Title: Doom Display Case
Filename: levels/doom/d-f/display.zip
Size: 66 KB
Date: 05/21/95
Author: David Pfitzner
E-mail: David.Pfitzner@anu.edu.au
Description: WARNING! This is not a normal DOOM level! It was originally designed as a level to test out graphics and sound wads, so it includes all of the Doom 'things' (items and monsters and decorations). It uses some trickery so that you can get a close up look at the monsters without getting attacked (and without using cheats), but the display does have a security system :-) This level was also meant to be a _small_ first wad to learn Doom level editing on, but it... er... grew. Anyway, I think it has some interesting parts. There is an exit behind you at the start, so you can leave whenever you like, but the real challenge is to find the secret exit.
Credits: Id, creators of DEU and DCK
Base: New level from scratch
Build time: On and off over about three weeks, while learning DEU and editing in general, and later picking up DCK (easy!)
Editor(s) used: DEU 5.21, DCK 2.0
Bugs: None (Ok, there's a extra player start, but that's deliberate: its so you can see the player graphics even in single player play.)
Rating: (5 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
This strange map features all the monsters, weapons, items, and >75% of the textures too, I think, yet the design of the map prevents it from ever feeling random. Getting to the exit is a long and painstaking process, involving a logical setup of skull switches, each controlling a bar blocking the exit, and depots of weapons, and different monster types. It's very gimmicky, and when you've finished this once, and know what to do, it's no challenge. --3/5x
Anonymous
A very good level, cinsidering its from 95. The monster displays are a little bare, but this level is still worth giving a look. 45.x
Anonymous
map would be good for testing something like sprite or texture replacement. Other than that, no real reason to own.x
Anonymous
It's useless but kinda interesting.x
Anonymous
An Interesting concept; making a level that would help for displaying sprites and textures for nearly everything in Doom. Pity its not for Doom 2. 3 of 5 for concept.x

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