Title: Doom Gulch
Filename: levels/doom/g-i/gulch.zip
Size: 30 KB
Date: 12/16/03
Author: Jim Flynn
E-mail: lloydo@onid.orst.edu
Description: Short but challenging and playable.
Credits: Play testers: John Keary, Matt Jonelis, Al White Authors of DEU(GCC), and BSP The folks at ID.
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.2 (GCC), and BSP1.2
Bugs:
Rating: (7 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
This is from August 1995. It is very poor. It is a train wreck of design; it looks ugly, there are stuck monsters, missing textures etc. The level is mostly pitch black, but there are lots and lots of light-amps, so why bother with the darkness? There's tonnes of supplies and a couple of invincibility spheres , but no real opposition. To progress you have to find unmarked secret doors, and indeed the exit room itself is marked as a secret, although it's in plain view.x
Anonymous
I must be crazy, because I enjoyed this map. Sending rockets to imps in far ledges? Fun! -- 3/5x
Anonymous
If you enjoyed this, then also try the expanded version: map04 of "The Enigma Episode", #12220 in this database.x

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