Title: dirtytrk
Filename: levels/doom/d-f/dirtytrk.zip
Size: 38 KB
Date: 05/06/05
Author: Bob Caryl
E-mail: funduke@hotmail.com
Description: Replaces E2M1. Emphasis is on exploration and dirty tricks. My first attempt at building a level. Hope it isn't too boring.
Credits: My sons, who play tested it and kept me from getting too crazy with the monsters: "NOBODY could get through here, Dad!".
Base: New from scratch
Build time:
Editor(s) used: DEU 5.2, DCK 1.0
Bugs: None I haven't eradicated so far.
Rating: (2 votes)
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This map's theme changes with every room, but the gameplay is genuinely enjoyable, with many surprises, traps, and varied fights in different environments. A lot of monsters for such a small map means it'll be a violent trip. Very fun. Also, I appreciated that the "dirty tricks" mentioned in the text file didn't involve any retarded crusher traps, inescapable death pits, etc. Although very ugly, this has a certain charm. --2/5x
Made me think back to the good ol' days. Texture alignment was pathetic, though. Gameplay was the best thing in this.x

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