Title: DETHARNA.WAD
Filename: levels/doom/d-f/detharna.zip
Size: 37 KB
Date: 10/05/94
Author: Mike Treffry
E-mail: kbrisley@tse.com
Description: A level built for Deathmatch games. A large central arena with a couple paths to it. I tried to build it so that you run into each other a lot or you can tell where the other guy is. Also with some escapes for when the you've got someone on your tail.
Credits: Kevin Brisley for testing and letting me blow him away until he found everything.
Base: New level from scratch
Build time: Too long
Editor(s) used: DEU 5.2
Bugs: None that I know of.
Rating: (1 vote)
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Reviews:
Anonymous
Another deathmatch map, with a central circular arena, surrounded by winding corridors, and many small rooms (and, yes, a maze, too. Wonderful). When played alone it's all right; many rooms are ugly, but there's a nice trap, and it's not hard to find your way around the map, in spite of all those different teleporters and rooms. There's a certain "logic" behind how this one works. --2/5x

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