Title: Food Processing
Filename: levels/doom/d-f/food.zip
Size: 107 KB
Date: 07/23/04
Author: Owen "Sarge Baldy" Lloyd
E-mail: lloydo@onid.orst.edu
Description: Originally intended as an Episode I D:E map. The second serious map I made coming out of retirement (after WTC911) and the last map I made completely in DoomCAD.
Credits: Matt Tagliaferri: for DoomCAD Torn: for testing Erik Alm: for testing Nanami: for Doom: Enigma John Romero and Tom Hall: for Knee Deep in the Dead
Base: 100% SargeBaldy
Build time: I dunno, a few months
Editor(s) used: DoomCAD 6.1 Wintex 4.3 ZenNode 1.1
Bugs: Nope
Rating: (5 votes)
  Spambot check: 2 + 9 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
not bad :-)x
Anonymous
A very good map, but a bit linear and borrows a bit too directly from Episode 1 at times. 4/5x
Anonymous
Nice classic map. Pity it wasn't harder and a bit more detailed.x

View food.txt
This page was created in 0.01464 seconds