Filename: levels/doom/v-z/wood.zip
Size: 67 KB
Date: 02/08/95
Author: Ryan Shephard
E-mail: tsulliva@awinc.com
Description: You haven't a clue who you are, or WHERE you are... (Isn't that the crappy thing about amnesia!) ...but you'd better hope that doesn't affect your chances to escape this maze of beasties, locked doors, stairs, stairs, stairs, and more stairs...This sure isn't the way to Grandma's place....!
Credits: Matt Tagliaferri, Id Software Inc., Todd Sullivan
Base: New level from scatch
Build time: approx. 30 hrs. (would have been less, but the origional map was much too large and had to be reduced)
Editor(s) used: DoomCad 4.3
Bugs: Unexplainable mild HOM near Red Skull Key
Rating: (4 votes)
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It lacks detail, but the extreme amount of height varation in the level kept me interested. You don't normally see so much variation in height in a '95 map. 4/5 ~Joe Andersonx
great map considering its age, awesome architecture its much better compared to maps of similar age, however the abusive use of wood textures was a bit annoying. 4/5x

View wood.txt
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