Title: |
BLOB.WAD |
Filename: |
levels/doom/deathmatch/a-c/blob.zip |
Size: |
482.58 KB |
Date: |
10/09/94 |
Author: |
Bob Findlay (irc Blob) |
Description: |
A DEATHMATCH wad with THREE different play styles, a ranDOOMizer room, with a random (32 point) teleporter, spot sound effects, and more (I won't spoil the suprise) Story? "We don't need no steenkin story" - get out there and kill each other! |
Credits: |
ID (naturally), and Ben Morris, author of DCK, and of course, my long suffering wife Kim, who although she has been a Doom widow for months, and is now a level contruction (and Doom ][) widow still doesn't complain. She's the best. |
Base: |
New level from scratch |
Build time: |
T.F.L. |
Editor(s) used: |
DCK 1.1a, DMAUD, and DEU to combine the map&sounds |
Bugs: |
|
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| Competent considering it was 1994, but bland by modern standards. I admit, using monsters for ambient sounds and adding echoes was a nice touch for such an old map. | x |
View blob.txt
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