Title: |
BIGMAZE.WAD |
Filename: |
levels/doom/a-c/bigmaze2.zip |
Size: |
31.63 KB |
Date: |
11/20/04 |
Author: |
Anonymous |
Description: |
It's fun. |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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cs99cjb
| A big scribble map with bad lighting, bad texturing, far too many power-ups and no exit. I guess this was designed for deathmatch. | x | |
Anonymous
| Pointless just-a-bunch-of-line s map. Quite primitive architecture with a lot of copy & paste. Only a few textures used, lots of misalignments, ugly doors, missing textures, a door with a sky texture as floor. No decoration, no ambiance. No gameplan, no keys, just walking around searching for an exit - which isn't there... Way too much weapons, ammo & health. Overall: far below the average 1994 map. Off-topic: don't mention the usual 5* legendary trolls. | x | |
Anonymous
| This is dated May 1994. It's for Ultimate Doom (the readme implies that there is a Doom II version, and that this is it; it's not). It's awful. The map resembles a random doodle, with a large dark maze that leads to a couple of arenas; there's no theme, masses of health and ammo, no theme, and also no exit. As a single-player level it's pointless, as a deathmatch level it would be too cramped and dark. Not to be confused with id=12983, which is also terrible. | x | |
Anonymous
| shut up with this bullshit "updated in*OMFG* | x | |
Anonymous
| stop this wads updated in 2932 | x |
View bigmaze2.txt
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