Title: UAC Experiment
Filename: levels/doom/Ports/s-u/uacexp.zip
Size: 134 KB
Date: 11/07/00
Author: Hellbent (Jason Root)
E-mail: chesterules@yahoo.com
Description: This level attempts to recreate that quintessential experience that Episode 1 of DOOM instilled in me.
Credits: Kracov for testing the level and giving feedback. And, of course, the egos at id.
Base: New from scratch
Build time: Oh, about 25 hours.
Editor(s) used: DeeP97
Bugs: None
Rating: (8 votes)
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Mindless action in boring surroundings. Plays alright. 1 star --- Starburst.x
This level is actually a duplicate of exper.zip (uploaded only a few weeks ago). Someone must have slipped it through under a different zip file and filenames but both the map and the text file inside that zip are exactly the same. Anyway, I agree with (both) /newstuff reviews of the map (see /newstuff chronicles on Nov 12 2000 and Jun 20 2009); it's a good map, but not sure we need it twice. Not a big deal though; just wanted to point it out.x
Good map.x
Absolutely epic. This level seems to have lots of architecture from episode 1, but tons of original new stuff too. The theme was consistent throughout, and you kept true to the original theme of episode 1 by not using any registered content. It was quite confusing to navigate however, but the gameplay was superb. Hats off to you sir! 5/5! From Nixot.x
Big does not mean interesting... this level is a kind of (awful) "tribute" to some levels of the original Doom, which parts have been put here and there. Unfortunately, the author seems to have no idea of what "level designing" means, and drew blunt corridors between the pieces of levels he stole. Dispensable. Magma.x
There is misalignment of textures, large places and empty corridors, thousands of monsters everywhere. But it was fun and quite difficult.4 stars - Doomaniac.x

View uacexp.txt
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