Title: Barons and Beyond (Not anymore but I like the name)
Filename: levels/doom/a-c/bnbeyond.zip
Size: 92 KB
Date: 11/10/94
Author: Jason Michelsen
Description: A rather LARGE level with some nifty tricks & traps scattered through out. I tried to keep a theme through out the level, it may sometimes wander but I feel overall I did a good job of it.
Credits: Jim Jastrzebski and Augie Maida for giving me some ideas and providing some moral support while building this monster level.
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.21 DMapEdit 3.0 DoomCad 4.3
Bugs: Doom crashes if you save your game Couple minor mirror effects still lingering around
Rating: (5 votes)
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Very interesting in places, but also very uneven and way too enormous. 3/5 --Wooliex
One of those '94 wads that promises a challenge but ends up easy due to infighting and a lot of ammo. Most of the level is punching spectres in dark STARTAN hallways. You can get stuck and a lot of areas are pointless and ugly. Eventually I got bored 20 minutes in and rageclipped to find the yellow key. It was in a secret. 2/5 x
It took me 30 minutes to beat. The yellow key is not needed, the yellow-exit door opens with the red key.x

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