Title: |
Corruption |
Filename: |
levels/doom2/Ports/a-c/corrptin.zip |
Size: |
180.97 KB |
Date: |
03/26/07 |
Author: |
Doomaniac |
Description: |
Doom 64 Marine has finally returned from hell.But he landed in our radioactive garbage base.We want you to go there and bring him back alive.We need to ask him something... |
Credits: |
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Base: |
New from scratch |
Build time: |
long |
Editor(s) used: |
Doom Builder,xwe 116 |
Bugs: |
none yet |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is supposed to be for Doomsday, but it seems to work fine with GZDoom. It's a very simple level from March 2007. There are some new textures, but it still looks more than ten years old. You fight against 141 boring monsters in a series of boring square undetailed rooms. The gameplay involves running to the far end of a boring corridor, flicking a switch, and then running back to a door that has opened, several times over, and then the level ends. | x | |
Anonymous
| This is not a Doomsday only WAD, QTF | x | |
Anonymous
| This wad corrupted my soul. Although it doesn't look shitty the layout is VERY plain. 1/5 Zalewa | x | |
Anonymous
| It is mediocre until you get into the basement part of the level and then it declines in quality from there. This is due to the almost lightless cavern. 2/5 | x | |
Anonymous
| wtf is this? a wolf3d-style map, but isn't wolf3d.Bah, 2.5 stars because isn't a total piece of crap - Daimon | x |
View corrptin.txt
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