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The New Adventure
Its the 43rd century, year 662, month 3 day 25. The universe is a wreck and you must sort out all this mess. So you have to go on a new adventure and kill Paul Corfiatis. Once he is beaten you will be a proud champion. This Wod requires ZDOOM!!...Date:03/23/06
Size:1184 KB
Author:Paul Corfiatis

Congestion 1024
32 maps no bigger than 1024 X 1024. Some maps have areas outside the 1024 X 1024 block but they are not part of the playing area. The idea was to focus on quick and fun gameplay....Date:12/02/05
Size:3671 KB
Author:Various mappers

Claustrophobia 1024 2: The Mystery of Too Many Maps
Claustrophobia 1024 2 is the community-made sequel to Claustrophobia 1024 which was released in June 2009. It's comprised of 34 brand-new maps restricting the player's movements to a 1024x1024 space. Decoration and monsters were allowed outside of th...Date:01/08/10
Size:8902 KB
Author:may NOT use the contents of this file as a base for modification or

Claustrophobia 1024
Claustrophobia 1024 is the community-made, inspirational sequel to Congestion 1024 which was released back in 2005. It's comprised of 32 brand-new maps restricting the player's movements to a 1024x1024 space. Decoration and monsters were allowed o...Date:06/17/09
Size:7812 KB

10 Sectors Part 2
From mid-August to mid-September, held a contest with a simple premise: design the best Boom level you can with only 10 sectors. This is the second level compilation from that contest....Date:01/13/01
Size:1571 KB

10 Sectors
From mid-August to mid-September, held a contest with a simple premise: design the best Boom level you can with only 10 sectors. This is the result....Date:11/26/00
Size:3324 KB

1994 Tune-up Community Project
Everybody knows that most maps from 1994 are pretty terrible, but what if we took maps from the archive that permit modification and then redetailed them? The purpose of this community wad is to improve on maps from 1994. Most maps from that time h...Date:08/20/11
Size:10704 KB

Moderator's Nightmare: Two-Sectored Trash
It's a jokewad. Each level of the megawad consists of two square sectors. *************** Story ***************** Our hero is one of The Russian Doom Community Forum moderators. For seventeen hours he looked through stupid posts and ran through ugl...Date:01/30/12
Size:858 KB

32in24-14: How the Hamburglar Stole Christmas
"...It was the pinnacle of burgerdom. Finally, the long summer's study in Aberdonian cuisine and bovine mating rituals had yielded of a supple, juicy tower clad with buns too good to slap and the fattest sow the YEDS had ever sewn. The chief engineer...Date:01/18/15
Size:13835 KB
Author:The 32in24 Team!

32in24 II: Single Player
map01 - Fist Gone Wild: Uncensored Version by Torn map02 - Waste Treatment by Essel map03 - NABISCO by Mid map04 - Sorta Tight Quarters by Lizardcommando map05 - Tricks and Traps II: The Empire Strikes Back by Shaikoten map06 - Rock Lobster by Essel ...Date:10/22/11
Size:704 KB
Author:The 32in24 team!

32 over 32
Not your average mapset. 32 over 32 contains 32 standalone levels separated into 32 individual wad files. The levels were made with pistol start in mind and each map will vary in terms of Theme, Difficulty and Gameplay style....Date:01/12/14
Size:5324 KB
Author:Donnel "Jazzmaster9" Enriquez

3 Heures d'agonie
Size:2610 KB
Author:JC Zyklonb Darkwave0000 Necrotikflesh Impulse [WH]-Wilou84 Franckfrag Subject_119 Oxyde

Five Rooms of Doom
A Doomworld community project, startes by Keeper of Jericho, in which the goal was to make the best map each author could make without exceeding the five room limit....Date:07/16/15
Size:11232 KB
Author:Various (Project leader: Keeper of Jericho)

Another 32 over 32
Another 32 over 32 is the sequel to 32 over 32. Another 32 over 32 contains 32 standalone levels separated into 32 individual wad files. The levels were made with pistol start in mind and each map will vary in terms of Theme, Difficulty and Gameplay ...Date:05/20/14
Size:8133 KB
Author:Donnel "Jazzmaster9" Enriquez

Abandoned Megawad
This is just a collection of maps I've abandoned in my attempt to make a Megawad. =.=''' So I make those into a Megawad. Playable, but expect absolute random themes, horrible textures, random monsters, random stuffs all over the random maps. But do e...Date:10/01/10
Size:3281 KB

Third WAD by [B0S] clan. Now it's 32 levels. Plot: "It all happened because of that strange portal in the cargo compartment of this falling plane. After we loaded the object we had found under kilometers of ice in the cargo hold, the commander appoin...Date:05/06/12
Size:11908 KB
Author:[B0S] Clan

Armadosia The Mad Corridor v2
Large, complex levels, with a focus on exploration...Date:02/20/06
Size:10159 KB
Author:arma kero

And The Bloodshed Began
Size:2305 KB
Author:Maxime Bisiaux "Datacore" / ( Subject119 map 01,02,03,07 and 15 )

35 Levels for Zdoom, Plus 5 secret levels. Each level has all new challenges awaiting you. Plenty of use of the features in Zdoom like stealth enemies. There are also some new enemies capable of peforming the most unexpected tricks. There is no scrip...Date:12/22/03
Size:6992 KB
Author:Paul Corfiatis and Chris Hansen

The Great Bicycle Mystery 2
The Great Bicycle Mystery 2 is a 32 level journey that will take you to the lowest pits of hell to the brownest of techbases to the highest of mountain teleportation testing facilities to the greasiest of restaurants to the most obligatory of sewer m...Date:07/28/09
Size:7351 KB
Author:TheCupboard & Worst-vd-Plas

Coop Build
Toke's coop wad! Have fun playing it. R.I.P. Toke!...Date:01/10/09
Size:1408 KB
Author:Toke (Dylan McIntosh)

The Community Chest Project
This is a compilation of levels from the Doom Community...Date:06/13/03
Size:4536 KB
Author:Dale E. Harris

Community Chest 2
Following the success of the original Community Chest, Community Chest 2 is a 32 map megawad including levels made by 26 different authors from the Doom Community. Originally announced almost one year ago in December 2003, it is now complete and read...Date:12/06/04
Size:8706 KB
Author:Various Authors (See below)

Community Chest 3
The third installment of the series, Community Chest 3 boasts 32 maps made by 20 different authors from the Doom community. After one year of work, they have been made available for your enjoyment....Date:11/21/07
Size:12611 KB
Author:Various (see Credits)

Community Chest 4
The fourth installment of the series, Community Chest 4 boasts 32 maps made by 20 different authors from the Doom community. After four years of work, they have been made available for your enjoyment. Included in this package is the base resource W...Date:08/17/12
Size:24029 KB
Author:Various (see Credits)

Community Is Falling 3
Community is Falling 3 is the third sequal to the 'Community Is Falling' series, which are jokewads based on the drama and comedy inside the Doom community. Lots of inside jokes are involved so those who are outside the community will probably not un...Date:03/09/08
Size:46608 KB
Author:Samuel Villarreal (

Size:5295 KB
Author:Jake "The Nutcracker" Stevens

Castle Doom
Single-player megawad that pits the player against the forces of Castle Doom. I tried to keep it generic so that the various advanced ports can all run it the same way....Date:12/27/12
Size:36371 KB
Author:Chris Weathers

The last joke!
This is my last jokewad, as the title suggest. after this i will made only fuckin' cool things. Maybe (and i repeat MAYBE) i'll plan to made a sequel of the bleha saga, but it will a semiserious thing like in bella 2 of paul corfiatis. Oh and don't f...Date:10/02/07
Size:2326 KB
Author:Walter "Daimon" Confalonieri

My 32-level Megawad for Doom II/Final Doom, it has an MP3 Track for each level and text screen, uses ambient sounds from Doom 3, Quake 2 and others. Also uses textures from cc4-tex.wad and q2tex.wad. Requires Zandronum, skulltag_data.pk3, skulltag_ac...Date:06/25/13
Size:241490 KB
Author:Dzyan Kelsick (Arclite)

Size:7490 KB

My 12-level Megawad for Doom 2/Final Doom, and sequel to my previous work, Damnation. Horror-themed but still with plenty of action. Uses .ogg music files for the levels and text screens, as well as ambient sounds throughout the levels. Continues the...Date:07/20/14
Size:56389 KB
Author:Dzyan Kelsick (Arclite)

Doomworld Mega Project 2012
Harmata said it best: "I could've picked random wads from idgames and then combine them in a megawad and it would be exactly the same thing as this project." The goal of this project was to get as many mappers as possible to contribute to a single ...Date:03/01/13
Size:4320 KB

Doomworld Mega Project 2013
54 maps by 55 different mappers in 3 wads.
Size:27172 KB

deathz0r Online: The Internet Made Stupid
This wad is better than your pile of crap. Read the story below for a real description....Date:01/08/06
Size:4044 KB
Author:Dean "deathz0r" Joseph

hello welcome hope you will enjoy our first collaboration megawad release. meant to be played with prboom+ -complevel 9. some good original material in here you can be excited. high level maps for high level speedrunners. uv-speed only. full list o...Date:07/22/14
Size:863 KB
Author:nub_hat and dingdang

DSV Episode 4: The Revolution
Size:6719 KB
Author:Samuel Villarreal, Yves "evil lair" Allaire, Midway INC.

DSV Episode 4: The Revolution
Size:6840 KB
Author:Samuel Villarreal, Yves "evil lair" Allaire, Midway INC.

A hidden UAC base on Phobos: Not satisfied with their achievements, scientists have developed a new kind of teleporter, capable of not only sending things through space, but also through time and into different dimensions. There were two prototypes o...Date:12/02/12
Size:46307 KB
Author:Ingmar Derks ("Deathmatcher")

Monochrome Mapping Project
A collection of maps experimenting with the concept of simple textures in order to emphasize the fundamentals of level design (lighting, elevation, thing placement, simple contrast, etc.)...Date:06/06/13
Size:5722 KB
Author:Various (See map list below)

33 hard maps that I tested myself. Max demos for all maps included (speed demo for map30)....Date:09/09/14
Size:10015 KB

Eviltech: Soul Of Megawad (compatibility fixed version)
classic doom megawad with 34 maps. I started this megawad in 2002! then I abandonned the project and reassumed it in 2011. back in 2002 I made the following maps: 01-11, 21, 23, 26, 70% 0f 24 and the drawing for 25. at that time my computer sucked ...Date:01/02/12
Size:6219 KB
Author:Nicolás Monti

Expired License
Your dooming license has expired....Date:08/08/12
Size:409 KB
Author:TimeOfDeath (Chris Balch)

Going Down
Something sinister is lurking in UAC headquarters. Grab your gun, head to the roof and shoot your way down through the building to get to the bottom of the mystery. This is a 32 map Doom 2 megawad - boom format, complevel 9. Each map is a floor,...Date:11/02/14
Size:8612 KB

GoldenEyeDoom2 TC (for Doom2 v1.9 and deh source Ports)
(brief) GoldenEye Doom2 TC...Date:09/01/09
Size:3670 KB
Author:GoldenEye Doom2 Team

GZDoom Speedmapping Session #1
I set out to make a megawad in under one hour. This is the result....Date:08/15/14
Size:98 KB

GZDoom Speedmapping Session #2
30 maps made in under TWO hours. Some slightly bigger maps than its predecessor, and some wacky new ideas. I also used some CC4 textures to spruce some stuff up....Date:09/11/14
Size:4269 KB

GZDoom Speedmapping Session #3
30 maps made in under THREE hours. I'd like to think that this one is actually kinda fun :>...Date:10/29/14
Size:4077 KB

GZDoom Speedmapping Session #4
30 maps made in under FOUR hours....Date:11/22/14
Size:4221 KB

Hell Awakened...
Read the read me for full story 32 levels of difficult gameplay and decent deco....Date:11/09/11
Size:4894 KB
Author:Death Dealer, insanoflex312

Hell Awakened...
Read the read me for full story 32 levels of difficult gameplay and decent deco. This version is a patched version of the origional. Several fixes have been made, and it was long overdue for release. Enjoy....Date:01/12/13
Size:8433 KB
Author:Death Dealer

32 map megawad with collections of maps made from different periods of my doom mapping hobby, along with new ones. All old maps are re-polished to make them consistent in look with the newer ones. Maps are "progressively" chained together (so the pre...Date:06/29/13
Size:17060 KB
Author:Zoltán Sófalvi (Z86)

32 levels from scratch. All varied in year and quality, but what can ya do? This text is unfinished, I cannot remember where all these midis are from, frankly I don't care too much, I just want to get this damn thing off my comp, and I apologize if I...Date:09/27/04
Size:23083 KB
Author:Robert Babor (Ship by Devon West)

HERIAN (revision 5, 04/06/1998)
Herian has no story it is simply a 32 level TC made primarily for the single player. The infuence for it came from my favourite games mentioned below. 32 NEW levels, NEW textures, NEW sounds & NEW monsters All levels were made for single play. De...Date:05/19/00
Size:3391 KB
Author:Ian Wilson

HERIAN2 (revision 0, 24/01/1999)
Herian2 is fully compatible with only ZDoom version 1.17 or later. Herian2 has a simple story line. The setting, time-wise, is prior to the fearsome adventures that were seen in Doom and Doom2 the likes of which has never been see again. Many tales...Date:01/28/00
Size:7442 KB
Author:Ian Wilson

Heroes' Tales
The project from the community, basis of which are maps, made in a speed- mapping course, on which only 4 hours were allowed (each speedmapping contest - 4 hours length). The first speedmapping contest ("Nature"), most maps from which are in...Date:09/08/09
Size:4565 KB

A PRBoom+ complevel 9 megawad resulting from the Progressive Fiction Community Project. The project's aim was to create a community project with a running story, thematic continuity and gameplay gradient. See story.txt for story info....Date:02/24/13
Size:7147 KB
Author:Team Progfic (Various)

The third and final part of my solo megawad. Part 3 of 'Jenesis' adds 12 extra maps to the first twenty (which have all also been modified for the better in some way or another) and replaces the final map, as its predecessor did. 'Jenesis' is a 32-...Date:11/27/11
Size:6509 KB
Author:James "Jimmy" Paddock

Killing Adventure
This is an all new a 32 level episode for doom2. You must adventure through many unique worlds killing awful monsters along the way. When you play this in Zdoom you get all the level names. I learnt how to use mapinfo, add new textures and add new mu...Date:09/05/09
Size:1254 KB

Size:1039 KB

Temple of the Lizard Men 3
The third intallment of the Temple of the Lizard Men series. This is a 32 map wad with many new features. Further information is within the manual. It is recommended that you READ THE MANUAL before playing. Story Below......Date:06/17/13
Size:99140 KB
Author:Alando1 (Alan)

Lost maps
Putting here all the unofficial maps I've made so far(they were either made randomly and accidently, some were made for a show off, some were rejected, some are just birthday maps and so. STORY:The arch-vile responsible of the four sins is teleportin...Date:10/17/14
Size:891 KB
Author:Ilya "Joe" Lazarev

MAYhem 2048 AKA MAYhem2014
After Two successful...ish endeavors, the MAYhem crew is back for its biggest, most ambitious, and closest to on time campaign yet! (Everything said and done before July!) As usual the maps were made in a one month time span (the month of May). Only ...Date:11/20/14
Size:7140 KB
Author:A buncha schmucks

DOOM: A Megawad in Two Weeks
The idea behind this was to create a classic DOOM Megawad in two weeks. You can follow the development of the project at this thread in the forums As calling the project DOO...Date:04/02/07
Size:2348 KB
Author:Various, in no particular order: Bloodskull, Torn Vegeta, Farhaven, Lupinx-Kassman, Cadman, Icarus,

This mod adds very lot of almost all....Date:01/11/11
Size:95208 KB

Mock 2: The Speed of Stupid
It is the end of the clone wars of the 52nd century. All of humans is happy but the evil monsters of Hell come to kill everyone. Uh oh. Look like Doom guy need to save the day again....Date:11/20/03
Size:3004 KB

Mega Trickster's Mistake Unreality With Stupid
Unreality has been struck with extreme stupidness and you have to kill all the demons and stop John Romero!!...Date:05/13/06
Size:3824 KB
Author:The Tricksters - Mega Trickster, Yoshi Trickster, Psycho Trickster Belial Trickster, and Neon Tricks

Newdoom Community Project
Size:7192 KB
Author:various Doom Community members

NewDoom Community Project II
This project started on January 10, 2006. The first NDCP had been completed and released. Towards the end of that project talk had been going on about a sequel, and thus this project was formed. PumpkinSmasher took the reigns as project leader and st...Date:04/29/09
Size:19422 KB
Author:Various Authors

Necropia Zone (2010 Final Version) for ZDoom
Necropia 2010 is new megawad with 32 new levels for use with Doom2...Date:12/28/09
Size:4380 KB

Enjay ZDOOM.
32 level doom2 replacement originally done for doom 1 and updated since then. 3 levels based on Mark's work 2 secret levels constructed by Enjay but using original Wolfenstein maps as the basic plan (printed out using a very old text mode program c...Date:05/07/99
Size:3217 KB
Author:Enjay and Mark Matheson

Enjay Zdoom 2001
32 Levels replacing Doom2, basically following the Doom2 "story". A reworking of my old Enjay Doom project (originally from 1994 for some of the older levels). Therefore, the look is a little primative in places....Date:02/24/01
Size:3621 KB
Author:Nigel Rowand (Enjay)

NOVA: The Birth
Here we worked on creating a 32 map megawad consisting of efforts by those who are new to the Doom mapping experience. The restrictions are as follows: - All maps must be in limit removing format (-complevel 2 if that definition means anything to you...Date:02/20/14
Size:7421 KB

DOOM 2 UNLEASHED (Pcorf community project)
Welcome to DOOM 2: UNLEASHED - An all new 32 level megawad for DOOM 2 put together by various authors in the community. Known as the Pcorf Community Project at the Doomworld forums. After the release of Whispers of Satan I wanted to make a community ...Date:02/20/11
Size:9184 KB

Phouse: "The great arena"
Phouse: "The great arena" is a rather special wad created especially for an lmp competition (on my site). It exists out of 32 levels (30 single player, 2 deathmatch). Each level exists out of the same enviroment (The great arena) but keeps getting ha...Date:09/10/00
Size:606 KB
Author:Wim Vanrie

Plutonia 1024: The Plutinya Exeriment
32 single player Plutonia-themed 1024 maps designed by various Doomworld community members....Date:03/08/15
Size:2128 KB

Doom: Planet Wars
A marine's journey across different worlds to stop the forces of hell from taking over yet one more time....Date:11/16/12
Size:4275 KB

Project Mars Base
The first mission to the moons of mars was a 2 man team of space marines who were trying to see if the moons were able to sustain the UAC's new space station. The team landed, they report every thing seems fine, but the shuttle they were in had been ...Date:02/09/03
Size:771 KB
Author:Team Asphix

Plutonia: Revisited Community Project
32 community maps inspired by plutonia....Date:04/19/11
Size:5059 KB

Restoring Deimos
A 32-map single player/cooperative wad. Contains basic support for deathmatch, as well as difficulty levels. It entails two episodes, with episode 1 being map 1-15, and episode 2 being map16-30. There is a secret level on map 15 as well as a credits ...Date:06/17/15
Size:21416 KB

Resurgence (final version)
Resurgence is a 32 maps megawad project, an upgrade from the unfinished Surge project. The maps are similar to Speed of Doom, ranging from Scythe/Plutonia-like maps to Speed of Doom to Resurgence-unique. The difficulty is considerably less i...Date:09/23/14
Size:13521 KB
Author:Josh Sealy with Guest Mapper Darkwave0000

Revenge of the 90's
20 levels, designed for Single Player / CO-OP...Date:11/22/12
Size:3444 KB
Author:Faceplant92 / Doomkid

20 shortish levels split into three episodes: Rear Entry, Knee Deep in the Sludge and Into the Blood "The Source" - That's what they call it. No one quite knows what it is, apart from the birthing grounds of the monstrous army that invaded your pla...Date:10/26/06
Size:1968 KB

Scythe 2. Version 2
This is the sequel to my old megawad "Scythe". Expect better looking and bigger levels. unfortunately, the last 3 levels are missing, because I am so lazy and I haven't been satisfied with my attempts at making map28. I _might_ release the last 3 map...Date:06/06/05
Size:7913 KB
Author:Erik Alm

Slaughterfest 2011
A compilation of 32 slaughter maps, each designed to be played from a pistol start....Date:02/12/12
Size:5966 KB

Slaughterfest 2012
Another compilation of slaughter maps, 35 to be precise. Designed to be played from pistol start....Date:07/30/13
Size:13109 KB

Survive In Hell Public Release 2
Size:3996 KB

Speed of Doom
33 challenging maps of a megawad....Date:03/28/10
Size:9044 KB
Author:Joshy and Darkwave0000

Spear of Destiny - Return to Danger & The Ultimate Challenge For Edge Sourceport
This is a faithful recreation of two Spear of Destiny Mission Packs - Return to Danger and The Ultimate Challenge. All 42 levels with all the original graphics and hires sprites. (Almost all enemies and decorations are covered in hd:) ) All Spear of ...Date:12/17/12
Size:40893 KB
Author:Raphael "Caleb26"

Super Sonic DooM
Size:18339 KB
Author:Stephen Clark (The Ultimate DooMer!)

Ultimate Simplicity
Ultimate Simplicity is a megawad comprised of 3 episodes, including 30 maps. It is essentially an overhauled version of the original Simplicity, with vast improvements made overall. See the NOTES section for more detailed information....Date:07/09/07
Size:15596 KB
Author:Agent Spork

You know Doom, it is always the same, get some weapons, infiltrate the destroyed UAC base or demon hive, kill all the monsters and hellspawn and find the exit switch. This was Doom... until now: Stronghold is a mixture of Unreal Tournament's Assault ...Date:11/08/10
Size:151092 KB
Author:Various (see below for a more detailed listing)

Sunlust is a set of 32 boom-compatible maps for Doom II, designed to be played from pistol start. The maps meander through a range of themes, from traditional bases and temples to abstract hellish, void, and tech aesthetics. UV is designed primarily ...Date:08/09/15
Size:23817 KB
Author:Ribbiks & Dannebubinga

Tarakannik 2
Size:10514 KB

Size:2993 KB

The Archives Are Doomed: Gold Edition!
Size:1236 KB

Dark Tartarus: Dead Tonight
Size:57494 KB

Ten Community Project
Fuzzball Fox came up with the concept of using only 10 textures for a map, and challenged the ZDoom forum members to create 15 single player maps and 5 multiplayer maps that used this limit, and also limit the player to a 2048x2048 area. The resultin...Date:07/26/08
Size:15469 KB
Author:Various members of the ZDoom community (see below)

Infected Telecom Stations v1.2
A 16+2 level wad, technical reality + tactical fight...Date:12/26/05
Size:3846 KB
Author:Karoly (Charles) Horvath

Time Of Maps - Part 1
TOM is a boom compatible wad that uses only doom2 format line actions (except some boom light transfers) and sector effects. -complevel 9 in PrBoom-Plus is required for some rising stairs and "floor lower to 8 above highest floor" behaviour. Some map...Date:09/27/09
Size:5763 KB
Author:TimeOfDeath (Chris Balch)

The Twilight Zone II: Final Dreams
Size:3928 KB
Author:Paul Corfiatis

Ultimate Doom 2
Size:2536 KB

Valiant is a MBF megawad for Doom II featuring 32 new maps spanning 5 themed episodes. Each map is designed to be played from a pistol start, but some effort has been made to support continuous play as well. Additionally, Valiant includes a number ...Date:05/30/15
Size:25005 KB
Author:Paul "skillsaw" DeBruyne

The Vilecore
More DOOM II:...Date:04/23/03
Size:1814 KB
Author:Darren Finch A.K.A: Doom_Dude

Vile Flesh
Size:5415 KB
Author:Gwyn Williams

32 tough levels that were inspired by Plutonia, Momento Mori and Icraus. The levels aren't super detailed like Darkening or Eternal but just as good as Doom and Doom 2's levels. This is the third and final installment of the Dsv ser...Date:12/20/00
Size:5610 KB
Author:Samuel A. Villarreal

Whitemare 2
Megawad, based on the results of a four speedmapping contests, held on in 2013, with such themes, as winter, thaw, precipices, and ancient civilizations. Maps were finalized some time later (some - very significantly), and several maps w...Date:03/03/14
Size:42012 KB
Author:Russian Doom Community (see below)

Before I say a thing, this is a jokewad for ZDoom (YAY JUST WHAT WE NEED MORE OF!) so if you do not want to play some of the worst maps available (as was the projects intention) then skip this. This is WOOO, an exhilarating experience into mapping....Date:10/25/13
Size:6752 KB
Author:mrthejoshmon, cannonball, Scypek2, Memfis, Vaporizer, KiiiYiiiKiiiA, Flamen0d, j4rio, obake, walter

This is the highly anticipated sequel to WOOO! (The ZDoom orientated jokewad that nobody asked for) This is a jokewad which is meant to be awful, silly and just plain weird. This time we have more than 32 maps of pure unbridled crap! We have maps...Date:09/01/14
Size:13089 KB

Whispers of Satan
Whispers of Satan is a 30 level add-on for id software's game Doom 2: Hell on Earth requiring a Boom compatible source port....Date:12/12/09
Size:11167 KB
Author:Paul Corfiatis and Kristian Aro

ZDoom Community Map Project II
As the successor to the ZDCMP1, the second take follows the same rules: Various mappers and modders are working on fixed dates/slots on the map and continueing where the prior person has stopped. Expect a high quality Doom experience with countless s...Date:05/25/14
Size:52622 KB
Author:Various authors

Zones of Fear
After the first czech community project we were decided to make something larger hance Zones of Fear were born....Date:05/18/12
Size:12235 KB
Author:Damned, Des_arthes, enkeli33, jaeden, klofkac, pipicz

ZPack - Random Maps for ZDoom
A megawad of 3 themed episodes, each of them with numerous maps fully taking the advantage of ZDoom's features!...Date:06/16/08
Size:36131 KB

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