Title: insertwackynamehere's ZDoom Deep Water Tricks
Filename: docs/editing/wckywtr.zip
Size: 8 KB
Date: 03/10/04
Author: Samuel 'insertwackynamehere' Horwitz
E-mail: samuel.horwitz@verizon.net
Description: A tutorial involving deep water effects. Has a neat 3D floor effect, that may or may not have been discovered before.
Base: New from scratch
Build time: A couple hours
Editor(s) used: Doom Builder
Bugs: I didn't find any
Rating: (12 votes)
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Heh, it gives what it says. A good tutorial, but the messages go a little fast. (I was never a fast reader) -cyber-menacex
Not enough detail :P Nah, it's pretty good. -Lutrov71x
Very good and easy to use. So I have finally learnt how to make deep water! 5/5 -Glassymanx
Very helpfull!!! 5/5 -r_rrx
Pretty good stuff. If I was a mapper, I would make a few outdoor or indoor terraces that have a room directly underneath them or even a staircase to walk under like concourses at an arena. 4 stars --z34chrisx
Helpful Legendaryx
I looked at this to see what I was doing wrong, then realized I didn't have matching sector tags XD Good Tutorial anyway.x

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