Title: MyHouse.wad
Filename: levels/doom/deathmatch/m-o/myhouse.zip
Size: 51 KB
Date: 03/30/95
Author: Noah Haskell
E-mail: noah@seas.ucla.edu
Description: This is a completely blueprint accurate WAD of my house. I designed the level so my friends who don't have doom can come over to play Doom via modem would know the level without having to ask me which way to turn all the time. I also added a few underground tunnels and secret passageways that my house obviously doesn't have. There are hidden teleporters, detailed furniture, and a couple great hiding places. Even though the size of the file is large, the level itself is not that big. It is because of the furniture. Be sure to check out the fireplace and Bathroom's with moving toxic waste!!! This is my first attempt at creating a WAD so please be kind. Enjoy!!! (please tell my what you think!!!) noah@seas.ucla.edu
Credits: My girlfriend for helping to pick out the textures. and my friends for play testing the thing to death!
Base: New level from scratch, based on blueprints of my house.
Build time: At least twenty hours, (plus unmeasurable testing time!)
Editor(s) used: DoomCAD 4.3 and BSP 1.2
Bugs: NO known bugs, but when you go upstairs instead of being able to walk all the way up you are instantly teleported to the upstairs level. I had to do this because DOOM is not really 3-D. It still has to have a 2-D map so levels cannot be piled on top of each other. Just remember, there is more than one way into almost every room!
Rating: (3 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
it didnt work!x
Joe667
Hmm... The map didn't appear! I don't know why, and apart from "Anonymous", I seem to be the only one who has this problem as Nitr0Active(Aquarius 199 on YouTube) got it working.x

View myhouse.txt
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