Zero Virus       | Filename: | 0virus.zip | | This DEH/wad brings back the old feeling of Doom, where instead of facing tons of monsters, you would have trouble fighting a few at a time.... | Date: | 11/02/04 | | Size: | 4 KB | | Author: | Rei "Zero" Yukamuri |
10x      | Filename: | 10x.zip | | 10x multiplies the amount of doom enemies by, you guessed it, 10. Enemies explode into multiples of ten as soon as the map starts. Due to collision problems, you are able to walk through monsters. Most monsters projectiles pass through each other, ma... | Date: | 06/15/08 | | Size: | 2 KB | | Author: | Cutmanmike |
| 1666hoe.zip | Filename: | 1666hoe.zip | | ... | Date: | 09/16/94 | | Size: | 18 KB | | Author: | |
2x Weapon Damage MOD      | Filename: | 2xwepdmg.zip | | This MOD will alter the amount of damage for ALL weapons in Doom 2, by 2x. Use this to make your weapons two times more powerfull.... | Date: | 02/09/06 | | Size: | 2 KB | | Author: | Julz_D |
4thjuly       | Filename: | 4thjuly.zip | | This is a little patch I slapped together that changes the last 3 weapons.... | Date: | 02/20/11 | | Size: | 573 KB | | Author: | Jeremy L. Wagner |
| another1.zip | Filename: | another1.zip | | ... | Date: | 07/13/94 | | Size: | 30 KB | | Author: | |
| Archflame launcher | Filename: | archfire.zip | | Your rocket launcher is a now an archflame launcher.... | Date: | 11/11/98 | | Size: | 2 KB | | Author: | Reviver |
| The Arch-Mage | Filename: | archmage.zip | | I hope you all have heard of D2xGold, but since you probably haven't, here goes: http://www.doomshack.com/doom2x This site will lead you to the original versions. Doom2x is a series of TCs involving Comtar of the X-world, who has taken over the Icon ... | Date: | 07/20/98 | | Size: | 3 KB | | Author: | "Jjukil" |
Alien Vendetta DeHackEd patch       | Filename: | avdeh.zip | | This is the DEH patch I made for AV. It was included in the last AV distributuion, but as an EXE, so I decided to upload this for those poor souls addicted to "ports." And now since http://doomsearch.com exists it will be easier for people to notice/... | Date: | 07/30/02 | | Size: | 5 KB | | Author: | Miguel Folatelli |
| bal.zip | Filename: | bal.zip | | ... | Date: | 02/05/95 | | Size: | 18 KB | | Author: | |
Killer Barrels!!!      | Filename: | barrels.zip | | Barrels, Barrels and more barrels.... Nearly every monster (except for bosses) have been turned into killer slop barrels. The barrels are filled with blood, toxic wast, crap, or gray slime. Barrels will follow chase you through the level just like no... | Date: | 07/03/95 | | Size: | 7 KB | | Author: | Stephen Crowley |
The Living Barrels      | Filename: | barrels2.zip | | Every enemy is a living barrel. There are four types: slime-filled, blood-filled, tar-filled, and crap-filled. They all act the same though. When the barrel knows you're there, it will go after you. As soon as it's next to you, it will blow up on its... | Date: | 06/27/98 | | Size: | 2 KB | | Author: | PHOENIX |
| bmine.zip | Filename: | bmine.zip | | ... | Date: | 07/12/94 | | Size: | 6 KB | | Author: | |
Body Fade 1.0       | Filename: | bodyfade.zip | | I was making some levels with nonstop monsters... | Date: | 07/21/04 | | Size: | 9 KB | | Author: | Vilian |
| Boom Cycle | Filename: | boomcycl.zip | | Makes items "cycle" and respawn with a BOOM ! (camp to close and you be dead). If you HAVE to play single player,I suggest using DM and pressing [F1] so items will respawn.... | Date: | 02/15/98 | | Size: | 1 KB | | Author: | Nial |
BoomDoom       | Filename: | boomdoom.zip | | This DeHacked patch turns bullet puff and revenant homing missile trails into rocket explosions with splash damage. It also makes hitscan weapons fire faster. However, actually using the rocket launcher causes a monster to telefrag you and the fist i... | Date: | 12/14/03 | | Size: | 1 KB | | Author: | Cutmanmike |
| Evil Boxes | Filename: | boxes.zip | | This patch replaces rockets with little demon spawn boxes, you know, the ones that spawn demons in map 30? They have been made *extremely* powerful, but they have a distance limitation. If you try to make them go too far, they spawn a monster right o... | Date: | 06/23/95 | | Size: | 7 KB | | Author: | Kyle R. Hofmann |
LifeBuilder v1.0      | Filename: | buildlif.zip | | Alters two weapons. The Plasma Gun (now the Life Beam) fires a bullet with damage -1! Enemies can get REALLY strong. The BFG is now the Reviver. It actually brings enemies back to life (mostly the minor ones only, and you need a dead body to aim for.... | Date: | 06/22/98 | | Size: | 2 KB | | Author: | PHOENIX |
Caco's Revenge       | Filename: | caco2.zip | | Okay... This is basically a dehacked patch that makes all the monsers supercharged and more powerful than normal, except for the caco, which is now harmless, but invincible. Well, it first started because my little 6-year-old sister likes doom as wel... | Date: | 09/20/03 | | Size: | 4 KB | | Author: | Xaser |
chex.exe dehacked patch       | Filename: | chexdeh.zip | | This is a dehacked patch designed to emulate the chex.exe executable included with Chex Quest. It is generated from a comparison of chex.exe with Final Doom's doom2.exe.... | Date: | 08/14/08 | | Size: | 9 KB | | Author: | Simon Howard |
| Cleimos DeHacked patch | Filename: | cleimdeh.zip | | Cleimos (cleim10.wad) comes with cleimset.exe, a tiny application for changing the text strings for Episode 2 of DOOM v1.2. This file does the same but for DOOM's ulimate release.... | Date: | 08/29/03 | | Size: | 2 KB | | Author: | Miguel Folatelli |
COOLWPNS.DEH      | Filename: | coolwpns.zip | | My first attempt at a dehacked patch. This patch does several things. o Rocket's become the Revenant's missiles. Can't figure out the code pointers to make it home yet. o Plasma gun fires a stream of those missiles only weaker. o Imp is more powerf... | Date: | 08/12/95 | | Size: | 2 KB | | Author: | Erwen Tang |
Cyberdemons, my friend       | Filename: | cyber.zip | | All shotguns turn into Cyberdemons. All of them, whether they are lying on the ground or dropped by a sergeant have become cyberdemons. One consolation is that all former cyberdemons have become shotguns. :)... | Date: | 06/23/95 | | Size: | 7 KB | | Author: | Kyle R. Hofmann |
The Cybermarine v1.0      | Filename: | cybrplyr.zip | | So, you think a Cyberdemon has it easy, huh? Well, you couldn't be more wrong. Every marine attacking him has glowing yellow eyes and a BFG that, amazingly, never runs out of ammo! ...Anyway, this DeHackEd patch will turn you just about completely ... | Date: | 06/17/98 | | Size: | 3 KB | | Author: | PHOENIX |
| Da Bomb Patch | Filename: | dabomb.zip | | You start out with 100 bullets, 500% health (max. health=999%!!). When monsters (or you) are shot a puddle of blood drops and all blood glows in the dark. Some new cheat codes and barrels full of blood!... | Date: | 02/21/97 | | Size: | 50 KB | | Author: | Nightspawn |
| dc-dpack.zip | Filename: | dc-dpack.zip | | ... | Date: | 06/21/95 | | Size: | 12 KB | | Author: | |
dc-mhell.zip      | Filename: | dc-mhell.zip | | ... | Date: | 06/21/95 | | Size: | 7 KB | | Author: | |
| DOOMED YOU: DIE MAGGOT DIE! | Filename: | dedmatch.zip | | You have had a friend that you have always wanted dead, and now is your chance! If you think that deathmatches end too quickly, or that even you could survive having more lead in your chest than the Doom marine, then this is the one for you!... | Date: | 01/14/97 | | Size: | 3 KB | | Author: | Robert Birks |
Dissolving Bodies      | Filename: | disolve.zip | | Has your Mother ever told you Guys to clean up your mess after you. Well with this patch you can do just that ;-) Got the idea from Eric Herrera and it looks pretty cool especially with Edmundo's great MD2 models. If you like it use it... if its not ... | Date: | 08/18/04 | | Size: | 2 KB | | Author: | Abbs |
| dmatch2.zip | Filename: | dmatch2.zip | | ... | Date: | 01/17/96 | | Size: | 19 KB | | Author: | |
dmbrite.zip       | Filename: | dmbrite.zip | | ... | Date: | 01/04/96 | | Size: | 19 KB | | Author: | |
| DOOMED YOU: DIE MAGGOT DIE! | Filename: | doomedu.zip | | info. There are three description sections. If you want to know the facts now, read the rest of the document! If you want a brief summery, read "short". If you want the story of your last few minutes before the game starts, read "medium". If you want... | Date: | 01/14/97 | | Size: | 15 KB | | Author: | Robert Birks |
| Evilness Unleashed | Filename: | evilness.zip | | This is a collection of things I made and found on the internet. You have a grenade launcher, and monsters are, uh, surprising. Don't antagonize the Cacodemons, they have enough trouble with turning into lamps, and they will retalliate. Also, you've ... | Date: | 11/10/96 | | Size: | 3 KB | | Author: | Chris Reynolds |
| The First External Camera for Doom II | Filename: | extcam.zip | | This is an external camera patch for Doom 2. I included one patch that gives you the classic green marine, and another that gives you the blue marine with some Quake weapons. There are also patches for an imp, a demon, and an enforcer(not the one fro... | Date: | 11/11/97 | | Size: | 158 KB | | Author: | Jonathan Washburn |
Extreme Monsters Modification      | Filename: | extrmons.zip | | This MOD upgrades the normal DooM 2 monsters into much more agressive and strong versions of their original selves. Hit points, movement and projectile speeds have all been altered in this MOD. This MOD will most likeley be very good in terms of incr... | Date: | 07/07/06 | | Size: | 2 KB | | Author: | Julz_D |
Fireball Launcher       | Filename: | fblaunch.zip | | This patch creates a cool fireball launcher. It shoots fireballs that have a quadruple explosion effect. IF a player (you) gets hit with ALL four they die unless you've upped max hp and armor. I have mine raised to 500% hp and 500% armor and the thin... | Date: | 10/18/95 | | Size: | 1 KB | | Author: | Mike Lowery |
| Every One is Floating, but Me! | Filename: | float.zip | | I changed some weapons around; A lot of guys float which can be very annoying; I altered the Demon.... | Date: | 06/08/97 | | Size: | 2 KB | | Author: | Warren |
| football.zip | Filename: | football.zip | | ... | Date: | 11/15/97 | | Size: | 117 KB | | Author: | |
French Doom translation       | Filename: | french.zip | | This is a recreation of the official French translation of Doom II, in the form of a PWAD file and dehacked patch. I have created these by comparison of the English and French versions of doom2.exe and doom2.wad (the French version is named doom2f.wa... | Date: | 03/21/10 | | Size: | 76 KB | | Author: | Simon Howard |
Doom 2 French Version (doom2f.wad) binary patch      | Filename: | frpatch.zip | | This is a binary "sideways-grade" patch to convert the normal (English) version of Doom II v1.8 to the official French translated version. The French version of Doom was created by a professional translations company called "Art of Words" and distr... | Date: | 04/21/10 | | Size: | 278 KB | | Author: | Simon Howard |
Harmony Mod Base      | Filename: | harmmod.zip | | Base file for use in creating mods for Harmony 1.1 or later. When Harmony 1.0 was release I had trouble running it on Linux. My solution was to translate the DeHackEd patches into modern lumps, which allowed me to play the game. I submitted the lum... | Date: | 12/12/09 | | Size: | 11 KB | | Author: | Blzut3 |
Deathkings Music      | Filename: | hexddmus.zip | | Enables music for the maps of the Hexen expansion pack, HEXDD.wad.... | Date: | 03/09/07 | | Size: | 4 KB | | Author: | DJShrimpy |
| HOT BLOOD | Filename: | hotblud.zip | | Monsters and players bleed like other similar patches (e.g. MKBLOOD). However, the bleeding in this patch has a twist -- the pools of blood burst into flames about two seconds later, frying anyone nearby to a crisp.... | Date: | 11/05/96 | | Size: | 1 KB | | Author: | Patrick Martin |
| hyper1.zip | Filename: | hyper1.zip | | ... | Date: | 03/10/96 | | Size: | 2 KB | | Author: | |
| imp_mode.zip | Filename: | imp_mode.zip | | ... | Date: | 05/17/95 | | Size: | 126 KB | | Author: | |
| Infinite Ammo Patch for Doom2 | Filename: | infiammo.zip | | This is the most SWEET patch out there, it has infinite ammunition, all enemies float including cyberdemon and spider mastermind, the boss shooter shoots out cyberdemons that walk on air, the players sound like arch viles, the rocket launcher sounds ... | Date: | 01/12/96 | | Size: | 7 KB | | Author: | Mike Fisher |
| The Invaders | Filename: | invade19.zip | | This zip file contains the two dehacked patches which are needed to correctly play The Invaders with Doom 2 1.9 (dehacked v2.3 needed but included into invaders.zip). Also, included in this zip, both versions of installation files INSTAL16.BAT and IN... | Date: | 07/07/95 | | Size: | 5 KB | | Author: | Dominique Lavergne |
| jookey.zip | Filename: | jookey.zip | | ... | Date: | 01/12/98 | | Size: | 147 KB | | Author: | |
Patch of Powers       | Filename: | jumper.zip | | Full description is in the Powers!.txt file in the zip, but I can summarize it: this patch gives your players special powers no one thought would ever be in Doom. Using it you can revive enemies, create drones to fight for you, and jump. You heard me... | Date: | 05/10/97 | | Size: | 7 KB | | Author: | "Jjukil" |
| Lots Of Stuff | Filename: | lotsstuf.zip | | A strange patch that does many things 1.It turns the rocket launcher into a laser cannon 2.Makes the pistol and shotgun guys look like different colors of you 3.Replaces cyberdemon with Megademon(you thought you hated it before just wait) 4.Replaces ... | Date: | 07/01/97 | | Size: | 2 KB | | Author: | John Van Assche |
| Killing Machine | Filename: | machine.zip | | Demons invade. Shoot the demons. *Commercial Break!* Now, with this new and improved super shotgun, you won't ever have to worry about demons who won't die! With infinite ammo and an automatic firing system which refuses to even let you change weapon... | Date: | 06/23/95 | | Size: | 7 KB | | Author: | Kyle R. Hofmann |
madness.zip      | Filename: | madness.zip | | ... | Date: | 04/06/96 | | Size: | 45 KB | | Author: | |
Mega Weapons!!!       | Filename: | megawep.zip | | Beat the crap of demons with your new improved fist. Chainsaw saws bad guys up quicker. Pistol is like an uzi. Shotgun kills Cyber Demon in about 2 seconds. (no kidding) Super Shotgun - 'nuff said Chaingun is like the one Arnold uses in T2. Fully aut... | Date: | 06/26/95 | | Size: | 7 KB | | Author: | Stephen Crowley |
| mine.zip | Filename: | mine.zip | | ... | Date: | 07/11/94 | | Size: | 32 KB | | Author: | |
| Mealstrom Gun | Filename: | mlstrm.zip | | Mealstrom is a great big whirlpool, German, I think. Anyway, what the patch does is give you infinite ammo so you don't run out, alot of life for those of you who don't use codes (which is dumb with this patch) speed up the shotgun so it's fun and, B... | Date: | 11/10/96 | | Size: | 2 KB | | Author: | Chris Reynolds |
MoD's fun weird dehacked patch thingy       | Filename: | modfun.zip | | A little dehacked patch I made a few weeks ago, just thought it was kind of cool(and so do the people I showed it to). Some of the baddies are different(but the imp is kinda fucked up). It also has a version of THE GUN in it, hope you know how the bf... | Date: | 08/21/04 | | Size: | 3 KB | | Author: | MasterOFDeath |
| morfmons.zip | Filename: | morfmons.zip | | ... | Date: | 06/25/94 | | Size: | 2 KB | | Author: | |
morphdeh.zip      | Filename: | morphdeh.zip | | ... | Date: | 08/14/95 | | Size: | 2 KB | | Author: | |
Napalm Weapons      | Filename: | napalm.zip | | This patch is what I came up with when I saw that all of the other flamethrower patches sucked and didn't have kickback or anything that made them realistic. I have tried to make this realistic by adding flame kickback and limited range to the flame-... | Date: | 03/31/97 | | Size: | 2 KB | | Author: | David Mason |
nastyimp.zip      | Filename: | nastyimp.zip | | ... | Date: | 02/05/95 | | Size: | 19 KB | | Author: | |
NEWCHEAT.DEH      | Filename: | newcheat.zip | | My first attempt at a dehacked patch. Here is what it does: New cheat codes! (Look at the file in DeHacked v3.0) (to find them out or E-Mail me) 200% starting health and 200 starting bullets! BFG gives you 25 cells when you use it! 5000% max health... | Date: | 01/05/96 | | Size: | 2 KB | | Author: | Chris Howard |
| New Technology Doom v1.0 | Filename: | newtech1.zip | | The war between Earth and Hell rages on. In the years since the conflict began, Earth scientists have been busy. Newer and deadlier weapons have been developed to thrash the demonic hoards that still threaten humankind. These new technologies are now... | Date: | 12/14/94 | | Size: | 20 KB | | Author: | James V. Kracht |
| Nialdm01 | Filename: | nialdm01.zip | | This patch changes the cell gun into a blazer gun (get to close and it feels... | Date: | 02/10/98 | | Size: | 3 KB | | Author: | Nial |
NoBlock v1.1      | Filename: | noblock.zip | | Players can walk through other players, monsters, and decorations. Useful for multiplayer modes like cooperative and team oriented game modes.... | Date: | 11/09/04 | | Size: | 1 KB | | Author: | Josh Simpson (EarthQuake/Seismos) |
nodeath.zip      | Filename: | nodeath.zip | | ... | Date: | 08/19/94 | | Size: | 5 KB | | Author: | |
| They Can't Die! | Filename: | nodie.zip | | Monsters will not die. That's that. When you kill them, they just keep on going. They leave ammo and weapons like they normally do, but then they keep on going like they never died, because they haven't. Very scary.... | Date: | 06/23/95 | | Size: | 7 KB | | Author: | Kyle R. Hofmann |
| No Healing Allowed! | Filename: | noheal.zip | | This patch makes it impossible to pick up any sort of healing or armor items. No stimpacks, medikits, potions, helmets, green armor, blue armor, soul spheres, megaspheres, invincibility, berzerk, or invisibility. It's not exactly fair, but who wants ... | Date: | 06/23/95 | | Size: | 7 KB | | Author: | Kyle R. Hofmann |
Omniverse's Weapon Rebalance       | Filename: | omniwprb.zip | | A WAD for rebalancing the weapons in Doom. Primarily intended for DM, but could be used for single player or co-op as well. The purpose of this rebalance is to shift the focus of the weapon balance away from single player and towards DM, and to red... | Date: | 09/13/06 | | Size: | 2 KB | | Author: | Shawn Huckabay |
| Phat Doom 2!!!! | Filename: | phatdoom.zip | | I changed some things in Doom2 to make the game "better." Some changes made were moving barrels, ghost troopers from dead ones, bleeding barrels, rapid fire weapons, new bullet looks, and many many more. You'll just have to play to see all of the cha... | Date: | 06/08/97 | | Size: | 4 KB | | Author: | Warren |
| Plasma Warfare | Filename: | plasma1.zip | | I have modified all the weapons to use plasma and shoot fast but I couldn't change the damage of the shotgun chaingun etc. If any one would modify this one and send it to me I would be greatful.... | Date: | 02/17/97 | | Size: | 1 KB | | Author: | Allen McIntosh |
Punch-Out!! Modification WAD      | Filename: | punchout.zip | | This is a simple Modification WAD for advanced Doom engines. It turns the Pistol into Fists, and removes all the other weapons in the game. Combine this with WADs made for boxing, such as "NEWBOXE.WAD," and you've got yourself a winning combination.... | Date: | 11/04/04 | | Size: | 46 KB | | Author: | Joseph "Dr. Lithius" Collins |
Generic PWAD DeHackEd patches       | Filename: | pwaddeh.zip | | These DeHackEd patches clear all the map names and episode texts, which apply only for the genuine game, and not add-on maps. PWAD.DEH is for The Ultimate DOOM, and PWAD2.DEH is for DOOM II: Hell on Earth v1.9.... | Date: | 05/06/04 | | Size: | 5 KB | | Author: | Chain Mail |
Quake Weapons in Doom ][      | Filename: | quakew2.zip | | All right, I'll make it easy on you...Quake has weapons. These weapons are now emulated in Doom ][. Have fun. You may remember this patch's predecessor, Quakewep.zip; that patch is old, admittedly terrible, BUGGY (I can't BELIEVE I didn't catch the o... | Date: | 02/09/98 | | Size: | 6 KB | | Author: | "Jjukil" |
railfast.zip       | Filename: | railfast.zip | | ... | Date: | 04/07/99 | | Size: | 2 KB | | Author: | |
| railgun.zip | Filename: | railgun.zip | | ... | Date: | 04/06/99 | | Size: | 2 KB | | Author: | _Dimiter_ |
| REAL ACTION | Filename: | realact.zip | | Included are a variety of Dehacked patches and TINYSHOT.ZIP. The patches included are: the ARSENAL series, which beefs up all the weapons (Arsenals 2-4 change the plasma gun to a different weapon.); BLUD, which causes enemies and players to bleed poo... | Date: | 11/05/96 | | Size: | 54 KB | | Author: | Patrick Martin |
| realgame.zip | Filename: | realgame.zip | | ... | Date: | 08/19/94 | | Size: | 18 KB | | Author: | |
| Boy, you must be a *WIMP*! | Filename: | realwimp.zip | | Enemies move as slow as possible, all have the minimum possible health, and respond so slowly that they would die of old age (Which is *REALLY* long in hell) before they did anything.... | Date: | 06/22/95 | | Size: | 7 KB | | Author: | Kyle R. Hofmann |
| revenge.zip | Filename: | revenge.zip | | ... | Date: | 08/07/94 | | Size: | 5 KB | | Author: | |
Reviver Patch       | Filename: | reviver.zip | | Reviver.deh is a patch that replaces the once- potent BFG with a Reviver gun, which when fired unleashes a red-tinted BFG shot that doesn't kill enemies - it brings them back to life!! For best results, get up close to the dead enemy that you want ... | Date: | 05/08/96 | | Size: | 1 KB | | Author: | RavenCM |
Right Hand Fist      | Filename: | rhand.zip | | Changes the fist from left handed to right handed. To be honest, I dont know why id Software didnt make it right handed to begin with?... | Date: | 04/14/97 | | Size: | 50 KB | | Author: | Mr Pink |
| Antisaedist's Decomposing effect v1.0 | Filename: | rot.zip | | Makes dead bodies and guts decompose in seconds. Kill a trooper, and watch the corpse as it breaks down into a pile of stinky, nasty guts. Then it breaks down even more and turns into a pool of blood with pieces of meat floating around in it. In a fu... | Date: | 06/04/96 | | Size: | 1 KB | | Author: | Antisaedist |
Space Deathmatch Wad      | Filename: | space.zip | | This is a very unusual way of playing deathmatch: in zero-G. First, each player has a choise of one and only one weapon, and some ammo for that weapon (I finally got all the weapon selection areas working!) Then, it's just like normal deathmatch, exc... | Date: | 02/18/97 | | Size: | 34 KB | | Author: | James Baicoianu |
| speed11.zip | Filename: | speed11.zip | | ... | Date: | 02/09/98 | | Size: | 4 KB | | Author: | |
| supwepd2.zip | Filename: | supwepd2.zip | | ... | Date: | 10/08/94 | | Size: | 19 KB | | Author: | |
| telefix.zip | Filename: | telefix.zip | | ... | Date: | 08/19/94 | | Size: | 10 KB | | Author: | |
| ussw1.zip | Filename: | ussw1.zip | | This patch file makes the BFG9000 shoot ultra high frequency sound waves. These waves make enemies explode. Sometimes it doesn't work, but don't worry, This patch gives the BFG9000 infinite ammo! This patch also makes the BFG9000 rapid fire. I hope y... | Date: | 07/21/97 | | Size: | 58 KB | | Author: | |
uzi.zip       | Filename: | uzi.zip | | ... | Date: | 09/06/97 | | Size: | 11 KB | | Author: | |
WEAPON      | Filename: | weapon.zip | | Ultra-fast weapons, and virtually infinite ammo (actually, 999999 ammo, and it will only run out if you fire the BFG continuously for several minutes without picking up ammo) Some weapon ball sprites changed. This patch originates from a bought DEH... | Date: | 03/08/13 | | Size: | 2 KB | | Author: | Unknown |
weapons.zip      | Filename: | weapons.zip | | ... | Date: | 03/10/96 | | Size: | 114 KB | | Author: | |
| werfbaby.zip | Filename: | werfbaby.zip | | ... | Date: | 04/13/96 | | Size: | 1 KB | | Author: | |
| WRATH.DEH | Filename: | wrath.zip | | Makes DOOM or DOOM II extremely rough. Now you don't have to collect ammo anymore. But all projectiles can be extremely painful. You can now have up to 2000 hit points and 2000 armor points. Ludicrous!!! 8)... | Date: | 02/12/97 | | Size: | 1 KB | | Author: | Ian Chipman |
Anyone who needs this is a WUSSBOY!       | Filename: | wussboy.zip | | If you're having trouble on "I'm Too Young To Die" with that pesky first enemy of the game, then this patch is for you! All enemies: 1) go at half speed, 2) can't shoot, and 3) light up in dark rooms. Also, the Spectres are fully visible. The only en... | Date: | 07/27/98 | | Size: | 3 KB | | Author: | Phoenix |
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