Title: Space Base
Filename: levels/doom/s-u/spbase.zip
Size: 19 KB
Date: 03/03/14
Author: Martin Bazley
E-mail: kuchitsu4@gmail.com
Description: A pretty average (not to mention   small) WAD, except for the starting area. I think the start is astoundingly original, but then, I made it. (If you want to know more, play the WAD!)
Credits: Lee Noar - for the RISC OS port of Deth. ID software - need I say more? Acorn - for the RiscPC this WAD was entirely produced on. Christopher Bazley - for providing me with a reason to actually finish this level, plus (hopefully!) a website to put it on.
Base: New level from scratch
Build time:
Editor(s) used: Deth (Ported version 3.92)
Bugs: None. I make no warranty for *unknown* bugs. :->
Rating: (3 votes)
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Not very much to go on, in this one. You simply get two keys, walk back to the start, and fight a group of enemies, hit the switch, end of WAD. Not great, but the design was actually pretty nice. 3-5 - K12 x
Ridiculously thick doors everywhere. Little care taken over texture alignment, although not awful. There are a couple of good ideas but it feels like a mash-up of unrelated styles within a very small map. The main problem is that it is far too easy for me, even on UV. Disclaimer: my brother designed this map.x
Well, this one is actually slightly enjoyable. 34 monsters, can be beaten in under 4 minutes, but it provides some fun. You shouldn't expect quality level of Doom 1, Episode 1, but it's also not completely horrible.x

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