Title: SHOPBALL.WAD
Filename: levels/doom/s-u/shopball.zip
Size: 119 KB
Date: 05/31/05
Author: unknown
E-mail: funduke@hotmail.com
Description: Have you ever seen pink demons playing basketball?
Credits:
Base: New from scratch
Build time:
Editor(s) used:
Bugs:
Rating: (5 votes)
  Spambot check: 5 + 8 =

Commenting as: Anonymous
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Reviews:
Anonymous
Actually I *have* seen pink demons playing basketball. These two levels aren't very good; they are the kind of thing you think of when you think of 1994-era maps. The textures are random (teleport pads as floors, ceilings as teleport pads, lifts as walls etc), and the gameplay is uninteresting. You can skip about a third of level one, and I got stuck in the basketball court on level two (having dodged past a trigger line). Ends poorly, with a "cybderdemon fight".x
Anonymous
Well, actually IT IS a 1994 wad , so there :-px
walter confalonieri
not bad for a 1994 map, although two flaws in e1m2 (the METAL1 door texturing in e1m2 in the basketball court, i had run trough the damn area to find a way to get out from there!) and some weirdness and naives of every 1994 maps... but it's kinda of cool, imox
facelessdoomer
This is pretty bad, even for a 1994 WAD. The texture combinations are completely random, confusing floor lifts, some doors and lifts have unpegged traks. It's pretty dull and boring.x
Anonymous
Indeed quite poor in terms of techniques used, visuals and gameplay, even for a 1994 wad. The average 1994 map is way better than this one, so 1/5x

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