cautious... | Date: | 06/08/02 | | Size: | 175 KB | | Author: | Alex Parsons |
Sinistrad       | Filename: | ap_005.zip | | Part five in a series of levels to be individually released and then eventually combined to form a final compilation. As if on the doorstep of evil... stands Sinistrad. Expect a most gracious welcoming committee.... | Date: | 06/21/02 | | Size: | 31 KB | | Author: | Alex Parsons |
The Highlands       | Filename: | ap_006.zip | | Part six in a series of levels to be individually released and then eventually combined to form a final compilation. The Highlands is a mountainous region frequented by various demons as they roam the lands, expect to fall from a nasty height if you'... | Date: | 06/28/02 | | Size: | 56 KB | | Author: | Alex Parsons |
Mossvale Estate      | Filename: | ap_007.zip | | Part seven in a series of levels to be individually released and then eventually combined to form a final compilation. Hidden in a valley at the foot of the Highlands, this region will surely test your nerves as you attempt to find a safe path throug... | Date: | 07/26/02 | | Size: | 207 KB | | Author: | Alex Parsons |
Mossvale Dungeons       | Filename: | ap_008.zip | | Part eight in a series of levels to be individually released and then eventually combined to form a final compilation. You find yourself travelling beneath the Estate in an attempt to find a path through it. A maze of marble where, the further down y... | Date: | 08/15/02 | | Size: | 57 KB | | Author: | Alex Parsons |
The Catacombs      | Filename: | ap_009.zip | | This is simply an updated replacement for the previous ap_009.zip uploaded on the 18th of September. Contains the fix for the Legacy shootable local door bug in the map.... | Date: | 09/27/02 | | Size: | 55 KB | | Author: | Alex Parsons |
Installation A      | Filename: | ap_012.zip | | Part twelve in the World's End series. This level is the kind of tech-base map I like, the atmosphere of Doom, the abstract design of Doom2 combined with today's standard of gameplay. ap_012.wad was designed to be fun, but not easy. Gameplay is balan... | Date: | 02/26/03 | | Size: | 73 KB | | Author: | Alex Parsons |
Installation B       | Filename: | ap_013.zip | | Part Thirteen. Installation B is another tech-base map in the World's End series, it has taken a millenia to finish due to lack of motivation and time. Larger than the previous one and more challenging, I used this level to experiment with some tech-... | Date: | 08/19/03 | | Size: | 75 KB | | Author: | Alex Parsons |
Aquafina      | Filename: | aquafina.zip | | This is a standard doom-style map I guess. Find your way to the exit. Thanks for all of the feedback on my last maps. Enjoy. =)... | Date: | 08/09/05 | | Size: | 31 KB | | Author: | Jacob H. Orloff |
Arcadia Demade      | Filename: | arcadia.zip | | Rapture's vacationland. Side order of hellspawn.... | Date: | 08/19/10 | | Size: | 627 KB | | Author: | JP LeBreton |
Arch-Vile's Oddness 1 & 2       | Filename: | arch.zip | | Theese two .WADs, with their relative demos (.lmp files!) show some oddnesses of the Arch-Vile's behaviour: their suicidal tendency and a battle between themselves! If you want to see the Arch-Viles fighting, launch ZDoom 2.0 beta 38 (I recorded the ... | Date: | 06/23/03 | | Size: | 7 KB | | Author: | Ismaele (Alberto Sposito) |
Arctic Research Center A1      | Filename: | arctic.zip | | Arctic tech base with monsters. The map was done to the DREC7, A mapping contest at www.doom3.co.uk. This version of the map is not the same as the one entered into the contest. This version fixes the exiting problem and adds mission briefing screen ... | Date: | 09/05/04 | | Size: | 8921 KB | | Author: | Jimi |
ARENA       | Filename: | arena666.zip | | A file that contains some new architecture designs, a lot of tricks, and a variety of elements. You should use some of the enhanced engines to play this WAD file.... | Date: | 05/30/01 | | Size: | 109 KB | | Author: | Javier Fernando Almenara Otoya. |
Artica      | Filename: | artica.zip | | My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture(something Dismemberment wasn't too strong in)and *gasp* texture alignment. The wad is also in two maps becuase WadEd decided... | Date: | 12/17/98 | | Size: | 141 KB | | Author: | Cyberdemon (Mike Watson) |
Artica 2       | Filename: | artica2.zip | | This one is only one map. It's not to huge(but then, I don't like to bore the public with all those puzzles heh). It also continues right from where the first Artica left off, and like Hollywood, I left room for a sequil(heh). This isn't a series eit... | Date: | 12/29/98 | | Size: | 118 KB | | Author: | Cyberdemon (Mike Watson) |
Artica 3       | Filename: | artica3.zip | | I think the series is developing somewhat of a plot. I utilized the DEHACKED lump that MBF allows even more now. Here's how it is: The teleporter you jumped into at the end of Artica 2 was made by the inhabitants of this strange planet. Sadly, they... | Date: | 04/03/99 | | Size: | 117 KB | | Author: | Cyberdemon (Mike Watson) |
Artica 4      | Filename: | artica4.zip | | Much Different from the last three maps, this one involves a system of labs and experiments that someone(the people of Artica I'd assume)have done with a few monsters. These people, who you will soon find out were highly advanced technologicaly, have... | Date: | 04/03/99 | | Size: | 458 KB | | Author: | Cyberdemon (Mike Watson) |
Artica B       | Filename: | artica_b.zip | | My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture and *gasp* texture alignment. In Version B: I merged the two maps, so now it's one map. Also I used a dehacked patch for t... | Date: | 04/30/00 | | Size: | 131 KB | | Author: | Mike Watson, aka Cyb |
Artifact       | Filename: | artifact.zip | | My first wad. Uses ZDOOM, but created on Boom. Artifact is able to destroy all the demons, but that it needs to be found. But first must undergo training and then begin the search for weapons of mass destruction.... | Date: | 07/05/09 | | Size: | 1155 KB | | Author: | Archi |
Arxangels      | Filename: | arx.zip | | New cooperative wad. A lot of monsters, traps and secrets in 12 new levels with interesting gameplay and design are awaiting you!... | Date: | 05/20/13 | | Size: | 876 KB | | Author: | Various (see Credits) |
Ashen Garden       | Filename: | asgarden.zip | | My first map, which was intended to be included in the Scorching Heat II project, but since it was abandoned, was left unused. It's a linear slaughterfest in a gothic & rock environment.... | Date: | 09/17/11 | | Size: | 475 KB | | Author: | Monakhov Vladimir |
Ash to Ash       | Filename: | ash2ash.zip | | A Final DOOM type level. Should pose a very decent challenge on UV.... | Date: | 01/22/01 | | Size: | 497 KB | | Author: | Virgil the Doom Poet |
All SLIGE'd Up       | Filename: | aslgeup.zip | | This mapset is a collection of six maps from four authors of the SkullTag forums. The maps are re-creations of SLIGE maps, but do not use the original map lump in any way. They are complete- ly from scratch. The authors used them as inspiration, if... | Date: | 11/01/11 | | Size: | 886 KB | | Author: | Various |
Hell Assault      | Filename: | assault.zip | | We decided to make some levels, and then put them together. These levels are small/medium size levels that are easy at the beggining and a lot of challenge at the end. We tried to make them well-detailed, and we succeded in most part. Some levels use... | Date: | 12/22/03 | | Size: | 779 KB | | Author: | Taisto Valdlo (mephisto) Mikk Tivas (ryrayer) |
DooM: Assimilation (Demo)       | Filename: | assi_d.zip | | This is a demo of a project I started years ago. It consists in "DooM meets Borg" themed levels, textures and monsters. In this demo only one map is available but 5 new monsters make their appearance. I don't know if I'll go ahead with this project, ... | Date: | 02/03/10 | | Size: | 669 KB | | Author: | UltimateLorenzo |
Astican      | Filename: | astican.zip | | 1. There are no secrets 2. This is a linear level 3. Yes, I am comfortable with this.... | Date: | 02/05/10 | | Size: | 112 KB | | Author: | Chris Wright |
Another Screamer V1      | Filename: | asv1.zip | | Just a screamer map. Planning on using my scripts for my other wads. Other can use the scripts too :)... | Date: | 12/13/12 | | Size: | 147 KB | | Author: | Buu342 |
Atomic Attack       | Filename: | atomattk.zip | | On August 4th, 2219, Doomguy decided to return to the old UAC phobos base, for old times' sake. Then he realized that, for some reason, everyone there was incredibly stupid and horny for imps. Then he decided to go back to hell for no reason, but whe... | Date: | 10/21/12 | | Size: | 12322 KB | | Author: | Uncle Cracker |
ragnarok       | Filename: | audun2.zip | | very nice little map ...errrrm... | Date: | 05/06/05 | | Size: | 2 KB | | Author: | Audun Remøy |
av20 from memory       | Filename: | av20mem.zip | | av2map20.wad is a remake of the starting area from AV.wad MAP20, built only using my memory, after not having played that map in a couple years. The remake pokes fun at how two of the player starts are placed behind impassible lines, trapping those p... | Date: | 05/09/10 | | Size: | 279 KB | | Author: | TimeOfDeath (Chris Balch) |
FROM OUT OF THE WAD BIN... 'Awaken'       | Filename: | awaken.zip | | I started working on this wad about 2+ years ago. The story was that you were abducted by aliens and taken into their space ship and slumped onto a metal table, ready to be meddled with. You woke up somehow (hence the title) and grabbed a gun off of ... | Date: | 04/06/05 | | Size: | 639 KB | | Author: | B.P.R.D |
Jesus christ it's a fucking Megawad      | Filename: | awsome.zip | | You and your squad must eliminate a biochemical substance being produced in an abandoned military complex, now taken over by mercenaries.... | Date: | 06/23/07 | | Size: | 158 KB | | Author: | DJShrimpy |
Axebreaker      | Filename: | axbreakr.zip | | Find enough advanced weaponry to get past a Spider Mastermind and exit the level. Be careful not to wake him up sooner than you need to. The start of the map is a scramble for survival. I recommend heading up to the Mancubus's platform, grabbing the ... | Date: | 01/18/10 | | Size: | 31 KB | | Author: | Chris Wright |
Axiom       | Filename: | axiom.zip | | semi-dark underground map... | Date: | 06/18/08 | | Size: | 1009 KB | | Author: | Didy |
The Axix       | Filename: | axix.zip | | Really big, really detailed level for Doom 2. The Axix is a tech base built by UAC for research and development. Unfortunately, it seems that some teleporter tests screwed up and now a portal is opened to some demonic temple. Your job? Clear the Axix... | Date: | 04/12/01 | | Size: | 201 KB | | Author: | Vedert |
Azagthoth      | Filename: | azgthth.zip | | A collection of larger maps than normal Doom2. Should provide about four hours of play on Ultra-Violence. Three of these maps were released in earlier versions as "Perdido", 1,2 & 3.... | Date: | 06/20/04 | | Size: | 1572 KB | | Author: | JSGraham |
The Core      | Filename: | a_core.zip | | A large, detailed UAC base, with some Hell stuff A remake of an unreleased map of mine, It turned into an experiment to see what I could do with some of the newer features gzdoom has, like UDMF and 3d floors.... | Date: | 11/22/12 | | Size: | 3501 KB | | Author: | zrrion the insect |
BETA: One Nerd And His Doom      | Filename: | b-onahd.zip | | The second in the series, story-wise, and the third I made. Play G-onahd if you haven't, and A-onahd if you're feeling masochistic. Linguica has disappered. The UAC have sent in Agents ButtShark and AssAnus to investigate his disappearance. Alyssa ... | Date: | 07/21/04 | | Size: | 10022 KB | | Author: | Hyena |
Barrels 0 Fun      | Filename: | b0f.zip | | A control panel and a barrel spawning script gives way to an almost unlimited number of ways to watch barrels explode in a domino effect way. It's worth a look, check it out. Other uses may include expanding upon the the original premise for creating... | Date: | 08/15/12 | | Size: | 12863 KB | | Author: | The Goat Avenger |
Flames Of Revenge      | Filename: | b79flames.zip | | This level is essentially shaped as a labyrinth and the gameplay is based on the same concept of "Final Doom: Plutonia Experiment" MAP11 - Hunted. This level will be part of my current project "City Of Dis" a hub consisting of 4 levels. BTW, the ti... | Date: | 01/07/03 | | Size: | 253 KB | | Author: | Berserker79 |
The House of Pain II      | Filename: | b79hp2.zip | | Welcome to this new release of "House Of Pain 2". I have converted all the original maps to the Hexen format supported by ZDoom and added some "special effects" too. In some maps the design is still mostly that of the first release, so don't be surpr... | Date: | 09/18/01 | | Size: | 872 KB | | Author: | Berserker[79] |
Mountain Of Purgatory       | Filename: | b79purge.zip | | This WAD is made of 2 levels, the first is simply a brief intro with very few things. The second level is a hub made of 4 maps where the main one is supposed to look like a mountain in the middle of a huge open area. Please note that this file requir... | Date: | 04/18/01 | | Size: | 329 KB | | Author: | Berserker[79] |
Babble On When you have to shoot, shoot, don't talk!      | Filename: | babbleon.zip | | Easy day. Fast insert, quick recon and do a body count from the last mission. The COC reports no enemy life forces present. Well, you've heard that crap before, just in case you'll go in tight and be ready for anything. You've lived this long by NOT ... | Date: | 05/18/99 | | Size: | 126 KB | | Author: | Hardy Davis |
Babel      | Filename: | babel.zip | | A single map wad based in a rocky dungeon. Fairly difficult.... | Date: | 08/20/06 | | Size: | 145 KB | | Author: | Jacob H. Orloff |
BADGER.WAD      | Filename: | badger1.zip | | I've seen other WAD's based on people houses, but they all seem to be made by people who live in bungalows This is a super fantastic detailed level based on my house Primarilty for single player it's been extensivley tested in Deatmatch and it works ... | Date: | 07/14/00 | | Size: | 301 KB | | Author: | Badger |
Badgers DooM house: Special ZDooM Edition      | Filename: | badgerze.zip | | It's my house, an old idea I know, but I went out of my way to make actually like my house. There was a plot, but I can't really remember it, um, you're in my house, you have to get out, simple.... | Date: | 10/21/04 | | Size: | 690 KB | | Author: | VMOS |
badplace       | Filename: | badplace.zip | | This wad is fairly large, but not overly complex. Should provide a good balance of monsters/ammo, but not tested/built for anything other than Ultra-violence. I think this is my 2nd ever released wad.... | Date: | 06/08/10 | | Size: | 233 KB | | Author: | Paul L. Ming |
Balls      | Filename: | balls.zip | | My second wad. This time around I wanted to learn to use Boom features. It was originally made for Prboom+, and then adjusted for Risen3D and Zdoom. There are no port specific features used beyond Boom. The Story - The other watchtowers are silent, y... | Date: | 09/12/06 | | Size: | 1467 KB | | Author: | Checkmate |
Bananas      | Filename: | bananas.zip | | Nuts inspired gameplay. If you don't like that then just look at some of the stuff I did in it.(see below).... | Date: | 10/03/04 | | Size: | 348 KB | | Author: | Tafoole |
Banished Lands       | Filename: | banland.zip | | A dark and atmosferic map with lot of action.... | Date: | 04/18/09 | | Size: | 151 KB | | Author: | Aluqah |
Barista      | Filename: | barista.zip | | Tei Tenga is not responding. Barista: a ZDoom map inspired by the Doom Bible and Bungie's Marathon series.... | Date: | 10/07/04 | | Size: | 3378 KB | | Author: | Brendon Chung |
Barrel Bash      | Filename: | barrelb.zip | | You start with a shotgun and some ammo. Dodge the imp's fireballs, plus the spining balls on the floor. Survive as long as possible. You'll gain more ammo for the shotgun as time passes. Watch out for barrels. Don't turn off monster respawning, or ... | Date: | 02/22/06 | | Size: | 8 KB | | Author: | DarkWolf |
Final Onslaught Map 01      | Filename: | baseen.zip | | This is a small map, first one, of my unfinished Final Onslaught project. I couldn't have been bothered to finish the rest of the maps. Short, small, very detailed. Enjoy.... | Date: | 02/18/07 | | Size: | 415 KB | | Author: | Pawel Zarczynski |
Base One       | Filename: | baseone.zip | | "They say the base was built on an old Druid castle..." This is the first map I have made in years. I came across the new Edge release and thought I would try it out and see if I could still create a Doom map after so long a time. This isn't a large ... | Date: | 01/18/08 | | Size: | 321 KB | | Author: | Rick "Wildman" Clark |
Belial's Bad Brain      | Filename: | bbb.zip | | One level for any limit removing ports. PrBoom-Plus or (G)ZDoom are recommended. This level is improved version of my map for speedmap contest on iddqd(point)ru on which all competitors were limited with four hours and with common theme. I hope all... | Date: | 02/07/08 | | Size: | 853 KB | | Author: | Alexander "Eternal" S. (aka Deadall) |
BBG Speedmapping Compilation #1      | Filename: | bbgspd01.zip | | This is a compilation of the WADs entered in BBG's speedmapping exercise. Participants were given 100 minutes to create a Doom or Doom 2 level on a certain theme. This week's theme is to try to create Doomguy's home, attacked by Demons et al.... | Date: | 09/05/03 | | Size: | 27 KB | | Author: | Various |
Bloody Cheese      | Filename: | bcheese.zip | | A singular map designed solely for Coop mode. Infinite ammo should be turned on, and no difficulty levels whatsoever are present. Just blast your way through. Not very long either, maybe something to try and finish without dying.... | Date: | 07/01/05 | | Size: | 125 KB | | Author: | Dennis "Exl" Meuwissen |
BJARNES COMPLETE MAC MADE MANURE      | Filename: | bcmmm.zip | | No, this is not my first wad. I tried to realease another one way back in time. Called it Slime lab, but it had som lindef error, and was not really good. This one is worse. After getting my hand on those Mockery wads (yeah, I´m late) I realised... | Date: | 12/29/03 | | Size: | 9 KB | | Author: | Bjarne Christensen (a.k.a Psykopatmullvad) |
Baker's Dozen      | Filename: | bd.zip | | 13 levels for any limit removing port Map01 was made for First Demo Contest on iddqd.ru Maps 2, 3, 11 and 13 are from Speed Map Contest on iddqd.ru. Each of them is made within 4 hours. Yeah, map13 too. Do you believe it? Maps 7, 9 and 12 were ... | Date: | 12/06/09 | | Size: | 4863 KB | | Author: | Alexander "Eternal" S. (aka Deadall) |
Beach Day       | Filename: | beach.zip | | This map is provided only for single play. This map can be played without jumps, cross and mouse look. There are 6 keys to use (for example red key and red skull - are different). Building this map, I used zdoom in doom and legacy ports for making 3d... | Date: | 02/26/09 | | Size: | 924 KB | | Author: | Dragon Hunter |
Beach Head      | Filename: | bechhead.zip | | This map was inspired by the Beach head game by Wizard Works. I actually never played the game, but looking at the box gave me the idea. The switch on the right way spawns weapons and armor, the switch on the back heals.... | Date: | 09/21/00 | | Size: | 4 KB | | Author: | Rick Clark |
Betelgeuse       | Filename: | begeuse.zip | | - Varied style, but all floating in sideral space. - The map has only platforms and columns, so don't fall. There are also some wide areas. - A lot of different textures: hellish, futurist... A little of all. - A Dehacked patch. I recommend you use i... | Date: | 08/22/08 | | Size: | 857 KB | | Author: | César "S.W.A.T." Zevallos M. |
Unruly Evil       | Filename: | belial.zip | | Awesome single player only map for Boom (doom2). This level uses just the default textures to craft a gstone hell level of very high quality. The gameplay is very good in this level with it using the MAP07 mancubus special, you can't just run straigh... | Date: | 11/25/00 | | Size: | 1182 KB | | Author: | John Cartwright |
Ancient Beliefs       | Filename: | beliefs.zip | | This level was developed with Brutal Doom v0.18 in mind. It is still playable without the mod but it will be a lot easier to pass.... | Date: | 04/27/13 | | Size: | 66 KB | | Author: | Jonathan Bergeron |
BELLA       | Filename: | bella.zip | | 10 Levels for Zdoom, Plus 2 secret levels. Each level has all new challenges awaiting you. Plenty of use of the features in Zdoom like stealth enemies. There are also some new enemies capable of peforming the most unexpected tricks. There is no scrip... | Date: | 03/18/03 | | Size: | 1442 KB | | Author: | Paul Corfiatis |
For Whom The Bell Tolls       | Filename: | belltoll.zip | | map01 has a metal-tech and a bit industrial style map02 (smaller) mostly outdoor-cave style and a bit tech style; see also the informations story: find your friends on a base on mars... | Date: | 11/19/05 | | Size: | 1632 KB | | Author: | didy |
Beluga       | Filename: | beluga.zip | | Tech-Base... | Date: | 01/26/07 | | Size: | 781 KB | | Author: | didy |
Benny Hill       | Filename: | bennyh.zip | | A tribute to Benny Hill, and the silly way Doom monsters run.... | Date: | 07/09/03 | | Size: | 58 KB | | Author: | Bill Henny |
BERMUDA TRIANGLE for DOOM II       | Filename: | bermuda.zip | | A Medium-large level based on an uncharted desert island in the Devil's Triangle. Focus is on single play action. E-mail me your thoughts!... | Date: | 06/30/99 | | Size: | 226 KB | | Author: | Gregory Dick |
Beyond Kadath      | Filename: | beydkdth.zip | | This is a story-driven WAD roughly in the vein of H.P. Lovecraft's Cthulhu Mythos. Make sure you read the back story at the end of this file as it will enhance your gameplay. This WAD was started in 1995 while I was still in college, then shelved for... | Date: | 06/16/05 | | Size: | 472 KB | | Author: | Chad Noles |
My First UAC Base      | Filename: | bf-01.zip | | This map is based off of some random ideas in my head. I made up the map along the way.... | Date: | 12/18/03 | | Size: | 84 KB | | Author: | BlackFish |
Burning Fane      | Filename: | bfane.zip | | Small map firstly made as 1024 map, but after ending of contests I have broken the 1024 concept with some promotories and tried some (for me) new features ;)... | Date: | 09/21/06 | | Size: | 127 KB | | Author: | Vasek "Damned" Havranek |
Beef Balogna      | Filename: | bfbalon.zip | | This is a small map that I created inspired by the strife first level. The level is named after the song beef baloney by the punk band fear.... | Date: | 02/26/12 | | Size: | 22 KB | | Author: | kaiser_wilhelm2 |
Facility 103      | Filename: | bfc103.zip | | Demon infested UAC Facility With an old part and new part... | Date: | 07/29/08 | | Size: | 1198 KB | | Author: | Chevrolet103 |
Bleed For Life       | Filename: | bfl.zip | | This maps been sitting on my comp for a while now, i was going to release it in a 7 Map replacement, but Ive lost the steam to finish the rest so here it is. Its really hard and has lots of walls.... | Date: | 02/18/01 | | Size: | 130 KB | | Author: | Cast Draling |
Buried Friary       | Filename: | bfriary.zip | | I started making this map before... maybe 5 years, when I get back to this great game... I wanted to try if I still can make some maps. Then it lied down on my HDD for years... It is small map with some temple theme. And it is true "DAMN... I CAN DO ... | Date: | 05/07/07 | | Size: | 323 KB | | Author: | Vasek "(The_)Damned" Havranek |
Bill Gates: Icon of Sin       | Filename: | bgates.zip | | Replaces the Icon of Sin with Bill Gates' severed head. Also changes several graphics used in Map 30. In addition there are three new alternate alert sounds for the Icon. This is version 1.1, as I have now added the dehacked patch into bgates.wad, so... | Date: | 04/02/01 | | Size: | 116 KB | | Author: | Garth "Drat" Dunn |
BHOUSE      | Filename: | bhouse2.zip | | A single level... | Date: | 06/25/07 | | Size: | 179 KB | | Author: | EANB |
The Biovite Project v4.0      | Filename: | biovite4.zip | | The Biovite Project is a partial conversion. It contains four maps, plus new graphics, new sounds, new music and new monsters. It's Single Player only. This wad needs a current version of ZDoom (2.1.x). It is meant to be played with jumping disabled.... | Date: | 10/20/06 | | Size: | 15948 KB | | Author: | Milian |
Black Fortress X      | Filename: | blkfortx.zip | | The Black Fortress looms in the distance. Can you infiltrate it and slaugher the hellspawn within? This is a new version with many changes in monster type and placement, and you get the SSG much sooner. The map plays alot faster, as you can mow d... | Date: | 01/02/04 | | Size: | 252 KB | | Author: | Christopher Emirzian (Udderdude) |
Bloodlust      | Filename: | bloodlst.zip | | A large underground level that aims to be nonlinear. HMP is the recommended difficulty, UV is much harder and HNTR much easier.... | Date: | 08/20/09 | | Size: | 735 KB | | Author: | Phml |
Blood on marble       | Filename: | bloodm.zip | | I made this map when i grew tired of slaughter maps and overdetalisation, i wanted a fast map with a shotgun and imps.... | Date: | 09/14/12 | | Size: | 229 KB | | Author: | Vasyl "Harmata" Melnyk |
Blood Pentagram       | Filename: | bloodpent.zip | | The first level in a planned series of Legacy maps, which is beginninmg to look like a new megawad idea..... I decided to make a small map with a pentagram design that I dreamt up while editing other wads and this is the result. The map contains some... | Date: | 09/27/03 | | Size: | 197 KB | | Author: | Darren Finch A.K.A: Doom_Dude |
BloodRust       | Filename: | bloodrst.zip | | 11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P) UPDATE: Long overdue fixes to the texture problems in MAP10, and a couple things in MAP11.... | Date: | 11/06/05 | | Size: | 1061 KB | | Author: | Simon 'SlayeR' Judd |
BloodRust       | Filename: | bloodrust.zip | | 11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P)... | Date: | 02/04/04 | | Size: | 1043 KB | | Author: | Simon 'SlayeR' Judd |
Blood World      | Filename: | bloodwrl.zip | | I wanted to see if I could pull myself together and make a gothic-style map. Guess I did. Somewhat quake-ish, I'd say...... | Date: | 07/23/04 | | Size: | 91 KB | | Author: | Ivar 'jallamann' Remøy |
Blowup      | Filename: | blowup.zip | | tech, industrial, metal, brick - sort of mixed theme; it is a big map, so you should save from time to time; some places are dark with zdoom, brighter with prboom; five/six monsters are in a secret room;... | Date: | 11/20/06 | | Size: | 2056 KB | | Author: | didy |
Better Late Than Never.      | Filename: | bltn.zip | | Note: TO BE PLAYED ONLY ON HURT ME PLENTY!!!This wad is harder than it looks, but its a good challenge. Save often if your a novice. I made this short map for Doomers. Began initially as a holiday map for the NewDoom Community. It was re-titled when ... | Date: | 07/25/06 | | Size: | 3039 KB | | Author: | jetflock |
Bloodworks      | Filename: | bludwrks.zip | | This wad uses many "tricks" not specific to any port to create a tremendous 3d atmosphere including but not restricted to over/under bridge effect, room over room, and more. It is compatible and will only work with Zdoom and Legacy as far as I can te... | Date: | 02/11/03 | | Size: | 755 KB | | Author: | Bob Larkin (a.k.a. Sematary) (a.k.a. Brad_tilf) |
BLAZING FURY - The Last Stand Against Hell       | Filename: | blzfury.zip | | This started out as just some random map I was making while bored for Xaser's weapons mod. Then, I showed it to some people, and they said continue it. I then decided to give it a storyline, and came up with this. Here is the story - Its been 90 ye... | Date: | 11/18/04 | | Size: | 698 KB | | Author: | MasterOFDeath |
Brick Metal Techbase      | Filename: | bmtech.zip | | Exactly what it says on the tin. A serious wad inspired by a playthrough of some levels I reviewed for /newstuff.... | Date: | 05/22/09 | | Size: | 73 KB | | Author: | Wills |
The Great Bicycle Mystery      | Filename: | bmystery.zip | | The Great Bicycle Mystery is a 15 level megawad for cooperative Doom II play for 2-4 people. It includes many new textures, new music, and a new enemy that replaces the Nazi. All levels were designed to be linear, good looking, and easy to just start... | Date: | 04/12/07 | | Size: | 1822 KB | | Author: | TheCupboard |
Boogaloogaboo Beast       | Filename: | boog.zip | | Though he may be a weak and frail, his repetitious attack is enough to down even the best of Doom veterans. I <3 40OZ... | Date: | 08/13/11 | | Size: | 110 KB | | Author: | HairyJerry |
House of DOOM (v 3.5)      | Filename: | boomhod.zip | | After the release of Boom, I decided to test out some of the new features of it. This is a remake HOD30.WAD I did before with some Boom improvements (including a pretty (lame attempt at a car :). This level is made for the doom mod, Boom by Team TNT;... | Date: | 04/04/98 | | Size: | 139 KB | | Author: | Steve Noonan |
Bossed       | Filename: | bossed.zip | | "Bossed" is a small wad that contains 5 maps for Doom 2 using lots of ACS scripts, so it's designed only for ZDoom. In each map there's a boss encounter at the end. New monsters are included from Realm667 Beastiary and most of Skulltag's monsters. ... | Date: | 05/05/13 | | Size: | 3028 KB | | Author: | C30N9 |
Boubool Beast       | Filename: | boub.zip | | As if this thing's monster grinding teeth aren't fearsome enough; if you don't have the strafing skills of a strafer, you can guaran-damn-bet that this thing will become your trufe enenemy.... | Date: | 09/02/11 | | Size: | 1461 KB | | Author: | HairyJerry |
Braham Manor      | Filename: | braham.zip | | A remake of 'The Mansion' but this time done using the Vavoom engine to create a more realistic environment. Braham Manor features polydoors, 3dfloors, static lighting, custom md2 models and a tga skybox.... | Date: | 03/25/04 | | Size: | 2255 KB | | Author: | bryant robinson |
Breed      | Filename: | breed.zip | | The game is quite simple, if I really do say... | Date: | 04/11/09 | | Size: | 4 KB | | Author: | The Player |
Beyond Reality      | Filename: | brfinal.zip | | There is a dimension, a dimension full of nonsense and surrealism. It is a place where crates are out to kill you, and a place where logic jumps off a bridge. A journey into a wondrous land of ludicrosity, your next stop: Beyond Reality! This WAD i... | Date: | 10/26/12 | | Size: | 20330 KB | | Author: | Jack101 |
Brickwater       | Filename: | brikwatr.zip | | The small town of Brickwater has been transported to Inferno. It seems the town is held in Inferno by some powerful demons and their vile spells. You must find these demons and kill them to return Brickwater back to Earth. The demons are located some... | Date: | 12/03/11 | | Size: | 103 KB | | Author: | JCA |
Another stupid brick map!       | Filename: | brkmp_m.zip | | In my attempts to um, get back into DOOM editing :P I made this piece of crap. Set in a brick complex of sorts.... | Date: | 03/06/06 | | Size: | 128 KB | | Author: | MasterOFDeath |
Selfish Series (Boom Edition)       | Filename: | bselfish.zip | | The Boom edition of the Selfish Series. The levels are mostly unchanged but a few textures have been aligned and some slight enhancements have been made here and there to the gameplay and architecture. An all new original MIDI based soundtrack has no... | Date: | 08/26/09 | | Size: | 646 KB | | Author: | Paul Corfiatis |
Square Of Destruction!       | Filename: | bspack.zip | | This was meant for another project but hey! Its a Doom 2 map with some new textures! It uses slot Map09. It should take about 8-10 min to play depending on the skill level. Main features: 1. One new level. 2.New textures 3. The type of monst... | Date: | 04/22/08 | | Size: | 259 KB | | Author: | hardcore_gamer |
BEYOND THE BRIDGES      | Filename: | btb.zip | | See below This is my first level for the engine DooM Legacy. It will be just for this port, no other port. The aim is to create a completely new WAD Conversion & Levels with bridges and other new things, like tables etc. New levels will be released... | Date: | 07/02/01 | | Size: | 599 KB | | Author: | XonToR |
budrum26      | Filename: | budrum26.zip | | Wow! My first Doom2 WAD is finished. And a more serious attempt to create interesting shadows and visuals, hopefully also challenging and not confusing gameplay (it's hard to say when you have played this WAD during beta testing for the nth time and ... | Date: | 01/11/06 | | Size: | 246 KB | | Author: | Michael "Optimus" Kargas |
Bughunt       | Filename: | bughunt.zip | | I seem to have lost the original zip file with the original text file, so here's a new one... | Date: | 06/21/03 | | Size: | 416 KB | | Author: | Deathbringer |
Build       | Filename: | build.zip | | A zdoom mod music dm or single player wad. This one is set in a long abandoned industrial facility that's recently been taken over by the hellspawn.... | Date: | 02/10/02 | | Size: | 39 KB | | Author: | picklehammer |
BUMP       | Filename: | bump.zip | | This map started out as a demonstration of things that work in vanilla or prboom but don't work in ZDoom, making the map unplayable in ZDoom. It's like an obstacle course. There are only two monsters, but DON'T KILL THEM! Also, play this with -fast. ... | Date: | 05/09/10 | | Size: | 177 KB | | Author: | TimeOfDeath (Chris Balch) |
Hitler's Bunker       | Filename: | bunker.zip | | Its Hitler's Bunker created using the most current known sources.... | Date: | 04/19/06 | | Size: | 900 KB | | Author: | Bowen |
Busao      | Filename: | busao.zip | | Player drives the bus... | Date: | 07/16/10 | | Size: | 2 KB | | Author: | Carlos |
By the Pain I See In Others      | Filename: | bypain.zip | | This is style-wise a mix of the traditional mountain military base, the generic sewage processing facility and the weird off-world alien base, to put it bluntly. This is the conceptual mix of many weird ideas assimilated during a long time. There are... | Date: | 05/09/04 | | Size: | 159 KB | | Author: | Patrik Höglund |
Combat Shock      | Filename: | c-shock.zip | | 4 new insanely hard maps. Started of as a plutonia tribute but later went bananas. Requires plutonia.wad to play. PrBoom+ complevel-9 is recommended!... | Date: | 12/06/11 | | Size: | 4435 KB | | Author: | Daniel "dannebubinga" Jakobsson |
Combat Shock 2       | Filename: | c-shock2.zip | | 7 new slaughtermaps. Hard enough to turn you into a combat wounded veteran. Use pr/gl-boom+ for best performance. Complevel 9 or die!... | Date: | 10/24/12 | | Size: | 8485 KB | | Author: | Daniel "dannebubinga" Jakobsson |
Corridor 7 TC Resource Files       | Filename: | c7rc.zip | | What was going to be Corridor 7: Alien Invasion Converted to DOOM Using ZDOOM, but scripting is too hard and powerless, I dropped the TC. I wanted to make it be like in Corridor 7. I am releasing this to everyone so that they may use them in their ow... | Date: | 02/22/01 | | Size: | 2243 KB | | Author: | Cacodemon Leader (Gauthier.home@sympatico.ca) |
cacoland       | Filename: | cacoland.zip | | You just arrived at the planet of the cacodemons. Your city is under attack by Cacos. Meanwhile you bump onto a mysterious cave that leads into some ancient alien ruins with dangerous alien graves and ancient technology. Your mission is to gather as ... | Date: | 01/23/10 | | Size: | 262 KB | | Author: | Michael "Optimus" Kargas |
Cacopits      | Filename: | cacopits.zip | | Scout an overrun demon study facility... | Date: | 07/21/10 | | Size: | 164 KB | | Author: | Damien Moody |
Cadaveric Incubator of Endoparasites (Cadaver for short)      | Filename: | cadaver.zip | | This map originally started as an outlet for my flesh texture fetish: I always felt that the flesh textures were a bit underused in this day and age, so I decided to go a bit overboard. About partway through I decided to throw a DeHackEd patch in to ... | Date: | 03/22/13 | | Size: | 443 KB | | Author: | Obsidian |
Coffee Break Episode 1       | Filename: | cafebrk1.zip | | Started in 2009-ish, Coffee Break was intended to be another 32 map megawad. Unfortunately, due to a busy schedule, laziness, and other excuses, I didn't finish it. But I do have 11 maps, so there's that. Submitted for your approval are 11 short ma... | Date: | 07/22/12 | | Size: | 1445 KB | | Author: | Matt Tropiano http://mtrop.net |
Cold As Hell      | Filename: | cah.zip | | A partial conversion set in the mid-50's on a weapons research base deep in the heart of Greenland. You thought this would be a nice boring way to finish your career as a Marine. You thought wrong.... | Date: | 11/18/04 | | Size: | 22448 KB | | Author: | Jon Washburn |
Cold as Hell: Special Edition      | Filename: | cah_se.zip | | A total conversion set in the mid-50's on a weapons research base deep in the heart of Greenland. You thought this would be a nice boring way to finish your career as a Marine. You thought wrong. (see cah_manual.pdf for the full story)... | Date: | 11/22/08 | | Size: | 47090 KB | | Author: | Jon "JonnyFive" Washburn |
Caligari_87's random PWADs      | Filename: | caligari.zip | | I know I'll probably be hated for this release, but this is more or less an archive of several old, unreleased levels and feature demos that I feel might have some meaning or use to somebody A4levels.wad - Part of an old project to re-create the Al... | Date: | 07/10/06 | | Size: | 9086 KB | | Author: | Sterling "Caligari_87" Parker |
Candles On The Ceiling      | Filename: | candles.zip | | Arieken and I have been getting fed up with boring old traps that usually come in levels these days. This inspired me to start this Wad. This wad is loaded with complete 'freakout' traps, above and beyond simple crushing ceilings and tripcord-opens-m... | Date: | 10/29/04 | | Size: | 221 KB | | Author: | CtrlAltDestroy |
Death Cube Cannon       | Filename: | cannon.zip | | Experimental MAP30. Find the Death Cube Cannon and activate it. The previous space marines were killed by the demons before they got the cannon activated. It's all setup to fire the Death Cube into the heart of the demon infestation.... | Date: | 03/01/06 | | Size: | 46 KB | | Author: | Jimi |
Canary Squadron (v1.4)      | Filename: | cansquad.zip | | Definitive version of Canary Squadron to replace all previous versions. This version has been tested all the way through in Doom95 to ensure it's compatible with all ports.... | Date: | 01/11/06 | | Size: | 265 KB | | Author: | Chris Bourke |
CAPS LOCK       | Filename: | capslock.zip | | My third wad. I think its great. It has zdoom effects other than particle fountains, and lots of cool stuff such as a spiral staircase using a 3d floor!... | Date: | 08/15/02 | | Size: | 168 KB | | Author: | Epyo |
Captain Mancubus      | Filename: | captain.zip | | You are Captain Mancubus, and you want to kill Satan. You train for a while, then you teleport down to Satan`s Colosseum to get rid of him! Wait for a while at the title screen to see who did which levels.... | Date: | 10/19/02 | | Size: | 982 KB | | Author: | Epyo and Black Void |
Horror in the Caribbean Sea       | Filename: | caribean.zip | | It's an island with strange architectures on it. No puzzles, labyrintic design. It's my level #25. >>>>> !!!! Task: Climb to the top of the volcano, uncover the blue cube and shoot it. Story: I can't translate the story. Figure out. Note: 1) Th... | Date: | 03/13/06 | | Size: | 103 KB | | Author: | Aluqah |
Carnival Of Hell.       | Filename: | carnhell.zip | | Ultra violence. If it is too hard, go down to Hurt Me Plenty. There is lot's of deadly traps, so I suggest you save a lot. There is not a lot of ammo and there is a bit of health. There is a lot of marble and blood and lava in this wad, as I want it ... | Date: | 03/11/04 | | Size: | 149 KB | | Author: | Thomas Lutrov. (Lutrov71) |
Caronte      | Filename: | caronte.zip | | A hellish ship.... | Date: | 03/09/07 | | Size: | 360 KB | | Author: | Aluqah |
Castle of Forgotten Realms       | Filename: | castle.zip | | A old castle that was converted into a mining facitlity during the second world war; It was abandonded due to the paranormal activity. The world soon forgot about this hidden castle and now, there have been sightings of hell whithin the area. Your mi... | Date: | 09/21/03 | | Size: | 100 KB | | Author: | Scott Carnegie (Ness) |
The Castle       | Filename: | castle2.zip | | A small castle level. Your objective is to clear out all the enemies, then exit the castle.... | Date: | 09/23/08 | | Size: | 107 KB | | Author: | Jake |
Catastrophe      | Filename: | cata.zip | | Your mission has been a 'Catastrophe'. Your're trapped at the centre of a Hellish place, the only way out is along the banks of Acheron. Find the exit to the bloody tributary of Acheron.... | Date: | 11/09/02 | | Size: | 774 KB | | Author: | Magikal |
CATABOOM       | Filename: | cataboom.zip | | The catacombs were built by the Romans for their dead. This is a large, intricate and polished level with ornate architecture with lots of special graphics and sounds. In particular the imps have been replaced by mummies. It has a very gloomy and hau... | Date: | 09/11/99 | | Size: | 356 KB | | Author: | Robert Phipps |
Caustic Laboratory       | Filename: | caustlab.zip | | Mysterious forces have destroyed one of UAC's chemical processing facilities and have reconstructed it to produce massive amounts of a caustic solution. It's being pumped out into various locations and will eventually make the entire surrounding area... | Date: | 12/03/12 | | Size: | 1985 KB | | Author: | G.F. Slappo |
Cursed Black Diamond      | Filename: | cbd.zip | | This is Black Diamond Ranch's remade twin brother with a new Deathmatch area fit for 2-4 players.... | Date: | 10/09/09 | | Size: | 89 KB | | Author: | Impboy4 |
Caverns of Darkness       | Filename: | cc-cod.zip | | A partial conversion for DOOM II The story is available on the Chaos Crew website... | Date: | 04/24/02 | | Size: | 7293 KB | | Author: | The Chaos Crew |
CONGESTION CONTROL 2       | Filename: | cct2.zip | | Like it's predecessor, "Congestion Control", this map, "Congestion Control 2" is a fast-paced and fun Doom II level. It also features a unique visual style (different from the first one). This level REQUIRES an engine that removes the original Doom... | Date: | 05/14/03 | | Size: | 902 KB | | Author: | Karthik Abhiram |
Close Encounters       | Filename: | ce.zip | | A set of 3 story-driven maps for Doom2. My sincere apologies for this set being unfinished, but circumstances have prevented me from having time to finish this in the near future. Map01 is actually a remake of a previous map I made, Little Tiny Map, ... | Date: | 01/19/09 | | Size: | 106 KB | | Author: | D Link |
Etude in Blood       | Filename: | cg_blood.zip | | You'll be swimming in blood ! Activate 17 skulls to gain access to main gate. There, an army of imps (supported by some cacos) will attack you. Slaughter them all before you can access the exit. This is my first released map. It was originally inte... | Date: | 11/30/10 | | Size: | 334 KB | | Author: | Charliegrolsch |
Chosen 1.33       | Filename: | ch133.zip | | In an attempt to destroy this world from within, Apophis has created Uraeusis to achieve that goal. Chosen by Seth, you must battle your way through the Underworld and defeat Uraeusis. **IMPORTANT** Disable "Scale Text in High Res" if you have it e... | Date: | 01/09/04 | | Size: | 9135 KB | | Author: | Mouse |
Chapel of Chaos      | Filename: | chachos.zip | | Here you step into hell and your first obstacle is a large chapel presumably built as a staging point for invading Earth. Proceed through and kill everything that is opposing so you can move on with your main mission. This map will only run on Boom... | Date: | 07/06/10 | | Size: | 325 KB | | Author: | Mr. Chris & Jodwin |
Chambers of Dis       | Filename: | chamdis.zip | | I made this awesome map for Zdoom called Chamber of Dis. I worked on this map on and off while writing for our Heretic record. This is designed for single player gameplay and it's REALLY BIG. Test your gamming skills and see how you stand in this... | Date: | 06/29/12 | | Size: | 59 KB | | Author: | Trey Azagtoth |
Chaos      | Filename: | chaos.zip | | A dark wooden house... | Date: | 07/15/12 | | Size: | 8662 KB | | Author: | doomaniac |
Chaos 2       | Filename: | chaos2.zip | | A short tech base... | Date: | 10/22/12 | | Size: | 5247 KB | | Author: | doomaniac |
Chaos Order      | Filename: | chaosord.zip | | A large level with two different paths. UV is much harder than the other difficulties.... | Date: | 06/24/09 | | Size: | 1186 KB | | Author: | Phml |
Chemical Depot 6       | Filename: | chemdept.zip | | After clearing out the UAC's nukage processing plant, you make your way through the chemical depot, leaving behind a trail of demon blood. The demons had taken over the facility to breed a new, more powerful set of demons. Now, it is up to you to shu... | Date: | 11/06/10 | | Size: | 127 KB | | Author: | Poppy Jones |
Cheogsh 2       | Filename: | cheogsh2.zip | | After the release of "Cheogsh", the ideas of what should be included in it have appeared; and the number of those ideas was so big – that the thought of making Cheogsh 2 have appeared by itself. But initial concept of the wad, around which this wad w... | Date: | 11/19/09 | | Size: | 26090 KB | | Author: | Shadowman, Guest |
Chip's Doom Challenge       | Filename: | chips19.zip | | This is a remake of 19 levels from the Windows version of Chip's Challenge. Each map number corresponds with the level number from CC. The maps were based off of CC solution maps. The maps were made between August 20-31, 2008. I was about to move t... | Date: | 05/24/09 | | Size: | 787 KB | | Author: | not TimeOfDeath (Chris Balch) |
Chip 512      | Filename: | chip_512.zip | | Play and see... aniway this is one of that kind of fashioned maps full of limits of nowadays... and mostly based upon that chiptune song (486.xm) you heard during the game...... | Date: | 02/09/07 | | Size: | 45 KB | | Author: | Walter "Daimon" Confalonieri |
ChiselFest 2004       | Filename: | chisel.zip | | i did this last year for fun with friends and it sucked :D!... | Date: | 06/30/05 | | Size: | 1818 KB | | Author: | CheapAlert |
CHORD3.WAD       | Filename: | chord3.zip | | MAP27 It took way too long to make. Detailed, dificult, you know the drill... just download it and play it, trust me. It requires a source port (any source port that removes VPO and HOM, ie. almost any source port) to run, though jumping etc. is chea... | Date: | 09/05/00 | | Size: | 194 KB | | Author: | Malcolm Sailor |
Church      | Filename: | church.zip | | Sequel of We´re All Dead Here... | Date: | 11/21/11 | | Size: | 5376 KB | | Author: | Arch |
Congest Hollow Wax      | Filename: | chw.zip | | Created for those who enjoy a real challange. Ammo and life is really tight. Use your fists when you can, save ammo for when you need it. Save often, there are traps.... | Date: | 08/24/08 | | Size: | 128 KB | | Author: | Jonathan Dean |
CH Retro       | Filename: | ch_retro.zip | | /story No story. Just a good level. My goal with this level was actually rather simple: To create a level very close to those of John Romero's orig. episode 1. This in all aspects of the level. Gameplay, looks and atmosphere are very close to Romer... | Date: | 06/21/01 | | Size: | 75 KB | | Author: | Christian N. Hansen aka Dykanden |
Shoot!      | Filename: | ch_shoot.zip | | The aim was to create a level with a classic approach to custom pwad making. In other words, I just wanted to make an old school Doom 2 map with lots of fun action, a hard pumped midi track, no custom textures besides the sky and a short no-bullshit ... | Date: | 07/09/08 | | Size: | 207 KB | | Author: | Chris Hansen |
Cindered Flesh      | Filename: | cinder.zip | | Just a linear cave map... | Date: | 07/01/06 | | Size: | 179 KB | | Author: | Th0r |
The Citadel of Fear      | Filename: | citfear.zip | | This time I made a single, but large and very detalied level. Challenge is good and ammo is very balanced, so if you waste too much, then you'll be punching monsters. There are some traps, too. ZDoom is required, becasue of some ZDoom effects.... | Date: | 12/01/03 | | Size: | 77 KB | | Author: | Taisto Valdlo (Mephisto00) |
City Assault      | Filename: | cityass.zip | | During an assault into an infested city, a group of marines were pinned down by a Cyberdemon. You are sent with an armoured convoy to rescue these marines, but the convoy got ambushed. You escape, but you need to proceed on foot. Jumping is required ... | Date: | 03/08/13 | | Size: | 3616 KB | | Author: | Sergeant_Mark_IV |
CITYFRAG.WAD Yet Another Office Building of the Damned      | Filename: | cityfrag.zip | | You're in an Office Building, surrounded by some *very* nasty people with shotguns. They want to kill you. This must mean that: A)The non-union workers want a raise. B)It wasn't such a good idea to French Kiss the boss' daughter at the Christmas Pa... | Date: | 04/01/00 | | Size: | 363 KB | | Author: | Dan Patanella |
La Ciudadela (The Citadel)      | Filename: | ciudadel.zip | | After a hard battle in the dark corridors inside a base, you reach an unknown zone. You ask yourself, "Where the fuck I am?". You'll find it in a short time. You're in the citadel, the prologue to the damned city.... | Date: | 07/19/08 | | Size: | 120 KB | | Author: | Ignacio Zuccari (aka El loco Chavez) |
Claustrophobia: The Walls Close In      | Filename: | claust.zip | | An addon for Doom2 ZDOOM with three new levels, new music/graphics, lots of ACS scripts, a dehacked patch and a storyline. These maps were made with the concept of claustrophobia in mind, hence the name. Don't expect to have plenty of space to dodge.... | Date: | 01/08/04 | | Size: | 6827 KB | | Author: | Virgil the Doom Poet |
Clavicula Nox       | Filename: | clavnox.zip | | 12 medieval-themed maps based on the game Nox.... | Date: | 11/12/08 | | Size: | 6356 KB | | Author: | Aluqah |
Clavicula Nox (Revised Version)       | Filename: | clavnoxr.zip | | 12 medieval-themed maps based on the game Nox. For changes for the revision version read ahead.... | Date: | 10/15/09 | | Size: | 6443 KB | | Author: | Aluqah |
Doomguy saves Santa - A Christmas Wad Part 1      | Filename: | cmas1.zip | | Santa has been kidnapped by Demons! UAC scientists believe that he was kidnapped because of his magic ability to create anything out of anything, thus the demons probably use him to create a superweapon. Step in your shoes, Marine. You are going ... | Date: | 12/01/12 | | Size: | 240 KB | | Author: | Richard "Goregnash" Parlor |
The Compound       | Filename: | cmpdceeb.zip | | A quick map I decided to do. Originally, it was going to be a vanilla map for the original Doom, then I just UDMF'd it, added some N64 Doom music and yeah. The idea partly stems from me wanting to do a map like The Ultimate Doomer's fun WAD, License ... | Date: | 02/09/10 | | Size: | 7256 KB | | Author: | Ceeb |
Come Sail Away      | Filename: | cmsalawa.zip | | It's the War of the Worlds all over again. And you're going to be abducted.... | Date: | 11/26/11 | | Size: | 242 KB | | Author: | David J. Finnamore |
Special squad cobra 11       | Filename: | cobra11.zip | | First map is a brand new map sets into a phobos mining facility, with a nice walk trought hell... The other maps was already uploaded and presented in the \idgames, now all joined into one map like as you impressions on voting section.... at the bott... | Date: | 09/09/07 | | Size: | 488 KB | | Author: | Walter "Daimon" Confalonieri |
The Chamber of Chaos       | Filename: | coc.zip | | Just a short SP level for ZDoom. This one features a few Tricks and surprises, so keep an eye out ;). I've also made this playable in DM. I think it might make a good DM level :).... | Date: | 08/22/05 | | Size: | 76 KB | | Author: | Lexus Alyus |
Creature of Despair      | Filename: | cod.zip | | This was originally suppose to be a slaughter map for DoomHero85's slaughter WAD project, but then I decided to release it as a standalone map since it was too different from the rest of the maps in his project. It's still a slaughter map though. ... | Date: | 07/25/11 | | Size: | 60 KB | | Author: | Hardcore_Gamer |
Caverns of Darkness patch for ZDoom      | Filename: | cod_zd.zip | | A small patch for ZDoom to play Caverns of Darkness by the Chaos Crew. This mod requires a customized EXE which unfortunately is a DOS version that causes massive problems with newer Windows XP systems This patch allows to play this WAD with a modern... | Date: | 11/15/08 | | Size: | 6 KB | | Author: | Graf Zahl (Christoph Oelckers) |
Castle Of Eternal Carrot In The Sky       | Filename: | coecits.zip | | The background to this level is weird... just like the level itself. I had a dream about a very weird Doom level, and when I woke up I remembered the level almost exactly. I couldn't resist building the thing, and here it is... :) As I said, this is ... | Date: | 06/21/01 | | Size: | 395 KB | | Author: | Fredrik Johansson |
Colossus       | Filename: | colossus.zip | | It's a really big map for doom2. Absolutely HARD, and i'ts my best map at the moment. Enjoy it! :)... | Date: | 10/30/10 | | Size: | 518 KB | | Author: | Wraith |
The Day the Community Died      | Filename: | comdie.zip | | This is my final Crappy Jokewad. Once you clear out the base 8 selected members of the Doom Community including me (Pc) are to face the firing squad at the press of a switch and the ones who can't fight back will be sorry. But if I die, something bad... | Date: | 12/16/06 | | Size: | 166 KB | | Author: | Paul Corfiatis |
| Compound. | Filename: | comp.zip | | To be played with: WTP.wad and Inc_V4.wad for best experience. The tunnel at the old incubation labs led to this old UAC compound. The compound has, of course, recently fell into hell's hands. It is clear what you need to do: Find the yellow key hidd... | Date: | 04/15/13 | | Size: | 91 KB | | Author: | mrthejoshmon |
Complex 867       | Filename: | comp867.zip | | A large complex with a few different themes (marble, metal, blue-tech, stone, and outdoors). The monsters are small at first, then they get larger and larger. This level also has many, many secrets (17 secret sectors in total), so hunt for them all; ... | Date: | 06/13/02 | | Size: | 79 KB | | Author: | Simon "Volte-Face" Broadhead |
Military Research Complex       | Filename: | complex.zip | | Refer to Mission Brief, below. The architecture is quite detailed, and the texture alignment is near perfect (can you say "huge pain in the ass and a major buttload of work"?)... | Date: | 12/05/99 | | Size: | 585 KB | | Author: | Gurkha Boy |
Complex       | Filename: | complex2.zip | | A former UAC base ("The Complex") hidden even from the government in a hidden location is... | Date: | 08/17/04 | | Size: | 41 KB | | Author: | Nick Johnson |
"computer station"       | Filename: | compstn.zip | | 1 level WAD. A base style level for ZDOOM v 1.23 beta7 high tech computer station.... | Date: | 05/12/00 | | Size: | 410 KB | | Author: | John Cartwright |
Confinement 512       | Filename: | conf512.zip | | Similar to Congestion 384/64, and Claustrophobia 1024/2, Confinement512 offers 7 new maps fit into a 512x512 area. Except, this time, NOTHING the player sees can be outside the area. Play WITHOUT jump, nor crouching. -- This is also my debut rele... | Date: | 09/08/11 | | Size: | 99 KB | | Author: | BloodyAcid |
Containment Area v1.1       | Filename: | contain.zip | | Consider this a tribute to the original Doom's E2M2. I always liked that level for some unexplainable reason, and thus felt it neccessary to emulate the style in this map. Even if you disliked that map I trust you'll have different feelings about thi... | Date: | 02/03/00 | | Size: | 416 KB | | Author: | J.C. Bengtson (SailorScout) |
Coop Zombies       | Filename: | coopzomb.zip | | A mod intended to make cooperative and survival play more Fun. If you happen to die and don't gib, your corpse will after a few seconds start making noises and get back up, hostile to other players or anything that might hurt it, and it has whatever ... | Date: | 04/26/13 | | Size: | 1909 KB | | Author: | boltface |
Core Algorithm      | Filename: | corea.zip | | A small single play map with a base theme. It's rather easy, so if you consider yourself a hardcore DooMer at least play UV.... | Date: | 02/02/02 | | Size: | 81 KB | | Author: | Dennis Meuwissen |
Corruption 2       | Filename: | corrpti2.zip | | My second level for Doom 2.There's technology,hell and cavern themes here. Doom 64 MArine explains: After killing more demons in the episode I call "The Outcast Levels",I thought that wouldn't have anymore open gates.I was wrong.But the biggest p... | Date: | 10/25/07 | | Size: | 259 KB | | Author: | Doomaniac |
Corruption       | Filename: | corrptin.zip | | Doom 64 Marine has finally returned from hell.But he landed in our radioactive garbage base.We want you to go there and bring him back alive.We need to ask him something...... | Date: | 03/26/07 | | Size: | 181 KB | | Author: | Doomaniac |
Corruption      | Filename: | corrptiz.zip | | Doom 64 Marine has finally returned from hell.But he landed in our radioactive garbage base.We want you to go there and bring him back alive.We need to ask him something...... | Date: | 05/14/07 | | Size: | 164 KB | | Author: | Doomaniac |
Escape to Corvus       | Filename: | corvus.zip | | A sixteen level adventure for single player or coop. Deathmatch starts are included and the levels should at least be functional for this mode. Anyway, the story is that after the alien invasion, you were one of many people trying to make it to Earth... | Date: | 09/07/09 | | Size: | 1654 KB | | Author: | Brad O'Dell |
Binary ripple counter      | Filename: | counter.zip | | This is a 4-bit binary ripple counter implemented using voodoo dolls and conveyor belts. A simple example of how logic circuits can be constructed inside Doom levels using the Boom extensions. This is a binary counter but it could easily be base-10... | Date: | 06/19/06 | | Size: | 8 KB | | Author: | fraggle |
Camp Or Underground       | Filename: | couv1.1.zip | | 7 maps for you to enjoy. (I hope so) Also, the rocket wes edited to not damage a player. And weapons were edited so player could change weapons he holds faster. Few tips: - Don't save! For some reason the loading saved game on some maps gives an erro... | Date: | 03/21/11 | | Size: | 344 KB | | Author: | Foxysen |
Crabbet Park House       | Filename: | crabbet.zip | | You don't remember what happened, just that you awoke in some kind of building that looked as if it had once been occupied. Eerie noises make you aware that all is not well with this world. Taking a deep breath you walk slowly forward finding some ab... | Date: | 01/03/02 | | Size: | 573 KB | | Author: | John Bishop |
Crackers n` tea      | Filename: | crackers.zip | | 6 various themed levels.Each level takes you through 1, 2, or 3 themes... | Date: | 07/11/02 | | Size: | 299 KB | | Author: | Epyo |
Crapi       | Filename: | crapirc5.zip | | An extremely non-linear adventure/puzzle-centric set of levels for ZDoom. Theme is mostly E1-inspired, though it's been warped quite a bit since we started. This wad is certainly not for everyone, but having put so much work into it, I'm hoping that ... | Date: | 07/10/06 | | Size: | 11511 KB | | Author: | TOGoS and Fizz |
Assault on Moonbase Cresta       | Filename: | cresta.zip | | A large base-style level with a lot of extra patches, textures, and sprites. Also something of an Episode One recreation.... | Date: | 05/12/99 | | Size: | 225 KB | | Author: | Sam Ketner |
Can't Run Frm Evil (Part I)      | Filename: | crfe_p1.zip | | Looking at my huge Doom folder i found lots of incomplete maps which never see the light of day, so i decide to keep up some of them and rearrange with a more "modern doom" look. These levels are the first four of them, and they are the bigger too. A... | Date: | 06/05/12 | | Size: | 4397 KB | | Author: | NokturnuS |
Crimson       | Filename: | crimson.zip | | A single level based on the Doom 64.... | Date: | 05/16/08 | | Size: | 4010 KB | | Author: | doomaniac |
Crimson 2       | Filename: | crimson2.zip | | Sequel to my wad Crimson.It's a base tech with cavern theme also.... | Date: | 02/25/09 | | Size: | 3875 KB | | Author: | Doomaniac |
Crimson Canyon      | Filename: | crmsn37.zip | | A themed map series intended for single player exploration and conquest. Designed to be visually exciting, different and fun, as well as provide intense combat situations with as many enemies as could be packed in and survived. This set is NOT at all... | Date: | 03/27/05 | | Size: | 1550 KB | | Author: | J S Graham |
Crypt of Madness       | Filename: | crom.zip | | Crypt of Madness is a medium-hard hell-style map with plenty of action and is one of my first wads. Unfortunately, it's not really made for coop play, and it uses some Skulltag/Zandronum resources, so you'll need that.... | Date: | 02/09/13 | | Size: | 72 KB | | Author: | Paul Wilkens |
Crossing Pipes       | Filename: | crospips.zip | | A 10 sector map. 4 of the sectors are sloped.... | Date: | 05/24/12 | | Size: | 29 KB | | Author: | scifista42 |
CASTLE ZDoom Edition V2      | Filename: | cstlezd.zip | | Despite the rather dissapointing new stuff chronicles review It seems people still say that it is an improvement over my previous work and that it is fun at parts. So I fixed all the bugs Eligitine complained about, except the texture allignment/grap... | Date: | 10/15/09 | | Size: | 212 KB | | Author: | Joe Anderson |
The first official weapons pack of Team UnNamed!      | Filename: | ct-tun1.zip | | Team UnNamed's first official weapons pack. The next pack will be the last 1.28 weapons mod, and it will be even better than this one. Oh yeah, this one has alt fire and reloading! And please play this on UV, it is a bit unbalanced. Now for weapons. ... | Date: | 03/07/05 | | Size: | 3553 KB | | Author: | Chronoteeth |
Team UnNamed's 2nd official weapon pack: Crimson Delights      | Filename: | ct-tuncd.zip | | A new weapon mod by me. Much better balancing with the weapons and internal DDFs. I hope you enjoy. The ownt pistol is an infinite ammo last resort. The Assault SMG is for long range shooting. The Disease Dart is for large groups of weak guys. The ... | Date: | 05/21/05 | | Size: | 733 KB | | Author: | Chronoteeth |
Wild Weasel's got a gift in his stocking       | Filename: | ct-wwtrb.zip | | "On Weapon Mod day, and all through the house, not a modder was sturring, not even a ball mouse. Well, not everyone was asleep. There was a curious modder, his name is WW, who came down the stairs, ever so quietly. He peeked in his stockings, and adm... | Date: | 09/16/05 | | Size: | 1800 KB | | Author: | Chronoteeth |
Caution Tape Bonanza       | Filename: | ctb.zip | | Due to the recent uprise of conventional lawsuits due to UAC's hazardous environments, UAC has performed the ingenious task of ensuring the utmost convenience when navigating UAC labs by providing extra precautions in the workplace by indicating all ... | Date: | 05/25/09 | | Size: | 44 KB | | Author: | Jon Vail |
Crouch MoD Demo map      | Filename: | ctdemon.zip | | Demons have overrun a small liquid processing facilty.... | Date: | 09/18/04 | | Size: | 3291 KB | | Author: | Jimi |
Catharsis II       | Filename: | cthrsis2.zip | | A high-tech sequel to Catharsis. Sorta like how Quake II was to Quake. Pretty much better in every way. More detail, bunch of new stuff, etc.... | Date: | 02/03/07 | | Size: | 1546 KB | | Author: | Wills |
Catharsis       | Filename: | cthrss.zip | | Earth has been invaded by the demons, and you go through the portal and take the fight to them. Basically, Doom 2 retold.... | Date: | 07/15/06 | | Size: | 527 KB | | Author: | Wills Hines |
Crimson Tomb      | Filename: | ctomb.zip | | The Crimson Tomb has long been rumored to be filled with demonic artifacts of great power. One day you get piss drunk and decide to barge in to collect them all. Go kick some ass! :P... | Date: | 06/17/04 | | Size: | 175 KB | | Author: | Christopher Emirzian (Udderdude) |
Control Center #10       | Filename: | ctrl_cen.zip | | This map was built using no more than 10 sectors! It was started way back during Doomworld's old 10 Sector Contest but never completed in time for the deadline. Difficulties with linedefs, engine quirks, and general impatience lead me to simply aband... | Date: | 02/13/09 | | Size: | 495 KB | | Author: | TheeXile |
System Check      | Filename: | curry.zip | | A map overrun bu hellspawn with a number of desperate marines who are blocked and hiding in some choke points to prevent the monsters from spreading even further.... | Date: | 04/14/04 | | Size: | 158 KB | | Author: | Todor "Curunir" Pichurov |
Doomed for the last time      | Filename: | cw-dftlt.zip | | Loosely based on a level from Duke 3d, although built from scratch. Contains some decorations and textures. I may or may not continue this series... I also meant to put in a few more ZDoom effects, like slopes, 3d bridge, cameras, etc, but couldn't d... | Date: | 05/06/01 | | Size: | 169 KB | | Author: | Cory D. Whittle |
Cyber Wolf      | Filename: | cybawolf.zip | | You must beat all 3 cyberdemons to win the level. You need zdoom to play this level so you can beat it properly. This is my first level and it has wolfenstein walls and cages in it and 3 cyberdemons. Once you beat them the level ends only under zdoom... | Date: | 03/11/05 | | Size: | 947 KB | | Author: | Carmen Bellinger |
Cybernetic      | Filename: | cyber.zip | | This is my first wad, little new to this stuff. This took a little bit to make, Xwe and Doom Builder kept crashing which screwed my wad, but now its done. There will be a sequel and it will be WAY better than this thing. HERES THE STORY FOR THE WAD: ... | Date: | 07/06/11 | | Size: | 3936 KB | | Author: | Jeff Wormald |
Cyber Arena 3      | Filename: | cyberarena3.zip | | Cyber Arena 3, a Legacy map with many special features, and scripted events.... | Date: | 04/05/03 | | Size: | 2435 KB | | Author: | Agent Spork |
XXXI CyberSky       | Filename: | cybersky.zip | | One level (map31) for limit removing ports. This map contains 39114 sidedefs, so you need port which can handle more than 32767 sidefs. PrBoom-Plus or GZDoom are recommended.... | Date: | 09/10/08 | | Size: | 1492 KB | | Author: | Alexander "Eternal" S. (aka Deadall) |
Doomguy's pimp ventures.      | Filename: | cybie.zip | | You find yourself in a cheap motel room in the middle of nowhere. Suddenly, you realize you're not alone...... | Date: | 12/17/06 | | Size: | 135 KB | | Author: | Randy & Mandy |
Cybmapping!!       | Filename: | cybspd01.zip | | This is a compilation of six maps for speedmapping. Nick Baker didn't show up for whatever reason, so everyone nominated me to host. Pasty McPaste from the webpage: The theme: Make a map07 replacement, that is make it so that a floor tagged 666 l... | Date: | 08/23/03 | | Size: | 60 KB | | Author: | Various |
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