Filename: levels/doom/s-u/scotdoc1.zip
Size: 66 KB
Date: 09/05/94
Author: Scott Dougherty
E-mail: swd2@cornell.edu
Description: This is my first real pwad, however I have practiced. This wad makes you think, at the same time requires skill at the trigger. A perfect combination. There are a few techniques which I have yet to see in other wads, including a unique ending. Please, email any comments or suggestions to me. In order to complete this level on ultra-violence on your FIRST try with no cheats you must be an extremely experienced player with a lot of luck. Good Luck.
Base: New level from scratch
Build time: 3 weeks
Editor(s) used: deu 5.1, bsp 1.0
Bugs: None, however in one room there is a spot where you can fall in an inescapable pit. However, it is quite obvious and one is not tempted to go in it.
Rating: (1 vote)
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An irritating early map, basically a couple of windy corridors, an "invisible pathways over lava" room, and a number of puzzles, most of which involve pushing against unmarked bits of wall, Wolfenstein-style. The "unique ending" involves jumping over a valley to reach the exit (and then doing the jump again, diagonally - it's a "unique ending" because it's unintuitive and tricky to pull off, even with straferunning). No entertainment value; no fun.x

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