Title: DAVE.WAD
Filename: levels/doom/d-f/dmwild.zip
Size: 49 KB
Date: 01/13/05
Author: Dave Geary
E-mail: funduke@hotmail.com
Description: This WAD file has been a long time in the making. I could sit here and make up some wonderfully boring background story, but I am not going to. I hope you enjoy this add-on. I guess I could give you a hint too: Not all switches are friendly!!
Credits: I must give credit where credit is due. Many thanks go out to the many other WAD creators out there. I couldn't have done it without their encouragement and innovations.
Base: New from scratch
Build time:
Editor(s) used:
Bugs:
Rating: (2 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
A delightful little blastfest. The design is everywhere (you'll go through a techbase, a marble maze, vast halls, hellish caverns, etc.) but I had so much fun I barely noticed, and certainly didn't care. Lots of health and ammo, tons of monsters to kill, lots of neat traps, great straight-forward gameplay. The finale is excellent (even though the author supplies the player with a ridiculous amount of ammo) and lifts the grade up a notch. Very unexpected, very fun! --4/5x
Doomkid
Really fun map that, as stated, spends a bit of time in each theme. All areas as pretty much the same (a hallways with sparse decor) but they're all fun to blast through due to good item/monster placement. There's an inescapable pit near the yellow skull, dont fall in til you hit the switch! At the end it gives you more supplies than you'd ever possibly need for a Mastermind encounter, but as you head for the exit: surprise, 2 more! (You could run past them, but what's the fun of that?)x

View dmwild.txt
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