Title: conquest.zip
Filename: levels/doom/a-c/conquest.zip
Size: 91 KB
Date: 09/18/94
Author:
E-mail: jhendric@acs.bu.edu
Description:
Credits:
Base:
Build time:
Editor(s) used:
Bugs:
Rating: (4 votes)
  Spambot check: 3 + 7 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
A classic E2 styled base with a very intricate design. There are lots of little side rooms and secrets to find, and everything seems interconnected. The progression is complicated, but once you've learned the map it's not hard to find your way around. There are some stupid things, though: you can trap yourself completely in several places, and the gameplay is sometimes dull (this map could really use some bigger fights). Still, a good map. --4/5x
Lightning Hunter
For a map made in '94, this was way ahead of its time. The detail is more reminiscent of a map made in 2000, and the author paid attention to the lighting and texture alignment - something that is rare for 1994. The connectivity is great, and there are lots of secrets to find. There aren't many intense fights, but there are several clever traps. As the other reviewer stated, you can unfortunately get stuck in a few areas that have no exit. Because this map was far ahead of its time, I give it 5/5.x

View conquest.txt
This page was created in 0.01593 seconds