Title: Private Hell Part 1
Filename: levels/doom/d-f/dmpri1.zip
Size: 24 KB
Date: 05/23/05
Author: Matrix (Flagg)
E-mail: funduke@hotmail.com
Description: You have died. Your mission was a failure and you took a round to the head. Darkness fades and suddenly light is restored. You focus your eyes. You are in a a stone room. A chainsaw lies nearby and a box of rounds. Suddenly a face appears, shimmering phantomlike before you. "Nice to see you awake" the being says. "I am the DarkLord, Master of death, and you are my newest acquisition." He continues, "I will give you one chance. Find the exit and I while will restore you to your former life." "Fail and...... HAHAHAHAHAHAHAHAHAHA!!!!................." The face disappears and you assess the situation. You pick up the bullets, hoist the chainsaw to your back, and walk through the door...........
Credits: Written using DoomED, The Real Thing. (Thank you!) Doom Edit Utility (Thanks for the testing capabilities!)
Base: New from scratch
Build time:
Editor(s) used: DEU,DoomED(T.R.T.)
Bugs: Sometimes a little HOM in the final room. Not much if any. Let me know of any other bugs!
Rating: (2 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
Strange layout, with boring fights and a very low level of challenge. Even the final "confrontation" is a joke. There's a Mastermind placed inside a barrel(!) which is no threat at all. Good luck finding the secret (outside of using IDDT or pushing every wall in the map trying to find it). Awful. --1/5x
Anonymous
The first reviewer encapsulates this in a nutshell. I'd just like to add that the two doors to the exit are surrounded by (respectively) red and yellow borders, but they require (respectively) the yellow and red keys. Doh! I have seen worse maps from 1994 than this. It's not totally random and the textures are used coherently, although poorly. But it's still very poor. Part of the map that looks secret is actually mandatory, whereas the secret itself is unmarked.x

View dmpri1.txt
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